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Old 03-18-06, 01:19 PM   #676
AG124
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Quote:
I think the skin looks great! release it!
Well, I can't yet because the USS Pyro is not ready for launch.
But I think I will fix the Tugboat smoke, if the NCOT fix works properly.
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Old 03-19-06, 11:06 AM   #677
UBOAT234
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Hi, AG124

Is possible to clone Submarine?...

Best Regards
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Old 03-19-06, 11:11 AM   #678
AG124
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I've never tried. I'm sure it can be done, but others have reported that it is much harder. Even if they could be cloned, it would not currently be possible to make them human-controlled without replacing existing ones.

Sergbuto has imported new models of US Balao and S class subs though. Only the S class is currently available for download.
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Old 03-19-06, 11:37 AM   #679
UBOAT234
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hi,
I upload a file in rapidshare...

http://rapidshare.de/files/13371284/...le_fix.7z.html


I download it in a site but i dont remember were. Are, i Think, uboat cloned and with AI...

Can you try...

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Old 03-20-06, 09:47 PM   #680
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Well, it just had to happen. A corrupt registry forced me to reinstall Windows. To make a long sory short, most of the models I've been working one are gone, as is my heavily modded SH3 installation. The modded ships that are left are mostly older ones from when I started modding. It's going to be some time before I can get back to where I was mod-wise. At least most of my research sources survived, but still-this is not good.
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Old 03-20-06, 09:55 PM   #681
AG124
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NNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!!!!!!!!

I really mean that - I looked forward to the release of your ships more so than finishing my own. Is there anything I can do to help? I can't think of anything though.

Next time, you should make a backup - I burned my ships on two different CD's and have them stored on three different computers as well.

BTW - isn't there some way you can recover them? As long as the deleted files haven't been overwritten, they are still on your HDD even if you reformated the whole thing. You probably already know this, but when Windows is told to delete a file, it just deletes the path and leaves the file as 'blank' space to be overwritten later. Make a search for freeware File Recovery Software (there should be lots on the internet - maybe on Tucows) and give it a try. Don't throw in the towel and start over unless you have to.
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Old 03-20-06, 10:12 PM   #682
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I reinstalled WinME over the corrupt XP installation. I haven't reformatted yet but I probably will. I'm going to use my newer, more reliable 80gig HDD for Windows now, and devote my old 40gig HDD (which seems close to failing) to storage until it can be replaced.

Ships that survived: composite structure freighter, ore carrier, old tanker, large steamship, two small freighters, and one new freighter I've never posted pic's of. Most of these were in a backup folder for new ships that I'd foolishly stopped using.

Lost: the Ross/McKnight class tanker, Lykes freighter, General Grant, Beaverford, and five freighters of about 5000-5500 grt - four of which were brand new.

Man, this reads like a bad convoy battle, or something...

At least I've leaned a lot in the past few months. The new freighter's can act as a parent for the replacement ships, once I have Pack3d and my new SH3 install ready. Plus, I'd hate to have to scour the web for 100's of merchant pics all over again, so it's a really good thing the research materials were unharmed.

I'll look for that software you mentioned and see what can be done...
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Old 03-20-06, 10:27 PM   #683
Cdre Gibs
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Been there, done that. I feel for you Iambecomelife.

Last time it happend to me I lost near on 3000 models and some 7000 odd skins, was not a happy chappy. I now use a removable HDD Caddy with a 80GB HDD to store my work on.

I do hope you get a full head of steam up and plow on, it can be such a moral kick in the pants that you can wonder if its worth it all. But it is
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Old 03-21-06, 07:08 PM   #684
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Iambecometolife, get a program called "recover it all"

It scours your hard drive and finds anything that it can that was on there before you formatted/reinstalled. anything that has already been overwritten should be gone, but as long as you haven't filled your HD up again, a lot of what you had will be found.
It takes about a day to do, but worth it to get all those files back.
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Old 03-21-06, 08:13 PM   #685
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Quote:
Originally Posted by iambecomelife
I I haven't reformatted yet but I probably will.
Don't do it yet, got a program at work called file scavenger, once it saved 20gb of data lost (and my rear end). If you want to give it a try PM me.

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Old 03-21-06, 08:35 PM   #686
AG124
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Quote:
Don't do it yet
Even if the drive has actually been reformated, the files may be recoverable, although it is possible they may be partially written over.
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Old 03-21-06, 09:31 PM   #687
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Good news. I installed XP over ME, which was unable to read half the files on my partitioned hard drive (including the ship models). Once Xp was installed it recognized the file system and everything was there, good as new - the ship files, my old install, etc. It will take a couple of days to get my computer in a condition to mod, but everything's been recovered. Thanks, guys, for your suggestions.

I am SO going to put my work on CD backups from now on...

As for the modding itself, right now I guess we need medium freighters as counterweights to large cargo ships like the C-2 and Liberty Ship. I'm hoping that when a player has a randomly generated encounter with a ship there will be, say, a 66-70% chance that the merchantman will be 6000GRT or less. Does that sound like a realistic percentage?
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Old 03-21-06, 09:38 PM   #688
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Thank god.
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Old 03-22-06, 06:47 AM   #689
AG124
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I knew everything would work out, and it turned out to be a good and easy fix too. You are definitely making the right decision when you save a backup copy on a burned disk, tape, flash drive, or 5.25" floppy .
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Old 03-22-06, 04:43 PM   #690
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That was definitly good news, iambecomelife.

BTW (posting again to the appropriate thread now)

Has anyone thought of modeling the ship in the following picture? (background)


It would be a fine addition to ports.
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