SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-18-11, 03:53 PM   #7306
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Meldric View Post
Oh wow!

Getting lots of errors about missing handlers... At first I thought "just give it a try!", but now I am a bit overstrained by it... It seems so easy to break things....
Read the sticky complete idiots guide to goblin editor in this forum
TheDarkWraith is offline   Reply With Quote
Old 05-18-11, 04:44 PM   #7307
Ogre
Swabbie
 
Join Date: Sep 2010
Posts: 7
Downloads: 25
Uploads: 0
Default crashdive

hallo,

i have the following problem with the crashdive button: after i press it i will normaly teleported to the readio room but after that it take nearly 20 sec. till it starts the crashdive command. i guess this a little bit to long cause in that case its faster to use the normal dive command. :-) any ideas how i can fix this?
Ogre is offline   Reply With Quote
Old 05-18-11, 05:00 PM   #7308
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
Posts: 1,183
Downloads: 225
Uploads: 0


Default

quick question, though it might have been answered here already:

installed this mod yesterday and found that I cannot raise the observation periscope above water whatsoever. The attack periscope works perfectly, but the observation one just on the edge and neither buttons nor hot-keys work to raise it above a certain point, which is at periscope depth, puts it right on the edge of the water.

Any ideas or is this intended?
Targor Avelany is offline   Reply With Quote
Old 05-18-11, 05:05 PM   #7309
Meldric
Officer
 
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
Default

I did it!
Thank you for your help!
Meldric is offline   Reply With Quote
Old 05-18-11, 05:09 PM   #7310
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Meldric View Post
I did it!
Thank you for your help!
what values you puted the drag now?
stoianm is offline   Reply With Quote
Old 05-18-11, 05:14 PM   #7311
RolandThunder
Nub
 
Join Date: Mar 2011
Location: USA
Posts: 3
Downloads: 37
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
# does the Navigator's order 'Report fix (lat and long)' display the lat and long as degrees?
# change below to either True or False
NavReportFixAsDegrees = True
Thank you TDW for the quick response to my question.

Last edited by RolandThunder; 05-19-11 at 10:01 AM.
RolandThunder is offline   Reply With Quote
Old 05-18-11, 05:17 PM   #7312
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Ogre View Post
hallo,

i have the following problem with the crashdive button: after i press it i will normaly teleported to the readio room but after that it take nearly 20 sec. till it starts the crashdive command. i guess this a little bit to long cause in that case its faster to use the normal dive command. :-) any ideas how i can fix this?
Edit the options files. The default delay is 20 seconds
TheDarkWraith is offline   Reply With Quote
Old 05-18-11, 05:37 PM   #7313
Meldric
Officer
 
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
Default

Hi Stoianm!

I played around a bit. It was set to 5 and I changed it to 2, but that was to high. I now changed it to 3 and it looks kind of what I expected. But I'll certainly play around more...

Meldric is offline   Reply With Quote
Old 05-18-11, 06:00 PM   #7314
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Meldric View Post
Hi Stoianm!

I played around a bit. It was set to 5 and I changed it to 2, but that was to high. I now changed it to 3 and it looks kind of what I expected. But I'll certainly play around more...

k
stoianm is offline   Reply With Quote
Old 05-19-11, 09:28 AM   #7315
Xrundel
Gunner
 
Join Date: May 2011
Location: Phoenix, AZ.
Posts: 100
Downloads: 57
Uploads: 0
Default

Quote:
Originally Posted by Targor Avelany View Post
quick question, though it might have been answered here already:

installed this mod yesterday and found that I cannot raise the observation periscope above water whatsoever. The attack periscope works perfectly, but the observation one just on the edge and neither buttons nor hot-keys work to raise it above a certain point, which is at periscope depth, puts it right on the edge of the water.

Any ideas or is this intended?

I had same problem, got little bit tired of it and made a little fix, maybe it will help: http://www.subsim.com/radioroom/show...45#post1666745
Xrundel is offline   Reply With Quote
Old 05-19-11, 11:21 AM   #7316
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
Posts: 1,183
Downloads: 225
Uploads: 0


Default

Quote:
Originally Posted by Xrundel View Post
I had same problem, got little bit tired of it and made a little fix, maybe it will help: http://www.subsim.com/radioroom/show...45#post1666745
Very nice, sir. I will test it today when I get home. Thank you.
Targor Avelany is offline   Reply With Quote
Old 05-19-11, 11:34 AM   #7317
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Targor Avelany View Post
I cannot raise the observation periscope above water whatsoever.

Any ideas or is this intended?
IIRC you must go on "Snorkel-Depth" (for Obs-Perri) and not on "Periscope-depth" (this is for Attack-Perri) !

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 05-19-11, 12:14 PM   #7318
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
Posts: 1,183
Downloads: 225
Uploads: 0


Default

Quote:
Originally Posted by Magic1111 View Post
IIRC you must go on "Snorkel-Depth" (for Obs-Perri) and not on "Periscope-depth" (this is for Attack-Perri) !

Best regards,
Magic
Thank you. Yeah, I fugured that it was an intended change and it is the snorkel depth where it should be working properly. cheers.
Targor Avelany is offline   Reply With Quote
Old 05-20-11, 01:54 PM   #7319
Ogre
Swabbie
 
Join Date: Sep 2010
Posts: 7
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
Edit the options files. The default delay is 20 seconds
Thx TDW. Could you please tell which file i have exactly to edit and were i can find this?
Ogre is offline   Reply With Quote
Old 05-20-11, 02:00 PM   #7320
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
Posts: 1,183
Downloads: 225
Uploads: 0


Default

Quote:
Originally Posted by Ogre View Post
Thx TDW. Could you please tell which file i have exactly to edit and were i can find this?
Quote:
Originally Posted by TheDarkWraith View Post
All user configurable settings can be found in the file '\MODS\NewUIs_TDC_6_5_1_TheDarkWraith\data\Scripts \Menu\TheDarkWraithUserOptions.py'. NOTE: When editing this file ensure you save the file as Unicode encoding in order for non-ANSI characters to be displayed in game!
I've had some problems editing it (it's hard to find a good editor for .py files if you are not programmingh regularly in it). You also want to edit it BEFORE loading it up in the mod manager.
Targor Avelany is offline   Reply With Quote
Reply

Tags
dbrn, favorite, new ui


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.