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Old 03-23-11, 03:07 PM   #6931
Didd
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Quote:
Originally Posted by Zedi View Post
I asked once if Stellarium is already implemented in SH4 real nav but is very hard to get an answer in this topic. If is, how hard would be to implement it in SH5?

As far as I am aware stellarium has never been part of any SH game. It is however used alongside SH3 as follows:

When you want to take a fix, save the game. Run a script which extracts your exact position, date and time from the save game file, formats this so stellarium can read it, and fires up stellarium at his position, date and time. You then perform your voodoo on sun, moon, stars etc to determine a position. Return to game and plot said position. Continue on your way with manual dead reckoning until time for next fix. I believe it has been used with SH4 in the same way but I could easily be wrong.

Hmmm all these fixes I'm starting to feel a little light headed.

I was going to try this in SH5 just to learn more about celestial navigation, but couldn't make head nor tail of the save game structure and gave up.
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Old 03-23-11, 03:12 PM   #6932
brandtryan
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any idea on where to find/how to write this script? Sounds like an intriguing solution!
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Old 03-23-11, 03:23 PM   #6933
Didd
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Originally Posted by brandtryan View Post
any idea on where to find/how to write this script? Sounds like an intriguing solution!
Try this thread http://www.subsim.com/radioroom/show...ght=stellarium
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Old 03-23-11, 05:14 PM   #6934
von faust
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I have activate this:

- New UIs TDC 6_4_0 by TDW
- New UIs TDC 6_4_0 Real Navigation
- IRAI 0_0_30 by TDW
- IRAI 0_0_30 No hydrophone No aircraft spotted

There is 2 problem



and

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Old 03-23-11, 05:46 PM   #6935
etheberge
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Default SH4style

Hi TDW,

Just wondering if there is any chance of the SH4style interface getting some love soon. I know it's probably not the most used interface but for SH4 die-hards like me it's like an old comfortable pair of slippers, it's really hard to let go of it.

Basically the way I see it the most important changes would be:

1) To try to implement the teleport functions currently in the separate teleport toolbar into the SH4 toolbar.

2) Remove the non-functional icons.

Alternatively depending on amount of work involved fixing the non-functional icons and/or adding more functions to the toolbar would be even more awesome.

So what do you say my friend, is there any hope for me? Or should I just give up and get myself a new pair of slippers?
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Old 03-24-11, 02:16 AM   #6936
Zedi
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Quote:
Originally Posted by von faust View Post
I have activate this:

- New UIs TDC 6_4_0 by TDW
- New UIs TDC 6_4_0 Real Navigation
- IRAI 0_0_30 by TDW
- IRAI 0_0_30 No hydrophone No aircraft spotted

There is 2 problem

[IMG]...[/IMG]

and

[IMG]...[/IMG]
Your italian and most probable your using the Italian version of the game. Merchantile grande is actually the Large steamer, so there is no error. Only problem is that you will need a Italian localization for SOAN to match the description of the ships between SOAN and the default recon manual. And I dont think we have something like that so far. But you can be the first to make one.
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Old 03-24-11, 07:43 AM   #6937
d3vnu11
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Default Historical Missions broken ?

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_Real_Navigation
NewUIs_TDC_6_4_0_New_radio_messages_German
NewUIs_TDC_6_4_0_alt_officer_wounded_by_Torpedo
Manos Scopes-Core Files
Manos Scopes-patch for 16x9


When I tried to use the TDC Tutorial sh5 locks up but I noticed it seems like there is a dialog popping up behind the SH5 app. When I try to alt tab back I see a dialog but it also gets minimized with sh5. I noticed also in the game if I hit tab then enter the game starts to respond again. This happens also just using MO. Anyone have this happen to them is there a fix ?
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Old 03-24-11, 07:52 AM   #6938
Trevally.
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Quote:
Originally Posted by d3vnu11 View Post
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_Real_Navigation
NewUIs_TDC_6_4_0_New_radio_messages_German
NewUIs_TDC_6_4_0_alt_officer_wounded_by_Torpedo
Manos Scopes-Core Files
Manos Scopes-patch for 16x9


