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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#661 |
Loader
![]() Join Date: Jul 2008
Location: Anchoring at Vltava River, Czech Republic
Posts: 84
Downloads: 36
Uploads: 0
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Hmmm... the wooden boat looks nice, could it be later added to LB-D mod sometime later?
By the way, should the people in lifeboats be concerned about the manned deck gun? ![]() |
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#662 | |
Silent Hunter
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![]() I also gave him all of the little boats that you see on the bigger ships, like cutters, invasion barges, sloops, pinnaces, and heavy launches. It would be great if you saw different types of lifesaving craft appear after a sinking, depending on what the "mother ship" was. Also, rubber rafts for shot-down pilots would be another good idea. I like the animated version of the mod but the figures in the old mod are easier to skin. Plus, I like the figure textures created by the modder who helped us (his name escapes me ATM). And no - I did not fire any shots at the survivors. They were a worthy foe defeated in open combat. And I am no Mush Morton (most of the time, anyways. ![]() |
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#663 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,493
Downloads: 418
Uploads: 0
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Wow, looks good, when will it be released?
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS |
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#664 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
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I think it's time for some teaser video of the new version from Privateer.
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#665 | |
Silent Hunter
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#666 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,493
Downloads: 418
Uploads: 0
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I hope it will be earlier, but can wait a bit longer.
__________________
SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS |
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#667 |
Loader
![]() Join Date: Jul 2008
Location: Anchoring at Vltava River, Czech Republic
Posts: 84
Downloads: 36
Uploads: 0
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You are God, IABL, really. Sorry I was an Atheist!
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#668 | |
Stowaway
Posts: n/a
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But I have a rough draft of Pilots free falling, then chute opens and drifts down. Once he hits the water? He's there. ![]() The biggest problem was controlling the fall rate. By creating a zone entry for the Aircraft, then creating a Keyframe animation? (With a few other non-standard ways of doing things) It's not a bad copy of what SH4 has. The models just look better! ![]() And the Life Boat stuff will always remain as a seperate mod. GWX 3.0 will NOT include it. But the released versions will work for 3.0 Last edited by Madox58; 11-14-08 at 07:36 PM. |
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#669 |
Eternal Patrol
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And after almost four years the game just keeps getting better!
Privateer, did you get my PM?
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“Never do anything you can't take back.” —Rocky Russo |
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#670 |
Stowaway
Posts: n/a
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Got it Mate.
Still shakey my end. ![]() |
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#671 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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So will this mod be OK to use with GWX 3.0? I know privateer said in Nov it would be...but just want to be sure.
Looks freakin SWEET! |
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#672 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Im using it with out any problems
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#673 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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thanks mr chris.....downloading now to add when Im in port next time!
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#674 |
Bosun
![]() Join Date: Aug 2007
Location: Melbourne
Posts: 68
Downloads: 0
Uploads: 0
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Same seems to be working fine with GWX 3.0
Using the no bodies version........... |
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#675 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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I really wonder why this mod was not included with GWX 3.0 Gold.
Maybe because it is a work in progress??? Such a great addition! |
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