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04-02-10, 03:39 AM | #691 |
Nub
Join Date: Apr 2010
Posts: 3
Downloads: 0
Uploads: 0
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Help Graphics Problem
Hi Guys,
I have a major graphics problem with SH5. I have a Geforce GTX 275 video card, Intel C2D 3GHZ, 4GB RAM and Windows 7 OS (64-bit). Games run fine on my pc and the last one i played was Bioshock 2 which ran great. When I play SH5, I am unable to see water, sky or anything. Just a dark grey area and my sub. The text that come have white background and light colour text thus its tough to read. Thus the game is unplayable now. Usually I keep my pc upto date. Surprised to see this? I have also applied the latest patch of SH5. I did try tweaking some display settings but it didnt help. What should I do ? Thanks, GR |
04-02-10, 04:38 AM | #692 |
Wild Night in Bangkok
Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
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resinstall, this happened to me , reinstall direct to C: NOT program files. Its a Windows 7 issue.
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subs and birds! |
04-02-10, 04:55 AM | #693 |
Nub
Join Date: Apr 2010
Posts: 3
Downloads: 0
Uploads: 0
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help
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04-02-10, 05:17 AM | #694 |
Helmsman
Join Date: Mar 2010
Location: Finland
Posts: 108
Downloads: 106
Uploads: 0
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I'm so pissed of now. I shot tribal class destroyer with torpedo, thought it will sink on it's own and was going to leave the area and return to base since I had completed my mission at hand. Saved my game. Game crashed after a while. Reloaded my save and the enemy ship was back in fully working condition, started to hunt me down and still my torpedoes were gone. I know this is reported already, but is there a way to get around this problem?
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04-02-10, 06:24 AM | #695 |
Wild Night in Bangkok
Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
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Thats fine but reinstall is the only solution to the missing sea issue.
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subs and birds! |
04-02-10, 08:14 AM | #696 |
Nub
Join Date: Apr 2010
Posts: 3
Downloads: 0
Uploads: 0
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problem persists
I updated my graphics driver, reinstalled the game but the problem persists. It's not exactly the missing sea issue. The entire graphics is messed up and distorted. I ran SH4 and it works great. I dunno what is wrong with SH5.
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04-02-10, 03:36 PM | #697 |
Grey Wolf
Join Date: Feb 2009
Posts: 992
Downloads: 91
Uploads: 0
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=========================
All issues concern multiplayer matches ========================= 1. Minimalize full-window game: if you play in window that is OK, but if you play in full mode, the key "go to desktop" or "alt+tab" breaks the connection game. 2. Unsunkable boat: if your uboat is destroyed on surface, the ship is not playable (destroyed) but is on surface - undestroyable and unsunkable. SH5 has good surface battle system, but with unsukable boat the multiplayer match will be very frustrating... 3. Languages not supported for briefings: whole world plays SH5, and "whole world" do not use latin (english) letters. We tried to create own mission (not-western european coding) and nationality letters was shown as "bushes". 4. Allies vs. Allies: why Polish and free-Norwegian ships in 1942 are attacked by Royal Navy? They were Allies... 5. Mission autoloads: if all players haven't the mission chosen by the host, they will not play (game will crash). Why can not load this mission from the host? It is only a few KB...