When I tried to use the TDC Tutorial sh5 locks up but I noticed it seems like there is a dialog popping up behind the SH5 app. When I try to alt tab back I see a dialog but it also gets minimized with sh5. I noticed also in the game if I hit tab then enter the game starts to respond again. This happens also just using MO. Anyone have this happen to them is there a fix ?
This sound like the game is writing the mission to mission backups.
Shouls only happen the first time you use a new mission.
press escape to continue
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Old 03-24-11, 08:06 AM   #6939
d3vnu11
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Quote:
Originally Posted by Trevally. View Post
This sound like the game is writing the mission to mission backups.
Shouls only happen the first time you use a new mission.
press escape to continue
Ah haaaa ok Thanks! So what about the radioman ? I also get something similar when outside I ask the watch officer to have the radioman send a patrol report it goes through it's sequence radioman talks, talks again, you hear morse code radioman speaks, then it locks up you hit enter the game responds again and see report sent in the log. Any clue about that ?
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Old 03-24-11, 08:08 AM   #6940
Trevally.
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Quote:
Originally Posted by d3vnu11 View Post
Ah haaaa ok Thanks! So what about the radioman ? I also get something similar when outside I ask the watch officer to have the radioman send a patrol report it goes through it's sequence radioman talks, talks again, you hear morse code radioman speaks, then it locks up you hit enter the game responds again and see report sent in the log. Any clue about that ?
now that does sound like an error report being sent to your desktop.
Can you not see one if you alt-tab
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Old 03-24-11, 08:38 AM   #6941
d3vnu11
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Quote:
Originally Posted by Trevally. View Post
now that does sound like an error report being sent to your desktop.
Can you not see one if you alt-tab
Nope. Also noticed I have to press ESC everytime I use certain missions.
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Old 03-24-11, 09:08 AM   #6942
d3vnu11
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Quote:
Originally Posted by d3vnu11 View Post
Nope. Also noticed I have to press ESC everytime I use certain missions.
Well there is a dialog but when I alt tab out of SH5 it minimizes with it. Then I can't get back into the game since it's stuck on the dialog which I can't see
Kev
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Old 03-24-11, 10:36 AM   #6943
MiTon
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Hi guys,

I'm having two problems with MO and NewUI 6.4 and need a little help!

Here my modlist (already disabled most)

Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Games\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
NewUIs_TDC_6_4_0_ByTheDarkWraith
FX_Update_0_0_15_UHS_Fix
FX_Update_0_0_15_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
A Fistful of Emblems v1.51
Church's Compass Dials Mod v2.2 - Option One
Chart Colour Scheme 1
EQuaTool 01.01 by AvM - Large Style
MCCD_1.04_GER
MCCD_1.04_MFCM_1.2.1_compatible
NewUIs_TDC_6_4_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting
Speech Recognition_v1.4_MiTons_NewUI_Editon _deutsch
Magnum_Opus_V0_0_1_DEUTSCHMOD_0.2A
NewUIs_TDC_6_4_0_Real_Navigation
NewUIs_TDC_6_x_x_Progress Bar_by_Torpedo v2
NewUIs_TDC_6_4_0_New_radio_messages_German


First thing is that the options form the radiomessages aren't displayed as you can see here:



Second is a translation error. I installed a translation for MO.
But I'm still getting this.



I allready looked at the coressponding files in
data\LngGameData\Texts\German\Data\UPCDataGE\UPCLo calization\
and
data\UPCDataGE\UPCLocalization\

and I can't find Wintergarden, Conning...

It's all german like it should be!


Any clues??

Thanks in advance!

MiTon
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Old 03-24-11, 04:57 PM   #6944
brandtryan
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Quote:
Originally Posted by Didd View Post
Thanks Didd--this looks promising. I'm having trouble though, finding the right file to use, as in SHV, there are no ".map" files. I think it might be the playersettings.cfg but I'm not sure. Here's what's in it:

[PLAYER_SUBMARINE]
PatrolArea=0
CrtYear=1939
CrtMonth=9
CrtDay=3
CrtHour=15
CrtMin=0
DeparturePointLong=1217736.875000
DeparturePointLat=6518668.500000
DeparturePointHeading=328.940399
ClassName=SSTypeVIIA
UnitName=U-30
Origin=German
TextureName=NULL
LightmapTextureName=NULL
NormalmapTextureName=NULL
Z01=Conning_7a_01,data\Submarine\NSS_Uboat7a\Subma rine Parts\Conning_7A_01
BLD=BoldType1,data\Objects\Sensors\UBoot_Sensors
M01=88mm_UDeck_Gun_High,data\Objects\Guns\Deck_Gun _GE88mm
A01=20mm_C30_Soclu,data\Objects\Guns\20mm_C30
H01=NULL
H02=KDB_type9,data\Objects\Sensors\UBoot_Sensors
TAR=coating_01,data\Objects\Sensors\coatings
E01=NULL
D02=Dummy_Rod_Antena,data\Objects\Sensors\UBoot_Se nsors
C02=NULL
C01=NULL
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Old 03-24-11, 05:00 PM   #6945
brandtryan
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MiTon---

FYI, I'm having the same issue with the options screen for the messages.
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