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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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Ok, I admit it - I am sold.
I love the X series, and while the one ship thing is a bit of a disappointment, the interactive economy, improved pathfinding due to lack of gates and the sheer scope have me drooling. Yes - available for preorder now....
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#2 |
Soaring
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Holy cow!
Is a garage sufficient to store the needed hardware?
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#3 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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They are not as bad as one would think. However, this is the first game that I have seen (had an interest in) that is requiring a 64bit OS...
Note the "specs are still being determined" caveat. The great thing is this is sure to take advantage of multiple cpu's and hyperthreading. System Requirements
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#4 |
Lucky Jack
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The one ship thing is what will probably keep me from buying this.
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#5 |
Soaring
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Nice recommended specs, I'm indeed meeting them. i5 2500K@3.3GHz, 8 GB, GTX 460SE, W7-64bit. Maybe the gfx board shows to be weak, but on the other hand I never cared for reducing AA and AF to 2x if needed for better frames. If I find frames with SBP 3.0 being too low (once they finally release it...), I may now have a second argument to update the gfx card to a GTX560.
My only concern is that maybe the game must be downloaded completely, or is completely redownload when they release patches - and then dealing with multiple-GB downloads. With maximum 3 Mbit/sec cable limit, that is a tour lasting half the day. I hate download-sales. And Steam also is an argument against it. I will keep a close eye on this one, and maybe make another exception from my rules if gameplay indeed is said to be as great as the looks.
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#6 |
Lucky Jack
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#7 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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Skybird - good news for you.
If you don't want a Steam version - there WILL be a Box version - German only! No North American Box version currently planned - but you should be good! As much as I use to rail against steam, I admit - I am converted. Patches are not huge redownloads, usually pretty small. A whole lot better than stuff like WOW or MWO patches!
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#8 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Steam is a requirement I'm afraid, regardless of what package you buy.
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Contritium praecedit superbia. |
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#9 |
Soaring
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Dowly,
Total war I had tried to install and run for an old man on his system. Beside other problems that made that a fail, that thing very often, when he wanted to play it, instead started to download the latest patch - full game download, for the following 4 ot 5 hours. Super. Haplo, what Arclight said I have also read. And in Germany we often have steam games in boxes with the box only containing a code number. The game must nevertheless be downloaded. So, the boxed. version still must be specified by them regarding its real content. Train. Sim 2013 is such a case, for example, at least I read that. Skyrim however saw me smiling...
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#10 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
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Steam is required for activation - but not to download the whole blasted game. The Box edition will have the game on disk, so you would be able to install without the download - then just patch it.
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#11 |
Swabbie
![]() Join Date: Jul 2014
Posts: 10
Downloads: 0
Uploads: 0
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A fan of the previous X games? Then this is probably not for you, it's a completely different game with different gameplay that feels like a bad port
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#12 |
Soaring
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Almost precisely it is one year ago, that I played X Rebirthz last year, and after some days and weeks abandoned it, waiting for patches and updates and mods to add their impact.
And now, as I predicted ![]() I did so since the videos I saw on youtube about Elite Dangerous, did not really hook me. Also, their business model seems - seems to need getting used to. Its not cheap. However, the space seqeunces, the exterior design of stations and spacecraft gave me more memory of the computer era twenty years ago, than I feel comfortable with in 2014. I just do not get hooked. In X Rebirthz now, a lot has changed. The whole game is 64 bit now, runs smooth and stable for me. The menus, still not optimal, have been improved a lot. Trading interctions I tested via the m enus instead of running around on the stations, worked reliable so far. The economic functions of the whole world system, before somewhat broken, seem to work now. The AI has been given much more competence and aggressiveness in fighting, before, every shot-out was a piece of cake. Now, it became drama battles quite frequently. There are many more details that have been chnmaged or added, and they all did their share to improve the general quality. It actually makes sense now to start to build a fleet of traders, defence forces, and finally: stations. The status now shows what the game should have been like on release day 1. There is still room for improvement, and indeed they are working on it., but it would be malicious to claim that the game has no future and sees no chnage for the better: it does, and quite substantially already. I got hooked again, and will play this now for quite some time to come. I only hope that the upcoming version 3.0 is downward compatible. Rumours say it is. I also added some mods tweaking some details, scanners, trading, comms, AI, and faction policies. There actually now is war raging between factions, and I found that it depended on my actions whether I was seen as a neutral observer, or a participating fighter that was seen as a valid target. There is much more life, traffic and battle in the universe. To me, the game concept offers more than the game concept of Elite Dangerous, I admit. And the exterior views of space stations in XB I prefer any time over those to be seen in Elite videos. I wonder whether Elite will offer an as-complex economy simulation as XB does. So: the trend-indicator for XB points upwards, definitely. Those of you who had, like me, shelved it to wait and see, consider to try it again now or when 3.0 is out at the latest. The disastrous start last year - is a thing of the past now. All objects of criticism indeed have been worked on and still are being further tuned and improved. ![]()
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#13 | |
Lucky Jack
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![]() Quote:
As for price, the pre-order is 40e and you get the mercenary edition. X Rebirth on Steam is still priced at 49,99e. |
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#14 |
Soaring
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Access to the beta they list for 60 Euros over here. Plus the remark that any further content is not included but costs separately. And if you want other ships included, you pay again, 2,50-4 Euro per ship model. And skin packs cost 12,50 Euros.
That is steep, imo.
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#15 |
Lucky Jack
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Yes, the beta is 60e. It includes Mercenary Edition + access to the beta.
Standard pre-order is ME minus beta access, 40e. There are no additional ships you can purchase, those are all custom skins. |
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