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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Admiral
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One way or the other it would be correct for them to come here and state once and for all where they stand. Just say yes or no.
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#62 |
Commodore
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I don't understand completely yet why Sonalysts does not the same thing as AGSI (Harpoon) or eSim (SteelBeasts Pro) / Bohemia Interactive (Arma/VBS 2)
I doubt that one of the first two mentioned titles reach the number of sold licenses of DW or its predecessors. Or is the NSE now itself classified? Why not have an online meeting Sonalysts <-> community (or just some guys) to discuss all the open issues? All the recurrent threads and guessing might be gone. Sonalysts might not gained any or much profit with DW but at least it helped them surely to improve the NSE for their government customers, so such an approach would be just fair and a respect to their customers IMHO. Last edited by Hawk66; 11-27-08 at 03:05 PM. |
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#63 |
Loader
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Ive already moved on to another forum, waiting for something we are not likely to get is a waste of time. Back to work.
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MAD MARK, FULL SCALE! |
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#64 |
Navy Seal
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The problem is SCS provide extra platforms for the US NAvy at a cost.
Sure they come with extra bells and whistles but if the modding community adds units and interfaces and the navy just wants a tactical trainer, why go to SCS when you can have a free mod that will suit your needs? |
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#65 | |
Admiral
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Well two things, The Navy DW version could have a license that FORBIDS using non approved and developed in house extensions (in house means developped by SCS). So even if the Navy wanted to use those free mods they would be infringing on SCS license (or eula) and so could be sued. Second, even if a mod is free it doesn't mean it can't have a license. Think at all the freeware/opensource software out there, every one of them has a license and they are valid in court. So if the license says, this mod can only be used in a non commerical way you bet the Navy can't use it. I don't think their tactical trainer falls under the "fun" game category. The point is this, IF SCS had wanted to clarify the license (and eula) of the game version and the Navy version of DW we wouldn't be in this mess. Nothing forbids SCS to having 2 different licenses for the two different versions of DW. |
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#66 |
Silent Hunter
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I want to have the Navy DW version. . . . . . . . . . . .
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#67 | |
Admiral
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Meanwhile we're stuck with a 1998 game engine with hurray 16 bit support. It will be a miracle if the next windows os will be able to support it. ![]() |
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#68 |
Loader
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Aye - you said it. Now then back to RA.
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MAD MARK, FULL SCALE! |
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#69 | |
Soundman
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To use modding with a the bugs and wrong loadouts in interfaces!? And with completely absent physics in program kernel.:rotfl: After training on such sim all fleet will sink...
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-+= I the ocean hunter, and I am dangerous =+- *** Kalashnikov - the best *** |
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#70 | |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#71 | ||
Silent Hunter
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#72 | |
Admiral
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Me, I just want the real McCoy. Graphics and all. ![]() |
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#73 | |
Grey Wolf
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While talking about reality ... how bout returning to it ? To reality I mean, instead of those fantasies ...
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![]() All the things you always wanted to know about Dangerous Waters but never dared to ask! Last edited by OneShot; 11-28-08 at 06:14 AM. |
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#74 |
Admiral
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@ OneShot : loosen up a bit, while we are waiting for SCS's final judgement.
You wouldn't want to deny the poor simmers the "what-if" game before being send into oblivion by an army of lawyers now do you ? :rotfl: Last edited by goldorak; 11-28-08 at 06:59 AM. |
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#75 |
Loader
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>> Well ive been ordered to cease all comments on this thread. To those still around, please keep me posted. If you have questions about my work please PM. Ill be back if and when this is over.
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MAD MARK, FULL SCALE! |
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