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#1 |
Rear Admiral
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I went through several very short careers (2-3 patrols max) while I was trying out different mod combinations - very short because after a couple patrols I would start the next patrol of the current career and never get out of the Nordsee because somewhere during the passage through it while running at anywhere between 128-1024 TC the game would freeze and I'd get the "encountered an error" message and I'd be back at my desktop.
I attributed the problem to all the switching around I was doing with "big" mods in between patrols, since those TCs did not normally cause problems for me, and since I'd finally settled on a combo I liked before starting another new career I thought I'd be good to go. BUT NO! After two patrols where everything worked fine and I was able to run up to 1024 TC without any CTDs, I started a third patrol. Once again I'm unable to get more than a couple days into it (in game time) without things freezing up and shutting down. This happens at TC as low as 128 which is my normal cruising around TC and at which I never encountered any difficulties in the first two patrols. Here are the mods I'm using: GWX 3 St Naz and Schluese and other units V4 WB's GWX campaign with VonDos' ships v2.7 TMT v2 + ThomsensShips V4.2 WB - TMT fix WB - add Q ship WBNN Mission Orders Lite GWX - Alternate Loadscreen - Full Circle GWX - Captain America's Officer Icons GWX - Enhanced Damage Effects GWX3.0 Contact Color GWX3.0 All_Weather_Guns DD_OH_V3.09_with_GWX_Integrated_Orders DD_OH_V3.09_ConningDeckCam_Fix_20091210230737 Grey Brown Cloth Map Scirè-Tikigod- repeated order Waterstream+Exhaust Combi V2.3 for GWX3 Waterstream+Exhaust Combi - Single Exhaust for TypeII Rapt0r's Unis V2.0 Grey [All Leather No Medals] Modified FK's Valkyrie Cap Emblem b25_SF_Grass_Full_V2 electric torpedo trail fix Flags_enlighten No continuous 'Ship spotted' V1.2 for GWX3 OLC's Modified Searchlight Beams for GWX3 Pascal_Port_People sobers real smoke darker and a brown tint1.1 LifeBoats&Debris_v4 [Modified] FK's Sound Mod SH-5 Water for GWX 3.0 V0.9 Atlantic campaign (default) [ATI FSF] Sobers 3D waves Foam Turm 7B Your Way Black Boat - VII - NZ The only thing that changed while I was in base before this patrol was with the last one, I disabled the boat skin I was using for the first two patrols and enabled the Black Boat skin. And I changed the time in base in Commander from 21 days to random and gave my WO a flak gun qualification. Also I had dished out the 4 promotions that the game told me were available for my crew, altho I did that in-game before I exited after ending the last patrol. That's it. Am I just having incredible bad luck, or what? Does anybody see any issues with the mods I'm using that would allow me to complete a couple patrols with no problems, and then suddenly cause a crash in the next one? Would a corrupted save still load and allow you to start playing, or do those only crash during the load process? And how bizarre would it be if I had a corrupted save issue with the game's autosaved "in base before mission" savegame at the start of a third patrol of several successive careers? Is there some factor in the game that changes over time that would make TCs of 128 and above cause CTDs in, say, October 1939 when it wasn't an issue in August and September? At first I thought it was because I was running up the coast of Norway, not anywhere near enough to be in sight of it but staying within the deeper water there... thought maybe there was increased traffic in that area as the war progressed and maybe I should keep the TC lower there. But I seem to have no problem getting away from Wilhelmshaven at 128 TC and we're encountering plenty of other ships and aircraft there. I even tried running northwest farther away from the Norwegian coast but even then I still got a CTD at just 128 TC. Anyway - any ideas from the experts here, please let 'em fly... I need to get this figured out because I'm tired of starting careers only to get hit with CTD over and over again three patrols in. |
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