SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-27-12, 03:38 AM | #61 | |
Machinist's Mate
Join Date: Feb 2012
Location: Dumaguete City, Negros Oriental, Philippines
Posts: 129
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Edit for some reason I broke into song Person 1: I can see whats happening Person 2: What? Person 1: And They don't have a clue Person 2: Who? Person 1: They'll fall bankrupt and here's the bottom line the new game is doomed to fail Ze sweet caress of money There's magic everywhere And with all this money in the atmosphere disasters in the air Ring a bell anyone Last edited by ADMIRALTIA; 04-27-12 at 04:29 AM. |
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04-27-12, 04:10 AM | #62 |
Medic
Join Date: Feb 2006
Posts: 168
Downloads: 20
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Like MS do with FSX...
It semms to be a generally tendence in the game industry...
After FS X Microsoft now release "Microsoft Flight" where you pay 50$ for only Hawaian Islands and 5 planes.... Also they release three warbirds !without a cockpit! for about 5$ each... Sigh! .... Happy I bought x-Plane 10... Andreas |
04-27-12, 07:07 AM | #63 | |
Nub
Join Date: Apr 2012
Posts: 2
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True. (That's my very first post on subsim after reading it for many years... nice to meet you guys...) |
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04-27-12, 07:08 AM | #64 |
Grey Wolf
Join Date: Nov 2010
Posts: 908
Downloads: 89
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04-27-12, 07:10 AM | #65 |
Officer
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
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Left my comment on facebook... really poor move.
The mods make this game, UBI just failed. |
04-27-12, 08:16 AM | #66 | |
The Old Man
Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,386
Downloads: 79
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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04-27-12, 08:34 AM | #67 |
Ace of the deep .
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It looks like it will be the same as battlefield online . If they had any brains it should be set in 1943 and users can start off with a VIIA and probably buy diffrent upgrades . Playable surface ships V subs . But it would have been nice to get some more patches for SH5 first .
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04-27-12, 08:40 AM | #68 | |
Admiral
Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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04-27-12, 09:02 AM | #69 |
Helmsman
Join Date: Jan 2002
Posts: 109
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The games was presented yesterday here in Berlin on the "Quo Vadis" Gamedeveloper Conference and Gamer Days.
One of the main gameplay will be a award-system for your crew and level-up system for your submarine like character levels in MMO's. If you lost your sub, your crew is also lost and you must start from the beginning with a new sub/crew. You can also buy those crew awards and submarine extensions for real money in an online-shop. You will control several subs on a strategic map and could jump into the commander role on one of the subs if the local action begins. Wolfspacks with other player shall also be possible. Overall the whole game looks a bit cartoonish like it was designed for younger casual audiance. |
04-27-12, 09:52 AM | #70 | |
Black Magic
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It all comes down to a little thing called integrity. If you don't know what that word means I'll tell you: 1. adherence to moral and ethical principles; soundness of moral character; honesty. 2. the state of being whole, entire, or undiminished: to preserve the integrity of the empire. 3. a sound, unimpaired, or perfect condition: the integrity of a ship's hull. Just from what you said above one has to question your moral character and integrity. Maybe it's because of my military background that I have integrity and not afraid to stand up for myself and what I believe/know is right They want subsim to like it? Are you kidding me After the shaft you all stuck us with on SH5? I really hope this is all a bad dream and I will wake up soon If they want any hope in subsim liking it then they need to: - release the source code to SH5 so we can properly fix it or - get back to work on creating the patch(es) for SH5 to fix what is still broke Intregrity. Ubi = NO integrity |
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04-27-12, 10:33 AM | #71 | |
Chief of the Boat
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Anyone seeking to go down the route of what may be perceived as insulting members will be in breach of the forum rules and appropriate action may well result. I hope we can all get on together.
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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04-27-12, 10:33 AM | #72 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
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FFS they couldn't even get the voice-over guy in the SHO trailer to speak with a german accent! They don't care, they want there initial rush of people paying top-whack for a game that promises all and when the prices get cut, as inevitable when the players realise they've been sold a dud, they stop any further dev.
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04-27-12, 11:16 AM | #73 |
Stowaway
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Years ago, there was an on-line Submarine game I really liked.
You started with a Merchant ship. Once you reached your destination you could get a Sub or a surface ship then keep playing. There was an Island in the middle of the whole thing. I was bummed when the Game went off-line. Anyone remember that Game? I think it was out of Germany also. |
04-27-12, 11:23 AM | #74 | |
Black Magic
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I have nothing against Dan. In fact he gave me great information in the early days of SH5 that I'm very grateful for. His decisions are his decisions. But one should be more careful what they say in a public environment, especially when it comes to the Silent Hunter franchise. |
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04-27-12, 12:10 PM | #75 | ||||
Ocean Warrior
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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I've also never had as much fun since, then when I used to squad up with 3 other random guys with mics and play wingman. Chasing down unsuspecting guys with your wingman was fun! - The main point that I see to argue against the whole "gradual increase in features" point that you make is this. Let's be serious, and I in no way mean to disrespect people playing COD, but really? How can someone who plays something like a subsim be put on the same level as a COD player? The vast majority of players, that I know at least, revel in the difficulty of dealing with the multiple intricacies and difficulties of operating and commanding a WW2 submarine in combat. If we wanted dumbed down, simplified gameplay, we'd go play COD. I'll be the first to admit that some days I do absolutely love hopping into COD and just having a good time. However, when I come to play a subsim, I expect a fun yet demanding experience. Part of the fun, for me at least, is multi-tasking and seeing a whole plan sink or swim. Quote:
On the point of this game having "tricks up its sleeve", maybe it's just the cynic in me, but I highly doubt that these will: a) be free, and b) be functional on release, and probably after the first (most likely late..) patch. It'd probably be up to this community (again probably why they want us to like it, so that modders like TDW would cover their rears) to fix the broken product, which, in the face of it being browser based, would be impossible. I apologize if I give you the wrong impression of me, I really do hope that there is a next great subsim to come, maybe you're even the one to lead the team that delivers it. From what I've read and heard of you you're a great guy, but at this point, the long and steady decline of Ubi in this community's eyes means that, in my opinion at least, the next great, or even mediocre subsim, is not going to come from Ubisoft. Thanks for your time, Krauter.
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