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#61 | |
Silent Hunter
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![]() I'll PM you the link. Can your laptop run SH3 at all? If it can, then several of the new merchants in a convoy shouldn't hurt framerates. Last edited by iambecomelife; 02-15-08 at 08:47 PM. |
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#62 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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Testing Missions
I know the campaign won't load, but I have been able to get single missions with one or two ships to load for GWX testing - I imagine one convoy may work. If not, I'll just create more limited missions myself - those would probably be alright.
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#63 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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IABCL: You have a PM.
Cheers! |
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#64 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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Hey Iambecomelife - you are unreachable by PM
![]() Did you received my last PM with second report or not ? I have no word back from you ![]() |
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#65 |
Silent Hunter
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I've responded to your messages after clearing some space in my PM's.
Thanks. ![]() The corrected version of the Ross/McKnight tanker (designation T08B) is finished. Get it here: http://files.filefront.com/Corrected.../fileinfo.html Password is still the same. Historical link here: http://www.aukevisser.nl/uk/id110.htm |
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#66 |
Eternal Patrol
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Nice looking model, but not very realistic...yours doesn't say 'Victor Ross' on the bow. And what about the stern, huh? Does it have a name there? Also, you have the wrong painting in the captain's dayroom.:rotfl:
Your work always amazes, IABL. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#67 |
Admiral
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Got it!
Thanks, now let's test this improved version!
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#68 | |
Silent Hunter
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In actuality, some of the ships for "Danger from the Deep" can have their names painted on the bow or stern. Each ship has the port and starboard side modeled separately, with support for an extremely high level of detail. I came across an interesting story about the sinking. During the attack, U-43 was able to positively identify the tanker because one of the sub's officers had actually been a mate on board her before the war, when she was still owned by Germany. ![]() |
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#69 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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New Ships
I've been viewing you ships all day - haven't found any problems at all so far (other than a few minor UV Mapping issues). These ships simply look perfect to me.
![]() My laptop has indeed proven too slow and choppy to run a complicated mission; however, tomorrow afternoon, I will see if I can put together a couple of simple test missions to see how they sink. ![]() My favorites, BTW, are the medium freighter M05A, and the older two-funneled passenger liner P03A. ![]() |
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#70 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 11
Uploads: 0
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I attacked and after the torp hit the British medium merchant 15 the fire seemed to be coming from the lower hull and was on and off masked by the hull. This pic may help explain:
![]() I have never seen a fire down there! |
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#71 |
Silent Hunter
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It has to do with where the fire zoning box is placed. They are movable though - this may be worked on before release.
Working on a replacement for the merchant M20B; it is a steamer of maybe 3800 tons. M19B has already been replaced with a more realistic-looking ship. ![]() |
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#72 |
Sparky
![]() Join Date: May 2005
Location: Austin, Texas
Posts: 151
Downloads: 142
Uploads: 0
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Any update on progress or release?
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#73 | |
Silent Hunter
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#74 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
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IMBL, just a wish: I wish this mod could come with the release GWX 2.1 (= include their damage model) and also be compatible with OLC tools (in terms of mast height). Hmm?
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#75 |
Admiral
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After hours of tests, i can say a little thing:
What a GREAT work! ![]()
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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