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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Loader
![]() Join Date: May 2008
Posts: 90
Downloads: 2
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WOW, that would be awesome it the this actually gets re-realeased. RSR had one of first dynamic campaigns I could remember playing. It was awesome that your performance and mission effectiveness directly impacted the outcome of the war. I guess Falcon 4 is the closest game I played similiar to that dynamic campaign concept. I would highly recommend this RSR to anyone who is interesting in sub warfare and the cold war era, dated graphics and all.
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#62 |
Ocean Warrior
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Falcon 4 was light years ahead of redstorm rising's campaign
Redstorms was very very simplistic. Your performance determined the entire outcome on all fronts, the missions themseleves were pretty simple (only 3 target groups running at a time at once max, up to 2 non mission groups, and the mission group). F4 fought out the entire war in real time for air and ground, and included factors such as resupply and the like. Nothing touches what F4's campaign engine could do, or even close realy |
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#63 | |
Nub
![]() Join Date: Sep 2008
Posts: 4
Downloads: 1
Uploads: 0
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#64 | |
Loader
![]() Join Date: May 2008
Posts: 90
Downloads: 2
Uploads: 0
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** EDIT ** I just remembered another naval game that I played that had a dynamic campaign where your actions determine your sides victory. Great battles of the North Atlantic 1939 - 1943. You could play either as the British or the Kriegsmarine. Basically a surface ship engagement simulator. I remember the game also had historical events which would effective your navy inventories ( if you lost a battleship or what not ). Unforunately submarine and antisub warfare was behind the scenes and the player had no control over that aspect. Last edited by surf_ten; 01-29-09 at 10:53 PM. |
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#65 |
Bilge Rat
![]() Join Date: Mar 2009
Posts: 1
Downloads: 0
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looks like i missed the thread fun by a month.
anyway, i'm a cheater. anyone know of any good cheats or want to share their favorite tactics? my favorite glitch is go to parascope depth, pause the game and then identify all the contacts. they never seem to see me but i can always see them. |
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#66 |
Weps
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 360
Downloads: 30
Uploads: 0
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I still own an original copy for the commodore 64,complete with keyboard overlay,manual and tapes including the save game tape!
![]() I still read the manual sometimes,its still interesting and i tried some emulators but there's nothing compared to loading for 45 minutes and finally playing for a long time on a tv screen that basically destroyes your eyes....those were the days! Does anyone know of a good emulator?Cant seem to find one that really works..i'm gonna watch that project.. Last edited by Kloef; 07-13-09 at 11:23 AM. Reason: pic added |
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#67 |
Commander
![]() Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
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WOW, cassettes! I had no idea it was released on that medium. 45 minute load time? LOL I believe it.
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#68 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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To THIS day, the C64 is my favorite home computer. My dad sold mine for $5 at a tag sale behind my back though.
![]() Thank the maker for the VICE emulator. Now I have all the old games I loved including Red Storm Rising. ![]()
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#69 | |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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Luckily, I had an Amiga that time ![]() But RSR is really timeless.. and never boring.I play it with difficult level 'serious' but with two modifications: - I use only 1 noisemaker at one time like the AI and no decoys - After a hit, which destroys more than one device/department, I consider the sub as sunk and let me sunk by the AI |
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#70 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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I still remember playing this on an old TRS-80 (circa. 1989 if I'm not mistaken)... Needless to say it pales by today's standards, but back in the day it was a lot of fun! Good times and good memories, cheers! ![]() |
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#71 | |
A long way from the sea
Join Date: May 2005
Location: Iowa
Posts: 1,913
Downloads: 21
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I liked F3:OFT (Operation Fighting Tiger) - that campaign was also fought "real time" - you could fly down in the mud and see ground combat going on.
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At Fiddler’s Green, where seamen true When here they’ve done their duty The bowl of grog shall still renew And pledge to love and beauty. |
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#72 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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For the guys who own an Android tablet: You can get RedStormRising running on the tablet with the app 'AnDosBox'...with the soft keyboard 'Hacker's Keyboard', which you find also on GooglePlay, you have all the keys, which you need for the game.
AnDosBox is also able to simulate a joystick, which is supported by RedStormRising in the DOS version. Makes a lot of fun :-) and I doubt there will be a better (native) Android app for modern submarine combat in the foreseeable future. |
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#73 |
Swabbie
![]() Join Date: Aug 2006
Location: Iowa
Posts: 12
Downloads: 4
Uploads: 0
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I have windowa 7 pro on HP Pavillion. My question: is RSR available in disc & compatible w/ my computer?
I used to play this on a Commodor & floppy. Enjoyed it time & again. I'd love to play on this computer. would rather have disc than download as mentioned in forum.
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#74 | |
Airplane Nerd
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#75 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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BTW does anybody know what the differences are between Version 1 and Version 2 ?
At least for the Amiga there is a Version 2 from 1990 available.
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Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. - Albert Einstein |
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