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06-28-17, 04:59 PM | #61 | |
Stowaway
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1. I create a cube parallel to the plan where the vertices must be. 2. Then, I select the edges. 3. I right click on "Intersection" command, and choose the face of the cube. 4. "Execute". Done ! So, I managed to create this : But when I switch to smooth view, I get this : Is it a problem ? How can I correct this ? Meshlab ? Last edited by Kendras; 06-29-17 at 01:06 AM. |
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06-29-17, 01:21 PM | #62 |
Commander
Join Date: Nov 2010
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I have been telling this several time before and I won't stop doing it :
... all conntected edges are rendered as "smooth" edges; to have hard edges those edges need to be deconnected ("splitted") ... There are several ways to achieve edge splitting. The easiest is using the respective moderator of Blender. |
08-20-17, 09:55 AM | #63 |
Weps
Join Date: Sep 2002
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Hi,
Any progress on this? Regards, MLF
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Je pense donc je fuis! |
08-20-17, 10:58 AM | #64 |
Stowaway
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No. This mod is on 'stand by' for now. I have other priorities ...
Last edited by Kendras; 08-20-17 at 11:09 AM. |
08-24-17, 08:41 AM | #65 | |||
Stowaway
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Last edited by Kendras; 08-24-17 at 08:52 AM. |
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08-24-17, 10:33 AM | #66 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
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Let us finish the first release version of our lighthouse project, possibly including the La Vieille lighthouse first
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