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Old 05-10-07, 08:00 AM   #61
E.Hartmann
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Quote:
Originally Posted by rduffy34
I agree with you 100% It's always about whats wrong and never whats right.

I think that implies about my boss too!
haha

Ok here is my attempt at a positive post:

1. Game loads fine..no wait had to remove it and add it back several times, do a defrag, then load it again.

2. Game looks awesome! Yep after a bunch of whinning and complaining we got FSAA or something faking it but WOW it looks pretty. Oops wait, why is my crew see thru, the sub outlined in white, jaggies..oh never mind.

3. Game Play is increadiable!!! After 10 torps that merchant still set there and refused to go down. Ok I'll shot it with my gun. Humm? I'm out of bullets and torps.

4. Realism is fantastic. Late 1944 and my torps are all dudes. I thought they fixed that back in '42. Oh well the game is awesome. Oh they aren't dudes they jsut dont run the right depth and speed! oops sorry I should have known better thats a FEATURE not a bug. (Game still looks good!)

5. Down planes. I said lower teh dive planes! We did sir but its a glitch. Pretend they are down.

6. Aircraft sighted! Shoot it down! I can't sir, the bulkhead is in the way and they last time we were in port for a refit, they didn't load ammo! Damn we need to stop complaining more and just play! The game looks great!

7. Target is AoB 90 and range 1200 yrds, or is that meters? I think its yards, not sure now the manual says meters but my dials say yards and the shots actually are actiing like its meters. Anyway, range is out in front of us FIRE! Sir I think the distance is off. What do you mean? THey target height in your scope is different than that of teh actual ship it seems..WHAT?

8. Dive Dive! We are about to be rammed! Its of sir, the DD will ram us and explode. Its a new feature.

9. Damage control patch that hole! What hole sir? That hole in the comming tower. Sir there is no hole there? Then why do I see day light? Its a feature.

10. Sir the conning tower crew is all dead! DEAD!?? What are you saying? Sir they all just laid down and died. Damn!

Ok Sarcasm off...
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Old 05-10-07, 08:05 AM   #62
USS_shipmaster
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Well done!!!
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Old 05-10-07, 08:10 AM   #63
USS_shipmaster
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"9. Damage control patch that hole! What hole sir? That hole in the comming tower. Sir there is no hole there? Then why do I see day light? Its a feature."
Its actually not day light its famous tunnel lights from After Dive ( sorry Death)Experience LOL
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Old 05-10-07, 08:24 AM   #64
TDK1044
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I honestly understand your frustration, USS_shipmaster. The casual gamer represents well in excess of 90 percent of sales for this game, and for the most part they will be blissfully unaware of most of the bugs within it. That's because a lot of them will set the 'Realism' somewhere between zero and 40 so that they can go to sea, find ships and sink them. To the casual gamer, at least a lot of them, Silent Hunter 4 is a 'shoot em up' for an older demographic.

I'll bet that if you could get hold of the server download figures for all the websites offering the SH4 patch downloads so far, you would be surprised at the small number of people (in relative terms) who have downloaded patches 1.1 and 1.2.

Most casual gamers for this game are in an older demographic, and they are not very aware of patches or mods for games, and they are also not confident in their ability to download them even if they are aware of them. Their assesment of the game will be based on the 'out of the box' version.

I have a neighbor who fits exactly that profile. He purchased the game for himself and his young son, and they both play and enjoy it unpatched. That's because his Realism setting started out as literally zero and has climed to about 27 I think.

I truly hope that the casual gamers are content with this game so that Ubisoft will continue the franchise. That doesn't mean I'm happy with the production schedule the Devs were given or the pitiful user manual issued with Silent Hunter 4.
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Old 05-10-07, 10:49 AM   #65
joea
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Quote:
Originally Posted by E.Hartmann

3. Game Play is increadiable!!! After 10 torps that merchant still set there and refused to go down. Ok I'll shot it with my gun. Humm? I'm out of bullets and torps.
Some ships did take an incredible number of torpedoes...look at this thread.

http://www.subsim.com/radioroom/showthread.php?t=114285

Quote:
From "Silent Sea" by Harry Homewood:

"We've had reports from submarine Captains who tell us of hitting a tanker with as many as six torpedoes, hitting them in the sides of the hull. Those tankers are so compartmentalized that they can suck up a half-dozen torpedos at or below their waterlines."

Remarks from Admiral Christies staff.
Hey but history doesn't matter eh?

Quote:
Originally Posted by E.Hartmann
4. Realism is fantastic. Late 1944 and my torps are all dudes. I thought they fixed that back in '42. Oh well the game is awesome. Oh they aren't dudes they jsut dont run the right depth and speed! oops sorry I should have known better thats a FEATURE not a bug. (Game still looks good!)
All duds? First of all they were fixed towards the middle of 1943 NOT 1942...you really think there were NO dud torpedoes after that?

Quote:
Originally Posted by E.Hartmann
5. Down planes. I said lower teh dive planes! We did sir but its a glitch. Pretend they are down.
Well don't save when submerged, it wasn't a good idea in SH3 either ... sadly some bugs from SH3 did not get fixed hence...

Quote:
Originally Posted by E.Hartmann
8. Dive Dive! We are about to be rammed! Its of sir, the DD will ram us and explode. Its a new feature.
Happened in SH3 and should not have happened here.

Still why are you still playing the game then?
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Old 05-10-07, 10:50 AM   #66
joea
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Quote:
Originally Posted by USS_shipmaster
Well done!!!
No.
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Old 05-10-07, 11:05 AM   #67
kakemann
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I don't understand why you are arguing!

I'm happy that the patch is underway anyway! Weee!

Everyone should be no matter what!

Thanks UBI!

There will definately be a 1.3 patch, and with all of us modders the development will go one way - upwards!
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Old 05-10-07, 11:23 AM   #68
AVGWarhawk
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I see a patch is forthcoming. We will get what we get and I hope it fits the bill for everyone.

Lets see what happens. As of now this thread not of much use. The wheels are in motion
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