SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-28-08, 01:39 PM   #61
RocketDog
Mate
 
Join Date: Mar 2005
Posts: 55
Downloads: 11
Uploads: 0
Default

I think we should start a public subscription for a bronze statue of Ducimus.

Great stuff, mate - much appreciated.

Cheers,

RD.
__________________
RocketDog is offline   Reply With Quote
Old 03-28-08, 05:22 PM   #62
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

I *MIGHT* try and chew on that SP3 . Ive been thinking about it, and i think i have some leftover material from my SH3 days that will help the Uboat game.

I dont think ill do anything fancy, just change functionality so its what i would call, "playable".

I also dont think theres any way to get around having a "enable uboat" modlet. The differences in control layout in CT vs RR, camera views on radar, and a few other minor just make it difficult to accomidate both campaigns.

But overall i think ill

- Nerf that super duper diving 9D2 into more realistic parameters.

- adjust commands.cfg so F9 brings you to the RR instead of the CT. ("enable uboat modlet")

- fix camera file's Radio view (modlet again)

- Try and fix interior.sim files so the blank/black screen goes bye bye.

- Thin the mongol hordes err i mean aircraft down a little.. ok , alot (based on Screenshots ive seen)

- Apply apporpriate visual nodes to various unit types. (if you get caught in shallows by aircraft enroute to penang you have my condolances.)

- Thin out traffic, put escorts in convoys. Not historical, but a free for all shooting gallery is boring regardless of theater.

- ANY mission that goes into north of the Java sea into the S.CHina sea and upwards, i will probably remark out from the objectives list. No uboat ever went up there.

Whatever else i can whip up this weekend.


EDIT:

ON THE OTHER HAND....

Im not sure im quite over that "beta test for the real campaign" or "Yankee PIG", or other similar comments. The more they degrade what i care about, the less i give a flying ******* for what they want.

Last edited by Ducimus; 03-28-08 at 07:14 PM.
Ducimus is offline   Reply With Quote
Old 03-29-08, 01:27 AM   #63
Aniuk
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default installed the addon and oh boy!

Dear Ducimus,
I just installed the addon (finally), not to play german uboats, only to keep enjoying your fine work. Some changes in the appearance made in the addon are nice, but your TM version for 1.5 is great, as always.

thanks!

Aniuk.

Dont see any American Pigs on my side of the internet or on my screen!

Let nobody spoil your fine work.
  Reply With Quote
Old 03-29-08, 02:08 AM   #64
Fincuan
Admiral
 
Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
Default

Quote:
Originally Posted by Ducimus
- Thin the mongol hordes err i mean aircraft down a little.. ok , alot (based on Screenshots ive seen)
If I interpreted the german .mis files correctly, EVERY allied airbase is active from the very beginning of the German campaign. In practice it means that there's an allied airbase in for example Guam and Saipan from the very beginning, which naturally results in a ****load of planes being sent your way every hour. Tweaking the game entry dates of those airbases seems to have cured the problem, but I haven't yet been able to test it enough to be certain.
Fincuan is offline   Reply With Quote
Old 03-29-08, 03:30 AM   #65
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

>>Tweaking the game entry dates of those airbases seems to have cured the problem,

That would do it.

Less active bases, less resources from which to call planes from.


I imainge, that under TM, that nice shallow stretch approaching Penang....get caught there by aircraft.. your status , ill wager, can be aptly described in one, rude word. :rotfl:
Ducimus is offline   Reply With Quote
Old 04-03-08, 06:50 AM   #66
tearsofwrath
Watch
 
Join Date: Jul 2007
Posts: 17
Downloads: 107
Uploads: 0
Default Thank you

Dear Ducimus,

let me tell you how much i like what you did for the pacific theater of SH4. You took what UBI made and created something very special. Your Mod just has the right feeling for it. a good mix between history and playfun. thank you for your dedicated work. i am an old sh3 player, and german, but i really enjoy the US side of the submarine war as well (in a game, mind you). i dont say one or the other side is more fun to play. but it is good to have a choice there. and if you really manage to put a little bit of the hard work and genius into the ubootmission side of the monsoon boats, the choices are even better. so i, and i am sure many others, can play and switch sides whenever they want. Also dont let any morons get to you. their posts are insulting and stupid (even though i am sure, many dont think before writing and dont mean it so harsh). most of the people in here cherish your work!

thx again, keep up the good work!

Last edited by tearsofwrath; 04-03-08 at 07:11 AM.
tearsofwrath is offline   Reply With Quote
Old 07-13-08, 12:09 PM   #67
Urge
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Are there still TMO service packs?

I read references to service packs in a thread and found the thread but the download link is not there. Has the latest version of TMO eliminated the need for service packs? If I install TMO is that all I need? Are there any updates at all? Not counting stuff like RSRD or environmental 4.4 etc. I think I read that ROW is included in TMO, yes/no? RFB has to be played separately from TMO I think. I have been playing the stock 1.4 with smaller mods but I guess it's time to step it up.
  Reply With Quote
Old 07-13-08, 03:03 PM   #68
Nuc
Planesman
 
Join Date: Apr 2007
Location: Connecticut, USA
Posts: 180
Downloads: 100
Uploads: 0
Default

You are looking at an old thread here. You just need the most recent TMO release. Also you are correct that TMO and RFB are alternatives that can not be combined. If you search the forum you will see several posts describing the differences. (Essentially RFB focuses on realism and TMO balances realism and game play. RSRD has versions compatible with each).
TMO has some of the ROW elements but not all the recent work.
__________________
Good ideas are not adopted automatically. They must be driven into practice with courageous patience.
Admiral Hyman Rickover (1900 - 1986)

Last edited by Nuc; 07-13-08 at 08:48 PM.
Nuc is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:12 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.