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Old 02-28-10, 04:23 PM   #61
nikimcbee
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Originally Posted by Raptor1 View Post
The one that was built on Sid Meier's Gettysburg's engine?
That's the one!
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Old 02-28-10, 04:27 PM   #62
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Ha! I went to the library at lunch to find a good book on tape while I work. What did I find? "Napoleon's Egypt: Invading the Middle East." So guess what I'm listening to now. only 5 more hour til I get off work and I can continue my campaign.
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Old 02-28-10, 04:54 PM   #63
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Quote:
Originally Posted by nikimcbee View Post
That's the one!
I have it, awesome game (If slightly hard to manage in the larger scenarios).

I wish CA would release mod tools for Empire and Napoleon soon, the potential for improvements and conversion is immense if only we finally had those...
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Old 02-28-10, 05:12 PM   #64
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Come on software boutique haven't seen the came cataloged . . .
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Old 02-28-10, 06:11 PM   #65
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Originally Posted by Raptor1 View Post
Though I wonder why the Revolutionary Infantry make it a point to wear tattered pants and no shoes at all times, some kind of political ideology...?
Believe it or not, this was generally the state of the army after the Revolution, though the game takes it to the extreme somewhat. Quite often, recruits would be issued the jacket, some basic equipment, and of course a musket. The rest of his clothing would be whatever he happened to own.

Don't worry, as the game progresses (next story campaign), the uniforms also change. So by the time you get to the French Grand Campaign, they will be wearing the fancy 1815 variants.
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Old 02-28-10, 07:01 PM   #66
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C'mon guys, no screenies!?!
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Old 02-28-10, 07:44 PM   #67
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Ask, and you shall receive:






The three first are slightly shopped...
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Old 02-28-10, 07:51 PM   #68
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What the hell is that thing on the 2nd screenshot?
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Old 02-28-10, 07:56 PM   #69
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Explosion from a howitzer shot. Kinda bad angle from the camera there, but they look really cool in-game. Also, they create big craters on the fields!
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Old 02-28-10, 09:07 PM   #70
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Thanks Biggles, I thought when I looked at the 2nd pic, that maybe one of Dowly's "Aliens" had shown up and was feasting on the troops!
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Old 03-01-10, 12:25 AM   #71
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I'm drooling after seeing those screenies! I've been consumed by Empire for the past several weeks and have been looking forward to Napoleon. I already picked it up the other day but haven't had any freetime other than for installing the game. Tomorrow night is reserved for starting the campaign though!
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Old 03-01-10, 01:34 AM   #72
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Quote:
Originally Posted by Nordmann View Post
Believe it or not, this was generally the state of the army after the Revolution, though the game takes it to the extreme somewhat. Quite often, recruits would be issued the jacket, some basic equipment, and of course a musket. The rest of his clothing would be whatever he happened to own.

Don't worry, as the game progresses (next story campaign), the uniforms also change. So by the time you get to the French Grand Campaign, they will be wearing the fancy 1815 variants.
I know what the general state of the French Revolutionary Army was, but I doubt that every single man managed to lose his boots, especially when they seem to be wearing perfectly normal and identical uniforms otherwise...

Well, at least the normal line infantry looks fine (Except the fact that they have single- rather than cross-straps, I wonder if someone in CA hates cross-straps for some reason...)

As for screenshots, this is all I could get so far:







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Old 03-01-10, 01:17 PM   #73
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Let me first start by saying that I'm a HUGE Rome Total War fan. I've finished that game with all roman factions on the highest difficulty settings, both in vanilla and with Europa Barbarorum.

I got burned with Empire, and I'm not going to try this game, no matter how much they say they've improved it. And here's why:

All you need to win a battle in the campaign is make ONLY line infantry. Then, select your entire army and enable meelee mode. Then charge the first enemy unit. When they start to retreat, charge the next enemy unit. Result? You win every time. It really doesn't matter how well the AI places its units, or how big their army is. You can even defeat armies 3 times bigger than yours, with a full complement of artillery and cavalry, on the highest difficulty setting. Why? Because the weapons SUCK. Cavalry can't even defeat an artillery unit ON HORSES without loosing half of their numbers

I have a friend who didn't believe me that it was possible to play like this. So we did a MP brawl. He had twice my army with all kinds of special units. I beat him hands down.

1. I charged and split my army in 3 as I was nearing his front line. I sent the flanking units to the sides. At this moment, his rotated his flanks.
2. Right then, I charged straight into the opening. By the time his units sloooowly rotated into formation, I was already hitting his center from 3 sides. Half of his units immediately ran.
3. At this moment, his cavalry which had long since tried to flank me from far away charged my center units from behind. So I switched them to a box formation while the horses were INSIDE . Cavalry panicked.
4. While my "flanks" were now fighting head on with his flanks, I split my center units in 2 parts and used them to hit him from behind.
5. He cursed me and exited the game session with about 6 artillery pieces left and an intact General unit to pound my victorious army

The more you try to be historically correct, the more chance you have to loose because your units have absolutely no brains. And in a game were orders are given per formation, the slooow reaction time and weak effect of range weapons will turn against you. And I figured out this "clusterf_ck tactic" while trying my best european tactics against indian archers.
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Old 03-01-10, 01:43 PM   #74
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I fail to see your point, ranged weapons were weak in real life, much more than Empire (Though artillery was much more powerful, but that's another matter), which is why an infantry charge was often delivered after the first few volleys.

"The bullet is a fool, the bayonet is a fine chap."

- Alexander Suvorov

Though I agree that cavalry is much weaker than it was in reality because of this nonsense of being able to form square while in a melee (Among many things, this is the thing I hate the most about Empire).

Your description of the battle contradicts the notion that just charging your entire army at a single would work (It won't against properly deployed units, much to the dismay of the melee bugged AI). If your opponent fails to employ proper tactics to defeat your melee tactics, that is his fault.
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Old 03-01-10, 03:02 PM   #75
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Lol, this is strange haveing only 160 men in a unit, lol. I use to darthmods 350... definantly something that I am going to have to get use to... (plus, there is no rank fire. I really miss that. lol
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