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Old 02-15-08, 05:55 PM   #61
iambecomelife
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Quote:
Originally Posted by AG124
I wish I could be a Beta tester for you mod as well (I have been waiting for years for this), but my laptop won't run the game well enough. I'm still willing to check them out in the museum though, if that would help.
Wow - good to hear from you again, AG.

I'll PM you the link. Can your laptop run SH3 at all? If it can, then several of the new merchants in a convoy shouldn't hurt framerates.

Last edited by iambecomelife; 02-15-08 at 08:47 PM.
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Old 02-15-08, 07:06 PM   #62
AG124
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Testing Missions

I know the campaign won't load, but I have been able to get single missions with one or two ships to load for GWX testing - I imagine one convoy may work. If not, I'll just create more limited missions myself - those would probably be alright. Only one way to find out...:hmm: It will probably have to be with stock SHIII instead of GWX 2.0 though, but that will be alright for what I need right now.
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Old 02-16-08, 09:10 AM   #63
coronas
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IABCL: You have a PM.
Cheers!
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Old 02-16-08, 10:38 AM   #64
lutzow
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Hey Iambecomelife - you are unreachable by PM
Did you received my last PM with second report or not ?
I have no word back from you
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Old 02-16-08, 03:37 PM   #65
iambecomelife
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I've responded to your messages after clearing some space in my PM's.

Thanks.



The corrected version of the Ross/McKnight tanker (designation T08B) is finished.

Get it here:

http://files.filefront.com/Corrected.../fileinfo.html

Password is still the same.

Historical link here:

http://www.aukevisser.nl/uk/id110.htm
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Old 02-16-08, 06:01 PM   #66
Sailor Steve
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Nice looking model, but not very realistic...yours doesn't say 'Victor Ross' on the bow. And what about the stern, huh? Does it have a name there? Also, you have the wrong painting in the captain's dayroom.:rotfl:

Your work always amazes, IABL.
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Old 02-16-08, 06:06 PM   #67
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Got it!
Thanks, now let's test this improved version!
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Old 02-16-08, 08:08 PM   #68
iambecomelife
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Quote:
Originally Posted by Sailor Steve
Nice looking model, but not very realistic...yours doesn't say 'Victor Ross' on the bow. And what about the stern, huh? Does it have a name there? Also, you have the wrong painting in the captain's dayroom.:rotfl:

Your work always amazes, IABL.
haha... :rotfl:

In actuality, some of the ships for "Danger from the Deep" can have their names painted on the bow or stern. Each ship has the port and starboard side modeled separately, with support for an extremely high level of detail.


I came across an interesting story about the sinking. During the attack, U-43 was able to positively identify the tanker because one of the sub's officers had actually been a mate on board her before the war, when she was still owned by Germany. His commander said the whole thing was a sad experience for him - especially b/c there was a terrible gale and it was hopeless for the crew to abandon ship.
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Old 02-16-08, 08:33 PM   #69
AG124
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New Ships

I've been viewing you ships all day - haven't found any problems at all so far (other than a few minor UV Mapping issues). These ships simply look perfect to me.

My laptop has indeed proven too slow and choppy to run a complicated mission; however, tomorrow afternoon, I will see if I can put together a couple of simple test missions to see how they sink. For that is what merchants in this game are intended, after all....:hmm:

My favorites, BTW, are the medium freighter M05A, and the older two-funneled passenger liner P03A. I like them all though, of course.
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Old 02-17-08, 11:45 AM   #70
emaluzer
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Default fire in the hull? Med merchant 15

I attacked and after the torp hit the British medium merchant 15 the fire seemed to be coming from the lower hull and was on and off masked by the hull. This pic may help explain:

I have never seen a fire down there!
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Old 02-17-08, 01:48 PM   #71
iambecomelife
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It has to do with where the fire zoning box is placed. They are movable though - this may be worked on before release.

Working on a replacement for the merchant M20B; it is a steamer of maybe 3800 tons. M19B has already been replaced with a more realistic-looking ship.

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Old 02-21-08, 08:08 PM   #72
tennozan
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Any update on progress or release?
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Old 02-22-08, 01:39 AM   #73
iambecomelife
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Quote:
Originally Posted by tennozan
Any update on progress or release?
Two of the ship models in the beta version have been replaced. Other ships are being checked for comparatively minor 3d modeling errors that the beta testers reported. Because of the changes that have been made, several recognition manual images need to be redone. There is also extensive work being done on the .zon files so that the sinking behavior is as diverse as possible.
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Old 02-22-08, 08:13 AM   #74
mkubani
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IMBL, just a wish: I wish this mod could come with the release GWX 2.1 (= include their damage model) and also be compatible with OLC tools (in terms of mast height). Hmm?
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Old 02-23-08, 07:07 AM   #75
VonDos
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After hours of tests, i can say a little thing:

What a GREAT work!
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