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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
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And now we back to the game we see way to many ships around... RL you should be glad to find enuf ships to put torps in.
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#62 | |
Mate
![]() Join Date: Aug 2006
Posts: 57
Downloads: 2
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Hmmmm......... Well, .....If that argument is valid, and we accept that targets are in such short supply; ........then I guess we have to consider all of the larger, more heavily armed U-Boat Types to be superfluous; .....Don't we??? klcarroll |
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#63 |
Eternal Patrol
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Actually a large number of u-boats never did sink, or even see, a single enemy ship.
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“Never do anything you can't take back.” —Rocky Russo |
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#64 | |
Mate
![]() Join Date: Aug 2006
Posts: 57
Downloads: 2
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In the early war "Happy Time", the situation was considerably different. The accuracy of your statement does, however, make one wonder if Germany wouldn’t have been better served with a fleet of smaller, more efficient boats, rather than building the larger TypeIX boats, in the hope of carrying the war to very distant waters. It is an acknowledged fact that the cost of a WWII submarine tended to be directly proportional to it’s size, and larger boats have larger crew requirements. ……But regardless: We are talking about a game here; …..And I want a 37mm deck gun. klcarroll |
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#65 | |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
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LOL I agree. |
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#66 |
Eternal Patrol
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A good scrounger is essential to any operation. That said, we never steal anything.
Liberate, appropriate, filch, produce and "inherit", yes, but never, ever "steal". ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#67 | |
Mate
![]() Join Date: Aug 2006
Posts: 57
Downloads: 2
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![]() ![]() ![]() klcarroll |
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#68 |
Mate
![]() Join Date: Aug 2006
Posts: 57
Downloads: 2
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I don't mean to be a pain, ...but I have been wondering if anyone has any new thoughts on the "do-ability" of this mod?
klcarroll |
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#69 | |
Black Magic
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#70 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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A 37mm wont go on a A0 mount Even hexing the mount to an S0 doesnt work properly So many things are inter related esp to do with the upgrade screen TBH not sure where anyone is on at the mo |
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#71 |
Stowaway
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I'm still working with it.
There is alot more to do then first meets the eye!! I could do a cheater work around, but......... Naaa. If you can't figure it out, then you don't understand how it works!!! Figureing out how it all works is the key to SO much more! ![]() |
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#72 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
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A IID with a 37mm could take you a long way later in the war.
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#73 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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#74 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
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It's small, you can sneak your way in, and are not so easily detected. I can't recall a time when I was able to sneak in a IXD2. The XXI... that's a different story
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#75 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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yes, that's what i like about my IID... I got jumped by 2 destroyers and a crusier in the black sea in 1942, went to max depth and dissipeared fropm their scopes, no fancy knuckles or anything...just gone.
but. i don't like my IID because of it's deck gun and speed it's slow and i can't gun anybody on that matter, could we give the 20mm HE rounds? it might make it more effective aginst ships. Ive seen the 30mm bushmaster with HE rounds go through a concrete wall and blow serving platter sized holes in them. so i bet a 20mm could do simmilar damage (maybe like a dinner plate). so wouldn't this sink a ship with 200 or so of these holes. |
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