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Old 09-07-05, 09:28 PM   #61
Pigfish
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Quote:
Originally Posted by Pigfish
Any news would be good.
Quoting myself.

I'm thankful for Jamie's honest responses. I look beyond the negativity in some of the posts and look at it as nothing but good news, patch wise anyway. I for one hope they sell a zillion copys once gone retail.

Keep up the good work SA. For me SC and DW have easily kept me addicted for 3 years+ and counting. No other game has done that. For any one with any interest in modern, accurate naval combat simulation there is no second choice.

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Old 09-08-05, 12:48 AM   #62
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Nicely put Pigfish. I second that.

Neal has posted some links to some very appropriate stuff - 'Necessary reading: the Final Dive'

Hits home to those of us (me included) who bellyache for submarine perfection.

PS. Like the new Sig Pig :|\
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Old 09-08-05, 01:04 AM   #63
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Its actually an old sig. But as I have been driving a Seawolf in DW the last month or so it seemed time to go back.

I read Neals post and was gonna post "hey, this is a naval sim" but then his point 'clicked' in. An excellent, well timed post I think.

As I mentioned Jamies reply to me is positive. We have been reaffirmed there WILL be a patch. Of coarse we will all want more, especially me being a pig.

Now if only Thomasew would ring in and give some good news. I know he promised a DWX a long time ago but he sure has been off the map for a long time.

And how the heck to get Jsteed to cheer up. :hmm:
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Old 09-08-05, 02:13 AM   #64
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Jamie, thank you.

Speaking for myself, I would have paid $80-140, depending on the day, for DW+v1.01+something resembling the next version of me and amizaur's mod. Perhaps, if you had gone that way after releasing DW Pro, you could have released a retail version with no FFG or Orion, DW Light or something like that, and sold it for $55.95 at your local retailer.

I think that a better model if you aim to solidify a hardcore community, but then again, I'm just a partially-trained psychologist and no nothing of marketing.

All joking aside, DW has taken a significant amount of my time away from other gaming, much to the detriment of other relationships I have online and brought me here. So, being honest, I think it's a potentially historic game that could be around for a long time to come.

Thank you for releasing DW and for continuing to support it!

Cheers,
David

PS Tell your bosses that the people at EB can wait.
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Old 09-08-05, 03:41 AM   #65
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Well, so SA is still alive. good to know

thanks for sharing that information with us jamie.
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Old 09-08-05, 04:53 AM   #66
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It was never my intention for this thread to turn into what it has.

I was just asking Jamie how things were going, not to criticise or nit-pick.

Maybe it shows a lack of foresight that I didn't stop to think that a simple thread with a request could become a monster especially considering the topic.

I still support Jamie and SCS and love the fact they haven't given up on DW. I also think brad and boomer's comments are unwarranted and unhelpful.

Next time I'll keep things to myself or ask via PM or e-mail.
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Old 09-08-05, 06:53 AM   #67
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Quote:
Originally Posted by XabbaRus
It was never my intention for this thread to turn into what it has.

I was just asking Jamie how things were going, not to criticise or nit-pick.

Maybe it shows a lack of foresight that I didn't stop to think that a simple thread with a request could become a monster especially considering the topic.

I still support Jamie and SCS and love the fact they haven't given up on DW. I also think brad and boomer's comments are unwarranted and unhelpful.

Next time I'll keep things to myself or ask via PM or e-mail.
I don't think you need to worry too much. It was a fair enough question, which unfortunately attracted what some feel are unwelcome comments (at the end of the day people are entitled to their opinion). It has achieved what you, and I believe 99% of us wanted it to do, which is to get an update on what's happening regarding the next patch for DW. If you don't ask these type of questions of Jamie, I am sure someone else will.

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Old 09-08-05, 08:38 AM   #68
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Quote:
Originally Posted by Neal Stevens
Brad, Sonalysts have been very informative and active in this forum, mate. They post here frequently.
Everything I said here is in regards to the patch. I should have been more specific. I don't even follow the DW forum anymore except for a browse through every couple of weeks and the only threads I am interested in is in regards to the patch. I don't care about anything else.
I'm sorry some people got their nickers in a twist over my comments and I could have been more elequent about the mushroom part but I still stand by them.

