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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Exactly man
![]() ------------------ Just thought I'd post this before I go to sleep. Fell asleep testing her so that's usually a good reason to stop. I replaced the Mk27 torpedo with this guy, and of course changed a few things around. http://i175.photobucket.com/albums/w...003822_589.jpg |
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#62 |
Lieutenant
![]() Join Date: May 2008
Location: The absolutely most exciting state!! Iowa!
Posts: 251
Downloads: 53
Uploads: 0
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Thats a great looking torpedo!
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![]() "Loved By Few, Hated By Many, Respected By All."-The U-boats. |
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#63 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Got 1 ready for campaign. Played a little of it and she works like a charm. Now to do the other two.
http://i175.photobucket.com/albums/w...harkcareer.jpg |
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#64 |
Lieutenant
![]() Join Date: Jul 2009
Location: Tacoma,Wa
Posts: 253
Downloads: 97
Uploads: 1
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Okay I've been bit my the modding bug but I need to know what programs to start with. And yes I am aware 3d modeling is not easy but I look forward to this new challenge to learn something new.
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#65 |
Planesman
![]() Join Date: Jan 2008
Location: Maryland, USA
Posts: 185
Downloads: 119
Uploads: 0
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Neato!
The fun thing is, I can just picture this as the next James Bond movie's villain lair. A Captain Nemo gone rogue, if you will - hiding in the Pacific with his technologicallly advanced sub, stealing supplies and hostages from passing ships. ![]() Looks fun, I can't wait to try this out ![]() |
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#66 | |
Mate
![]() Join Date: Feb 2007
Posts: 53
Downloads: 15
Uploads: 0
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Edit: After viewing the video, I am very impressed. What are the stats on all these guns? Last edited by Saturnalia; 08-01-09 at 11:06 PM. |
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#67 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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Looks good!
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#68 | |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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The gatling gun you get a max of 3000 rounds per shell of type AP and HE. You'll get a max damage rate of 60 hp for the HE and 50 for the AP. The Sam Site or better known as Surface to Air Missile launcher. Which in this case has been adapted to water use and short range missiles. These suckers do a whopping 1000 hit points of damage. Capable of sinking a merchant in two good hits to the bow or stern. Sometimes one will do depending on size. One direct hit will sink most small war ships. I was able to sink the Yamato with four of these. Only downside, you have 18 rockets and that's it. Nine loaded and nine reserve. I wouldn't let your AI man this gun if you want a direct hit just about every time. --------------------------------------- Looks like career mode is done for the Shark http://i175.photobucket.com/albums/w...arkcareer2.jpg Last edited by Silverwolf; 08-03-09 at 01:39 AM. |
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#69 | |
Mate
![]() Join Date: Feb 2007
Posts: 53
Downloads: 15
Uploads: 0
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#70 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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methinks a short range rocket launcher is a little better that SAM...hehe.
maybe adapt a deck gun into a TOW missile launcher...or a recoillless rifle? I don't know, but that is one helluva boat you got there SW!
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#71 |
Swabbie
![]() Join Date: Jul 2009
Posts: 8
Downloads: 126
Uploads: 0
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I was silently monitoring your exellent work from the beginning and I am so happy to hear that ur sub will be eqipped with water to air rockets.
I was really impressed with missile rising from water and flies to enemy ship in playing ohio class sub. Keep up the great work of yours!!! ![]() ps. will these rockets work fine in auto tarketing system? Coz ohio class TASM seemed to have some targeting troubles. maybe 550 knots is too fast for game to calculate?? Last edited by hyungjan; 08-03-09 at 09:42 AM. |
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#72 |
Seaman
![]() Join Date: Apr 2009
Posts: 42
Downloads: 6
Uploads: 0
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As far as I'm aware, they aren't like the ones in the Ohio mod. This is like a deck-gun that fires missiles, right?
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#73 |
Swabbie
![]() Join Date: Jul 2009
Posts: 8
Downloads: 126
Uploads: 0
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SOPHONT, thanks. u r right.
I misunderstood TheShark's sam site [i just watched the video #57 post]. So it is not water to air missile.. little disappointing fact for me. ![]() Now I am playing a career mode with LA class SNN 688 nuke sub made by ETR3(SS). Amazing sub it is. I think u may add few good things from this LA sub, such as TASM [water to air missiles, must have weapons in real nuke subs], most advanced MK47[ADCAP] torpedoes and switching engine system[nuke powered to/from EPM, electric powered] Plus, I may presume that ur great sub would be best with FOTRS. FOTRS's mad air strikes vs. NSS shark's great surface weapons I am looking forward to playing ur great sub soon. ![]() |
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#74 | ||
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Quote:
At the moment the sub was made entirely with TMO and RSRDC installed. It works with the stock game and I am planning on getting it to work for FOTRS. At the moment I am trying to get it to work with RFB. This brinks me to my next point here. I need help from anyone willing to give it. For what ever reason the conning tower will not appear when I run RFB and RFB alone, no other mods installed. I copied the Balao files (which was the base for this sub) and changed everything around so that the conning tower would appear when it's supposed to, but it doesn't and I dont know why. If anyone can help I will upload the files for the sub and you guys can take a look at them and see what the problem is. If not then I guess this sub won't be able to work with RFB. |
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#75 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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I'll take a crack at it. I've had/am having sorta the same problem with the 688i. I get the sail for the 688i but not the Gato boats. I know why it happens though. Oh and there is a version of the Ohio for 1.5 I just converted it over to 1.4. They're both in the downloads section.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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