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Old 10-19-05, 06:15 AM   #61
Seeadler
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Quote:
Originally Posted by Cdr Gibs
What version of Max are you using ? I put the Max2Obj and Obj2Max plugin's in but Max gave me an error since it already has an Obj importer/exporter.
I use Max5.1 at home and 6.0/7.0 here at my company. The OBJ2MAX plugin did not work well, I use the build in one from Max. The MAX2OBJ plugin are designed for 5.1 and 6.0 _not_ 7.0!

When I'm at home this evening I will post some screens for the correct settings of both plugins. :|\
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Old 10-19-05, 06:44 AM   #62
Cdre Gibs
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Thx

Yeah I'm usen Max 7, so I'm stuck with the inbuilt plugins.
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Old 10-19-05, 03:00 PM   #63
UBOAT234
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Default milkshape3d

Hi Sansal

Is possible to integrate Pack3d in milkshape3d? It work? Is available sdk to download of this.
http://www.milkshape3d.com/

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Old 10-19-05, 04:29 PM   #64
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Thanks uboat.

I take a look the website and there are a free plugin for Maya to MDL. Don't work for .obj?

Saludos,
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Old 10-20-05, 04:51 AM   #65
UBOAT234
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Default Sorry

...don't very pratice with 3d...obj
I work in 3d from little time.
I come from graphical atmosphere and prints, for 15 years: (Adobe suite and Macromedia. Plus Special Software for printing and editorial management).
My profession: now I am a employee in governmental office. Data management.
Only for my passion culture: game (game it occupies more time and interest) I work with autocad and 3ds. Now i install wing3d, maya, and Rhinoceros. I want see and discover.

But you are a great. Very, many patience with all we.

Good work
Best Regards
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Old 10-20-05, 11:30 AM   #66
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Sansal, any new with the soldati and pack3d?
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Old 10-20-05, 06:03 PM   #67
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Quote:
Originally Posted by Flakwalker
Sansal, any new with the soldati and pack3d?
I have been started the work with the program. I see the problem and i will change the procedure of cloning for this soldati, don't worry. It have relation with .dat and Soldati, my fault.

Cheers,
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Old 10-20-05, 06:18 PM   #68
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Quote:
Originally Posted by Sheppard
Quote:
Originally Posted by Sansal
What's you matter? Dont' run?.
When I run the JAR file, the following appears:



And my system gets EXTREMELY unresponsive, slow, laggy until I can close the non-functioning PACK3D.

EDIT: It works on my brothers WinXP Laptop; will use that instead
for my extracting and cloning duties
Today i have the same problem and the solution is decrease the antialiasing setting. I have a nvidia videocard with 81 drivers version, and i don't understand it.

Cheers
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Old 10-21-05, 05:45 PM   #69
UBOAT234
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Hi Sansal,

your Pack3d job?
proceeds it?

Bye
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Old 10-21-05, 05:49 PM   #70
UBOAT234
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Default Re: UPDATE PACK 3D

Quote:
Originally Posted by Sansal
Quote:
Originally Posted by UBOAT234
HI SANSAL,

HAVE YOU UPDATE YOUR PACK3D?
There are a little modification now it can open .anm files, only this.

I will be finishing my type XIV to know what files and chunks we need change and her relations and structure to make:
  • 0.- Open Prashes_voice_*.dat in data/library
    1.- Export a obj "All in one" (then we don't need work with SHIII at same time)
    2.- To see the 3d object directly in Pack3d (now is easy with obj format)
    3.- Edit chunks and properties when i will understan all types 10 and 13.
    4.- To delete a object or to insert a new object.
    5.- To make SHIV OpenSource (It's a joke )



This weekend i start the new version.
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Old 10-21-05, 07:08 PM   #71
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Sansal, I found something strange with the objects/turm7c_3_hd.dat , it dont generate the .mtl file
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Old 10-22-05, 04:56 AM   #72
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New version released:

http://24flotilla.gamab.net/pack3d/Pack3D.jar

Solved the problem to clone Soldati and other units.

Now you can see the data of the chunks directly. With CONTROL + C you can copy a singular data.


Quote:
Originally Posted by Flakwalker
Sansal, I found something strange with the objects/turm7c_3_hd.dat , it dont generate the .mtl file
I prove with this version and works fine this .mtl



Cheers,
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Old 10-22-05, 05:54 AM   #73
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Great!

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Old 10-22-05, 09:02 AM   #74
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The link to the new version gets me pack3d.zip; I don't find an executable in the .zip file - pack3d.java is close as I get and it's not an executable file. Java 2 runtime installed on my machine, the first release pack3d.jar runs fine for me.

Papabull
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Old 10-22-05, 12:21 PM   #75
UBOAT234
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Hi Sansal

Good work!

...and a mini tutorial?...

Bye
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