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Old 12-05-05, 05:04 PM   #1
Takeda Shingen
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Quote:
Originally Posted by Kapitain
i think thats something people use against me my "lack of knowlage" on the russian navy despite the fact ive been heavily researching for over 10 years on it and have almost compleated a rather long project on the kursk its take 5 years so far projection is another 2 or 3.

despite having 10 years worth of re search i find that im told i know nothing and what do you know your just such and such well when i do say ive got this this and this kinda shuts em up
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Old 12-06-05, 07:05 PM   #2
kiwi_2005
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Been playing DW for a few days now commanding the kilo improved. When playing SH3 and submerged there's really nothing much to do except man the sonar and listen for contacts. Or up the time and quickly find a contact. But in DW when submerged which is always, theres heaps to do. Learning the sonars, broadband, narrowband, head to persicope depth to recharge my diesel engines, rasie the rsm, listen for messages. etc.,

I love this diesel boat
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Old 12-06-05, 07:09 PM   #3
kiwi_2005
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Quote:
recharge my diesel engines


Recharge my batteries!
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Old 12-08-05, 08:17 PM   #4
kiwi_2005
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Im running a mission made from the editor in DW. Real simple. My Kilo Improved SS up aganist a SSBN US Sub placed about 50miles away from me. All autocrew off. With the autocrew off do i still have to search for targets - watch the radar, or will the computer tell me about a sonar contact then leave it up to me to do everything else.

Its taking along time to find that SSBN sub! lol

And ive been playing to much SH3 i think cause im sitting in front of the sonar listening for contacts.
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Old 12-09-05, 10:06 AM   #5
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I have never gotten the attempt to compare DW to SH3.

There nothing alike.

There was a short learning curve for SH3 but I never considered it to be "difficult".

There is a steep learning curve for DW and I found it to be "challanging" but like any other program once you get the hang of it its not that hard.

If you want to try something with a steep learning curve while remaining confusing try X3 Reunion.. oh check that you might want to wait till it gets patched up.

I got DW months ago when you could still get the bound manual with it. (By quite leagle means).
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Old 12-10-05, 06:29 PM   #6
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Quote:
Originally Posted by kiwi_2005
My Kilo Improved SS up aganist a SSBN US Sub placed about 50miles away from me.
50nm are too much!!!... you'll be spending hours looking at that sonar!!!
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Old 12-11-05, 12:32 AM   #7
LuftWolf
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Some eyecandy for you guys from a Multiplayer Game.

I'm in the Kilo looking through the perscope, and that's my friend and OPFOR Furia in the Oliver Hazard Perry FFG, trying to hunt me down.

Enjoy!

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Old 12-12-05, 02:54 AM   #8
kiwi_2005
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Quote:
50nm are too much!!!... you'll be spending hours looking at that sonar!!!
Yes guys at DW forum warned me on that one!

Quote:
I'm in the Kilo looking through the perscope, and that's my friend and OPFOR Furia in the Oliver Hazard Perry FFG, trying to hunt me down.
What happened did he get you?


This DW editor is brilliant! Creating your own campaign is a breeze!. :|\
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Old 12-12-05, 03:05 AM   #9
Marhkimov
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I love graphics... But I also love gameplay...

So I am torn between SH3 (beauty with little brains) and DW (brains but no beauty).


Hehe, a blonde and a braniac... Which would you choose?
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Old 12-12-05, 04:43 AM   #10
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Quote:
Originally Posted by marhkimov
I love graphics... But I also love gameplay...

So I am torn between SH3 (beauty with little brains) and DW (brains but no beauty).


Hehe, a blonde and a braniac... Which would you choose?

Both
The main problem with DW are the models, some good looking models for subs, and ships would be a great improvement over what we have now.
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Old 12-12-05, 06:37 AM   #11
kiwi_2005
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Well it aint that hard, In a practice mission with autocrew off i created i sunk a Nimitz CVN and a AUS Colins sub for practice, but i forgot that i also had added a US Seawolf, so after I fired my torpedos i had given myself away, next thing the seawolf fires a torpedo, from about 15miles away i evade go deep but not that deep cos a kilo is limited to only about 350feet - could be wrong here but im sure she is a shallow hunter. im hearing the pinging getting louder and louder... im letting of countermessures.... im zigzagging, i know i'll go quiet that'll fool them...boom! im dead .
Commanding a Kilo Improved SS diesel boat probably isn't the ideal sub to start learning the game with, i think the diesel and having to go to snorkel depth to recharge batteries she kinda reminds me of a XXI, is what attracted me. Also targets can be detected from only 10miles approx but anything longer could be tricky, from my experience, yet im still learning. The Kilo is very quiet.

So ignore the graphics, this game is all about hrs of sneaking around or game over man in 15 min. Plus the Editor is very very good.
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Old 12-12-05, 06:47 AM   #12
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Kiwi - I think you're getting your metric and imperial mixed up mate - the Kilo can dive to about 300 metres.

http://www.scs-dangerouswaters.com/platkilo.html
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Old 12-12-05, 06:58 AM   #13
kiwi_2005
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Quote:
the Kilo can dive to about 300 metres.


im learning
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Old 12-12-05, 07:00 AM   #14
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Quote:
Originally Posted by kiwi_2005



im learning
:rotfl: even Nasa managed to screw up a mission on mars (the probe crashed on the planet) because they used metric units while the firm that developped the probe used non-metric units.
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Old 12-12-05, 08:19 AM   #15
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Quote:
Originally Posted by goldorak
The main problem with DW are the models, some good looking models for subs, and ships would be a great improvement over what we have now.
I agree with that. The graphic is not bad but it could be better...

As for gameplay, the game is awesome!. I played a two hour online multistation mission with another guy on a Seawolf yesterday . I was manning the Target Motion Analysis station (manually!!!) and the weapon station and he was manning the sonar and the rest. We talked to each other through TeamSpeak and cooperating was very cool...I updated positions of the contacts from what he told me from the sonar station and we hit two AKULA and a ship!
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