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Old 08-09-05, 03:35 PM   #1
Elder-Pirate
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Quote:
Originally Posted by Rubini
Elder-Pirate,

I have no other idea than that about the save /reload bug. I run out Lorient dozen times and only see that behaviour when I reload a saved game... Take a deep look in and post later.


Rubini.
OK I'll take a look at my save files, maybe I did save somewhere in the river.

Don't get old as I for it makes your thinking sometimes go astray. Heck I was 6 years old in 1941.



Edit: Yep I did a save right after the sub pens on the way out for now I remember I had company come to the door and I shut the Sim down for awhile.


I'll make sure I don't save this next time untill the DD turns away and I'm way down the road ( er sea ).

Thanks for these mods Rubini, they are appreciated very much in my books.
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Old 08-09-05, 03:40 PM   #2
Rubini
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Thanks for the reply Elder-Pirate,

Just now I will highlighted this odd SH3 bug in the first post!

Rubini.
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Old 08-09-05, 03:55 PM   #3
Syxx_Killer
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Quote:
Edit: Yep I did a save right after the sub pens on the way out for now I remember I had company come to the door and I shut the Sim down for awhile.
Welcome to the club! :rotfl:
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Old 08-09-05, 05:07 PM   #4
Rubini
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:rotfl: :rotfl: :rotfl: :rotfl:


Rubini.
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Old 08-09-05, 05:16 PM   #5
Hartmann
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this mod put enemy ships in they harbours or is only for frienly ports ?'
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Old 08-09-05, 06:00 PM   #6
Rubini
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Hartmann,

Only friendly units in friendly harbours, excepting the french harbours which will have enemy ships before and after germany forces.
By the way, SH3 patch 1.4b already have enemy units in several enemy ports.

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Old 08-09-05, 07:48 PM   #7
NZ_Wanderer
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Quote:
Originally Posted by Syxx_Killer
Welcome to the club! :rotfl:
Maybe we should name ourselves the Blind Skippers Club :rotfl: :rotfl: :rotfl:
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Old 08-09-05, 09:10 PM   #8
Syxx_Killer
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Quote:
Maybe we should name ourselves the Blind Skippers Club :rotfl: :rotfl: :rotfl:
I think we should. It will be an elite club only for the select few. :rotfl: :rotfl:

At the rate we're going, we'll be on permanent shore leave in no time! :rotfl:
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Old 08-09-05, 09:13 PM   #9
Hartmann
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ok thanks.

i don´t know that 1.4 have enemy units at harbours.
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Old 08-09-05, 11:44 PM   #10
NZ_Wanderer
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Quote:
Originally Posted by Syxx_Killer
I think we should. It will be an elite club only for the select few. :rotfl: :rotfl:
At the rate we're going, we'll be on permanent shore leave in no time! :rotfl:
Well I just hope your Torpedo Officer isn't related to mine, cause I was just doing a test for Rubini at La Spezia, and my Torpedo officer went quite mad and put torpedos into 4 friendlies, (including might I gasp the HIPPER... ) before we managed to subdue him...

Alas all 4 ships went to that Harbour in the sky....
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Old 08-09-05, 11:58 PM   #11
Rubini
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Do you still have the "Enter" key as your "Fire" button or what?


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Old 08-10-05, 12:36 AM   #12
NZ_Wanderer
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Nope, my enter key drops me straight to 1x if I hit it...

I tell you, it was my torpedo Officer... I had given control of the boat to my Number 1 to take out for the tests and was relaxing in my bunk reading the latest girley mag from the supply stores :rotfl:
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Old 08-10-05, 08:08 AM   #13
Syxx_Killer
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Quote:
Well I just hope your Torpedo Officer isn't related to mine, cause I was just doing a test for Rubini at La Spezia, and my Torpedo officer went quite mad and put torpedos into 4 friendlies, (including might I gasp the HIPPER... ) before we managed to subdue him...

Alas all 4 ships went to that Harbour in the sky....
Can't say I ever had a torpedo officer go nuts on me. Maybe the U-boat force is becoming to much for the fellow? Maybe he needs a trip to the eastern front?

Quote:
Nope, my enter key drops me straight to 1x if I hit it...
How do you change the key commands? I would love to have it do that.
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Old 08-10-05, 10:13 AM   #14
Rubini
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Sixx,

If you want a mod Key commands I may post that to you.


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Old 08-10-05, 10:30 AM   #15
Shadow9216
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Rubini, love the traffic!
I'm hoping this weekend to upload the roundels for Brazil, Spain and Finland. Not that it matters, but if/when we add different aircraft to the campaign layers they'll show up. I'm also uploading the destroyer horn- I think ship_siren04.wav is the one associated with the harbor, so if you replace it with the DD horn it'll work.
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