Brad
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Old 09-08-05, 08:55 AM   #69
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Since Neal is posting some insightful reading, I will consolidate it to one quote from that SimHQ article...
  • " In essence, we drive away folks that might get into these games. We demand that all games not only approximate reality, but we insult and impugn anyone who doesn’t fly it that way. If a game comes out that doesn't conform to our view of reality or isn't totally ‘accurate’, we slam it to the point that people don't want to buy the thing."
That last sentence is what I want to draw attention to. That is the power that I was speaking of before, and you guys can wield it to great effect if you choose to.

In the coming weeks I ask that you help us with these new buyers who we will be marketing to. If they enjoy their stay, perhaps they will buy DW because of Subsim's influence on them! With some luck, we may grow this forum significantly and that will benefit everyone, will it not? More people to sink in MP, so to speak...

Of course everyone is entitled to voice their opinion, I just ask that you do it reponsibly and keep in mind the tremendous power that you wield. You are certainly more than welcome to ignore my request as well, that is what makes Internet forums what they are (the freedom to voice your opinion).

Xabba, your question was well intentioned and what I did was my very best to secure a retail deal so that we could fund DW additionally and to eventually make it the game everyone in this forum wants it to be.

Hopefully that will answers Xabba question, and we can put this to bed.
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Old 09-08-05, 09:19 AM   #70
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Amen.
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Old 09-08-05, 01:36 PM   #71
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Quote:
Originally Posted by Jamie
Since Neal is posting some insightful reading, I will consolidate it to one quote from that SimHQ article...
  • " In essence, we drive away folks that might get into these games. We demand that all games not only approximate reality, but we insult and impugn anyone who doesn’t fly it that way. If a game comes out that doesn't conform to our view of reality or isn't totally ‘accurate’, we slam it to the point that people don't want to buy the thing."
That last sentence is what I want to draw attention to. That is the power that I was speaking of before, and you guys can wield it to great effect if you choose to.

In the coming weeks I ask that you help us with these new buyers who we will be marketing to.
You got my support Jamie. Anyway, I'm not sure you read my post above Xabba. But I knew exactly why you posted. But I've noticed how certain complainers always hijack a thread where we just ask Sonalysts a simple question. And then the thread turns into "gimme, gimme, or I'm gonna boycott". And no, I'm not talking about you, Brad.

At any rate, Glad to see you post Jamie. Thanks for the info.

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Old 09-08-05, 01:55 PM   #72
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A friend of mine once said, "If you want to enjoy something, don't ever read about it on the internet." At the time, he was referring to sports, but it's true for just about anything.

That's an excellent article at SimHQ, and it rings true. A common trait of forums is how hostile they are toward the very thing they are trying to celebrate. Subsim is (generally) very well-mannered, and a good read. This board will never, ever be as unpleasant as the official forum of a WWII flightsim that focuses on the Eastern front and Pacific, or the unofficial board for a well known jet flightsim that has recently been re-released.

The problem is, the happy customers rarely have much to say, because they are playing the game and enjoying it. The unhappy ones, however, can't shut up, and any legitimate concerns end up being washed away in the rhetoric.
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Old 09-08-05, 06:04 PM   #73
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Quote:
Originally Posted by Sea Demon
And no, I'm not talking about you, Brad.
Phew!!
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Old 09-08-05, 07:05 PM   #74
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Jamie is absolutley right about the forums. I also enjoy Napoleon era games and rely heavily on various forums before I buy one, most Napoleon games just don't come close so for me the forums and research before I buy is a must. DW is the same way for most people who have just recreation intrest in the game. SA had me with JANES 688 and will have me fore ever. Of all the software companies out there no one puts their heatrs into a project like SA. And I have used that to sell the game to others, the fact that SA makes real stuff for the NAVY, it just cant get any more realistic. That being said games are not their "day job" so bear with and give them the support they need and maybe, just maybe we all can revitalize the simulation genre.

Peace,
Krasch
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Old 09-08-05, 09:35 PM   #75
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Brad, I certainly not taking exception to your remarks, I just wanted to mention that Jamie and co. do maintain a footprint here. They don't report everything they're doing, but few companies do.

We subsim players and Sonalysts have a symbiotic relationship: they make them, we play them, and we both rely on the other for the hobby of nuke subsims. Thanks, guys, for hearing me out.
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