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Old 01-27-06, 10:22 AM   #61
Ragtag
Seasoned Skipper
 
Join Date: Jan 2002
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Is there any version that works with HT 1.47 only mod?
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Old 01-29-06, 07:15 AM   #62
CaptainKobuk
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Hey chomu good work. One question...

IS THERE A WAY to make a row of "always visible" control buttons across the bottom of the screen or available by using a "pullout" from the edge of the screen. The reason i ask is this would eliminate two mouse clicks. Right now it takes three clicks to access for instance the info on 'depth-below-keel'.

I'm using IUB 1.02 and already have the "pullout" in the lower left for the 4 guages. (battery, compressed air, O2 and fuel)

Alot of the mouse commands are used too frequently to bother with three clicks. I do have voice commands using GameCommander3 and a microphone, but have maybe 20 simple one-click mouse command buttons always accessable would be even better.

...thanks.
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Old 01-29-06, 07:37 AM   #63
Rubini
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Ragtag,

HT 1.47 already have this nice mod. Just read the read me. If you have problems just ask again.

Rubini.
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Old 01-29-06, 11:34 AM   #64
Ragtag
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LOL sorry, i should start reading those :P
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Old 01-29-06, 11:48 AM   #65
Ragtag
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LOL sorry, i should start reading those :P
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Old 02-04-06, 12:11 PM   #66
Tikigod
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Join Date: Mar 2005
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Ahhhh! I'm lost in forrums again. I can't find the fix for this mod. I saw it earlier and now I can't find it. I remember seeing someone post a fix for the weather icon on the watch officer command for weather report. In integrated orders its by default a notpad. I wanted to switch it back to a cloud with lightning bolt. I think it had a large screen shot that said something liek you owe me with a bunch of arrows. It looked liek it switched the navigator but, I am not sure. All I need is the icon and it looked liek the same icon set for this mod.

Anyone know where that post is?

Nevermind I found it....

http://www.subsim.com/phpBB/viewtopic.php?t=44705

sorry about that. There it is if anyone else gets lost.

awesome mod! been looking for something like this for awhile!!!

Maybe these can be added?
Captain orders:
abandon ship (esc)
excercise (shift f2)
library (f1 help screen)
observation scope (whatever key it is)

Also does anyone know if the weather reports by WO can be delayed to simulate taking readings? is there a time response value I can increase like there is for the status report to hq for the radio? or is it hard coded?
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Old 02-04-06, 06:39 PM   #67
Vonotto
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Ok being an idiot how do I get the chronometer to work. What keys start and stop it?????? I would like to time contact plots.
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Old 02-06-06, 05:38 PM   #68
Myxale
Admiral
 
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Kudos mate.
This is a must have for every Kaleun. It simply rocks my Boot!


M
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Old 02-06-06, 11:36 PM   #69
Church SUBSIM
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A nice option to have incorporated into this mod would be a decks awash button under the CE selection of options. Just a thought if anyone is still working on enhancing this mod.

In regards to the chronometer to work (I assume you mean the little one that is visable on all the diffrent stations), you start and stop it via the periscope or UZO view. The small chrono is just a visual of where it is in the timing ... not an actual working one. I hope that helps.
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