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Old 09-25-10, 03:50 PM   #61
desirableroasted
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Originally Posted by JokerOfFate View Post
"x-ray vision" exploit makes no sense in Rl you can see an objects shape before it fully appears so the game is accurate there but they aren't more than about 400m+ and my watch can only spot them at 200m.
You obviously don't sail, and aren't around fog or the sea very often. If you are able to detect a ship at 400 meters, then the fog is thin enough to allow you to do that. If it thickens, you might only be able to see a ship at 200 meters or 50. Visual acuity has zero to do with it.

And no, you cannot see the object's shape; you can only perceive contrasts. If you are walking up to your house in a fog, and know it is your house, you will "see" your house. Doesn't work that way out on the water.

If you are shooting at ships in fog at 400 m, you're either using the exploit, or are firing torpedoes a) without knowing what you are shooting at and therefore just guessing at keel depth and b) have little idea what the AOB is.

But hey, it's one way to play.

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Originally Posted by JokerOfFate View Post
timmy41
"Even in dense fog," the topic moved on after that post but we were not discussing just thick fog at that point in time.
Actually we were : "To take another example, clicking the "lock" function in the periscope or UZO lets you "see" ships 6 or 7 nm away, even in dense fog... not possible in real life, so it's up to the player to decide whether to exploit that or not."

But maybe your flak guns took out that part of the sentence.
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Old 09-25-10, 03:55 PM   #62
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Originally Posted by desirableroasted View Post
But maybe your flak guns took out that part of the sentence.
maybe the thread was foggy too!
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Old 09-27-10, 09:22 AM   #63
Puster Bill
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Originally Posted by Sailor Steve View Post
Good enough. I stand corrected.


My point here was that having a torpedo swinging from hoist change and suddenly changing the dive angle would be exceedingly dangerous. But in this case I also have to use my own criterion against myself - while the source you provided doesn't say it was done while being depth-charged, it also doesn't say specifically that they weren't, so I'll gladly concede that point.
I think you are correct: When actually under attack, they would have secured the torpedoes as best they could. But during a convoy battle, unless they were actually getting depth charged or being shot at, they would have been reloading, which is what my point was: trying to find a way to reasonably safely reload torpedoes. Getting under the convoy helps because it limits the ability of the escorts to maneuver into attack position. Getting under a specific ship helps even more, even if it is 'cheating'.

I believe that attack, btw, was a night surface attack, something I often have *ZERO* luck with, especially after the first hits.
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Old 09-27-10, 09:24 AM   #64
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Originally Posted by Puster Bill View Post
I believe that attack, btw, was a night surface attack, something I often have *ZERO* luck with, especially after the first hits.
I'll bet 'their' luck wasn't too good after the first hits, either. You know - searchlights, starshells, everybody and his brother looking for whoever fired those eels...
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Old 09-27-10, 10:20 AM   #65
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A) Lets keep the thread on topic please

and

B) Stop getting in a pissing match with Joker, Im tired of just about every post you have insulting him and vice versa, if you two have some sort of beef do it over PM or in your own thread, I dont want to see it in mine.

Quote:
Originally Posted by desirableroasted View Post
You obviously don't sail, and aren't around fog or the sea very often. If you are able to detect a ship at 400 meters, then the fog is thin enough to allow you to do that. If it thickens, you might only be able to see a ship at 200 meters or 50. Visual acuity has zero to do with it.

And no, you cannot see the object's shape; you can only perceive contrasts. If you are walking up to your house in a fog, and know it is your house, you will "see" your house. Doesn't work that way out on the water.

If you are shooting at ships in fog at 400 m, you're either using the exploit, or are firing torpedoes a) without knowing what you are shooting at and therefore just guessing at keel depth and b) have little idea what the AOB is.

But hey, it's one way to play.



Actually we were : "To take another example, clicking the "lock" function in the periscope or UZO lets you "see" ships 6 or 7 nm away, even in dense fog... not possible in real life, so it's up to the player to decide whether to exploit that or not."

But maybe your flak guns took out that part of the sentence.
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Old 09-27-10, 10:21 AM   #66
reignofdeath
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Originally Posted by Sailor Steve View Post
I'll bet 'their' luck wasn't too good after the first hits, either. You know - searchlights, starshells, everybody and his brother looking for whoever fired those eels...
Yeaah that usually complicates stuff a bit XD
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