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07-10-21, 11:10 PM | #7426 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
Uploads: 0
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Quote:
Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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07-11-21, 06:07 AM | #7427 | |
Officer
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Quote:
KUrtz
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TorpedoTubesFireFinal. https://www.subsim.com/radioroom/dow...o=file&id=2764 2020 SubSim. https://www.youtube.com/watch?v=vWTr8me3JlM Last edited by U301; 07-11-21 at 05:39 PM. |
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07-11-21, 11:29 AM | #7428 |
CTD - it's not just a job
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I have one point here (and like all other's - it is an opinion - but a valid one, I think): ALL mods, including SH4 mods, are built on what the GWX team did. It is what was used as the "base" for all of the other SH3 mods that followed. Only NYGM can claim an independent development path. Those two mods have influenced all others, and are the ones that everything else stands on. Compare files sometime, and see for yourself.
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07-12-21, 06:06 PM | #7429 |
Village Idiot
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GWX 3.0 was released December 2008.
This is now July 2021 There was no issue with the installer in 2008. Probably the best installer for the day! Shortly after release 'The Grey Wolves' disbanded. Probably the demise of the greatest Modders ever banded together for a common goal! We did not have S3D. We worked the Dark arts of Hex editing and wrote programs to do things never done before! We made friends and We made Enemies along the way. GWX 3.0 stands to this very day as one of THE Top Mods for SH3! We need not change it or do a newer version. It has already set a bar that others try to jump over! It is the example that others try to copy! Not the mod itself but the Team work behind it! The way the Team worked with SO many other modders to get permissions and insure that a scale was set that NO OTHER TEAM HAS EVER MET! Just read the freaking Manual! Show me a Manual that comes EVEN close to GWX! You can do that with SH3, SH4, SH5! You can't do it! Because they don't exist! You want to say We don't support GWX? You have me somewhat on that. I'd say ask Onkel Neal or Jimbuna. So take it all how you wish. I have worked with THE Greatest modders for Silent Hunter 3/4/5 I need not explain myself. Last edited by Jeff-Groves; 07-12-21 at 06:19 PM. |
07-13-21, 01:18 PM | #7430 | |
Chief of the Boat
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Quote:
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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07-16-21, 05:11 PM | #7431 |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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No need for words... Just look at the 'Replies' and 'Views' columns.
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Alex ® Moses said: "Don't create yourself an idol"... Last edited by Anvart; 07-16-21 at 05:19 PM. |
07-17-21, 11:02 AM | #7432 |
Village Idiot
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08-01-21, 08:58 AM | #7433 |
Swabbie
Join Date: Aug 2020
Location: Falkirk
Posts: 9
Downloads: 134
Uploads: 0
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Hi all, hope you are well
I have a couple of problems with GWX Gold and Commander. The main one being Destroyers can no longer detect me. I can go ahead flank side by side next to a destroyer or ASW tugboat etc without them detecting me. It did work fine on previous careers, but not now? Im currently in mid 1941 but i've had it happen later on in the war also. I removed all my mods then re-installed them and it worked, but now the problem has returned. A secondary minor problem is that there is no wind sound in game, however if i save and exit at sea, then reload the wind returns. Its never really bothered me tbh, just thought i would mention it. My Mods list: MFM-Improved (I have added the skins in to the dates folder also) ManosEnvironmentPro v6 M.E.P v6- VisualSensors for GWX3 GWX - Enhanced Damage Effects GWX - No Medals on Crew Das Boot Clothes LifeBoats&Debris_v4 Waterstream+Exhaust Combi V2.3 for GWX3 Torpedo damage Final ver2.0 Johnfb's Sepia toned crew managment WB's Decks Awash + Fuel Economy WB's Renown Replacement Wolfehunters_U99_VIIB Supplement to V16B1 (JSGME) Thanks. |
08-01-21, 09:31 AM | #7434 | |
Ocean Warrior
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Quote:
Both problems mentioned are/can be part of Sh3 itself at times. I've seen the same (especially the visual problem) numerous times, in both NYGM and GWX; it's not the supermods, it's SH3 itself at times. Are you saying your use of Commander is the only thing that has changed since you didn't have the visual problem ? Or are you also using other mods than before ? I.e., you don't really need WB's Decks Awash + Fuel Economy mod. GWX already has it's versions of that affect.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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09-09-21, 12:33 PM | #7435 |
Helmsman
Join Date: Nov 2006
Posts: 109
Downloads: 184
Uploads: 0
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Where Is The Calendar?
Hey Guys,
After several long years of being in dry-dock, I am finally back on the High Seas, with the great help of Jimbuna! I am currently in the early stages of my shake-down cruise, trying to wash away a ton of rust. I was hoping someone can help me out? I am using GWX Gold and Commander. Where in the sub /what keyboard command will bring up a calendar to tell you what the date is? So far, with not locating one, the only way I can tell the date is if I sink a ship, as it will be displayed in the log book. If I go several days in between sinking a ship, it is hard to remember! Thanks |
09-09-21, 12:46 PM | #7436 |
Chief of the Boat
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__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
09-09-21, 12:59 PM | #7437 |
Helmsman
Join Date: Nov 2006
Posts: 109
Downloads: 184
Uploads: 0
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09-09-21, 01:01 PM | #7438 |
Chief of the Boat
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No problem
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
09-30-21, 02:10 AM | #7439 |
Duplicate account
Not Allowed Join Date: Nov 2019
Location: Russian Federation Nizhny Novgorod
Posts: 713
Downloads: 2338
Uploads: 0
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10-22-21, 12:07 PM | #7440 |
Torpedoman
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Back in business
A few days ago I bought a licensed Windows 10 and they all worked very well. I remembered GWX and said to try and see if I still have the same bugs. I installed it on Steam but I was not satisfied. I tried Ubisoft Connect and had only 2 bugs.
I installed outside the Program Files folder, I installed GWX, I installed 4GB patch, I deselected Read Only, I checked compatibility and they recommended XP SP3, and Run as administrator. I had only 2 problems: at the Cerberus mission a destroyer did not completely sink and at the Brake mission the red marker did not appear on the map when I sank the destroyer. What a wonderful day: 1 - in Operation Cerberus I hit two destroyers almost simultaneously and I launched the attack when the destroyers were at more of 3700m. I was disappointed when I received a message from the BDU that the tanker had probably sunk. And I had just saved him. 2 - at the Brake mission I managed to save the tanker, I quickly sailed in the direction of the destroyer and when I got close enough I dived to the depth of the periscope and launched a torpedo from more than 3 kilometers. The destroyer hit Brake twice and after that BOOOOM, the torpedo sank the destroyer. I easily sank the other destroyer. 3 - the hardest part was the Italia mission. I hit the battleship Italia with 3 torpedoes and the battleship Vittorio Veneti with 2 torpedoes. I was hunted by the destroyer but I managed to escape. I caught up Italy and torpedoed it again, battleship sunk. I got out of the dive, meanwhile the 4 destroyers caught up with the battleship. Unfortunately I was careless and they detected me on the surface. I quickly dived, I escaped easier this time. I followed Vittorio Veneto again and caught him at night but he was no longer escorted by the 4 destroyers. 2 more torpedoes and I'm done. I caught him very very far from the place where I sunked Italia. I am back in business dear sailors. 62% realism! |
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