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Last edited by PL_Andrev; 04-02-10 at 03:51 PM. |
04-03-10, 05:29 AM | #698 |
Swabbie
Join Date: May 2005
Posts: 5
Downloads: 13
Uploads: 0
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Computer crash and reboot
Hi,
This game runs fine with smooth graphics inside and out of the sub. I can mingle with large convoys of merchants using the deck gun and torps and even tangle with armed merchants and everything seems fine untill... If I come into contact with a warship and decide to engage, my comp. will freeze for a couple seconds with blue screen and then completely shut down and reboot. I have not gotten closer than about 8 kms. to a war ship without this happening. If I turn away and leave the area (run away scared!) I can continue with no problem. This seems to happen as soon as I perform an action such as moving to entert or exit the sub, use uzo or periscope and probably other actions I hav'nt tried. Anyone else with similar problem and solution? I've tried Searching here and else where but hav'nt found anyone with this warship encounter problem. I am playing with shadows and antialiasing off. The hardware detection tool shows that I meet all recommended requirements. System specs: AMD 9550 quad core 2.2 ghz, 3.25 gb ram Nvidia geforce 9600 GT, 1 gb video mem. Latest video driver 1.9713 Win. XP home SP 3. Thx. in advance for any help or recomendations. Last edited by Shakey; 04-03-10 at 05:52 AM. |
04-03-10, 03:03 PM | #699 |
Gunner
Join Date: Sep 2001
Posts: 93
Downloads: 13
Uploads: 0
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I'm sorry, I didn't read everything I would like to know if I'm the only one with the following bugs:
1: (Most annoying), 'menu items getting white', have this a lot, game loads fine. And after some time all the menu items getting white ( most annoying the F1 keyboard layout, but also all the status screens etc) 2: Sometime is the speech not loading from a savegame, when it is loaded it does work fine. Is it my system, or SH5? |
04-03-10, 04:28 PM | #700 |
Grey Wolf
Join Date: Feb 2009
Posts: 992
Downloads: 91
Uploads: 0
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There are hundreds of clans who love play multiplayer matches. The game is very natural with "no signatures" but after "killing in action" the killed player wants to show the fight between other persons vs. escort ships.
For fun, for help, for screenshots. SH5 likes SH4 doesn't support turn on/off signatures during game / after killing and this is sign for issue to change it.
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04-04-10, 12:57 PM | #701 |
Bosun
Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
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Type VIIB Tower Bug
Dear all,
I noticed, playing the historical mission number 2 (the one to sink the Warsprite) that the conning tower "Conning_7B_00" of the type VIIB has a bug. When the conning tower hatch is open (so it is visible outside), the periscope mast and what I think it must be the radio mast are visible inside the tower, if you turn around your view they appear and disappear... if you close the top hatch they disappear until you re-open the hatch... Now you see... and now they disappear... I discovered that this happens only with "Conning_7B_00". This is because the observation periscope and the radio antenna are moved aft w.r.t. the other towers. For this reason they "fall" inside the conning tower interior and are visible in particular circumstances. I wonder if it will be possible to "hide" them from interior view... Hope UBISoft will fix it in the patch 1.2, it is a terrible annoying bug... Bye, Mith. |
04-04-10, 02:15 PM | #702 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Interesting find Mith! <conspiracy theory>Wonder if that's why the VIIB is broken in campaign mode? Since they didn't have time to fix that bug they simply made the VIIB unavailable!</conspiracy theory>
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04-04-10, 02:33 PM | #703 |
Torpedoman
Join Date: Nov 2006
Location: Alaska
Posts: 112
Downloads: 83
Uploads: 0
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parasite destroyers
I have noticed that when I pass by an escorted convoy or a patroled harbor something odd happens. If i get closen enough to a destroyer it will attach itself and begin to spinn around link a water beetle, never attacking, staying about 5 km away and never leaving. The only way I got it to go away is to surface, then it would sail back from where it came from. I have never been attacked by one of these parisite destroyers but they sure are annoying.
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04-04-10, 03:12 PM | #704 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Quote:
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04-05-10, 06:28 AM | #705 |
The Old Man
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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While messing about trying to Test changes to the Campaign (you must restart the Camapign in order for the changes to take affect ), I had something happen that's never happened before. A box came up that asked if I wanted to 'Skip the Tutorial?'. Secondly, when in the Sub Penn, after choosing a mission, when I selected to start the mission, I jumped directly to the Sub and there was no additional loading. I could just take-off straight away! This is obviously how it should'vee been all along, but it's taken dozens of restarts to get to this point. Anybody else had this happen?
I would clasify this as a serious problem because, for this kind of thing to crop-up for the first time, after 30+ restarts of The Campaign, means there are big problems with the programme that could cause all sorts of knock-on affects throughout the game. Let's hope that the work done for Patch 1.2 solves these core issues. For the record, one of the other serious problems is the implementation of the Aircraft deployment model. This is the third generation of Silent Hunter where it's near useless.
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***THE GENERAL*** Last edited by The General; 04-05-10 at 07:53 AM. |
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