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Old 11-14-08, 01:19 PM   #661
G.K.
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Hmmm... the wooden boat looks nice, could it be later added to LB-D mod sometime later?

By the way, should the people in lifeboats be concerned about the manned deck gun?
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Old 11-14-08, 01:46 PM   #662
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Quote:
Originally Posted by G.K.
Hmmm... the wooden boat looks nice, could it be later added to LB-D mod sometime later?

By the way, should the people in lifeboats be concerned about the manned deck gun?
I have given it to Privateer already and he will add it to a later version of the mod.



I also gave him all of the little boats that you see on the bigger ships, like cutters, invasion barges, sloops, pinnaces, and heavy launches. It would be great if you saw different types of lifesaving craft appear after a sinking, depending on what the "mother ship" was. Also, rubber rafts for shot-down pilots would be another good idea.

I like the animated version of the mod but the figures in the old mod are easier to skin. Plus, I like the figure textures created by the modder who helped us (his name escapes me ATM).

And no - I did not fire any shots at the survivors. They were a worthy foe defeated in open combat. And I am no Mush Morton (most of the time, anyways. )
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Old 11-14-08, 03:10 PM   #663
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Wow, looks good, when will it be released?
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Old 11-14-08, 03:56 PM   #664
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I think it's time for some teaser video of the new version from Privateer. Hmmm?
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Old 11-14-08, 04:12 PM   #665
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Quote:
Originally Posted by jaxa
Wow, looks good, when will it be released?
I'm not sure - you will have to ask Privateer. Maybe it will be released in December with the GWX update.
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Old 11-14-08, 04:31 PM   #666
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I hope it will be earlier, but can wait a bit longer.
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Old 11-14-08, 04:39 PM   #667
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You are God, IABL, really. Sorry I was an Atheist!
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Old 11-14-08, 07:31 PM   #668
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Quote:
Originally Posted by iambecomelife
Also, rubber rafts for shot-down pilots would be another good idea.
I'm not the greatest at creating the animations.
But I have a rough draft of Pilots free falling,
then chute opens and drifts down.
Once he hits the water?
He's there.


The biggest problem was controlling the fall rate.

By creating a zone entry for the Aircraft,
then creating a Keyframe animation?
(With a few other non-standard ways of doing things)
It's not a bad copy of what SH4 has.

The models just look better!



And the Life Boat stuff will always remain as a seperate mod.
GWX 3.0 will NOT include it.

But the released versions will work for 3.0

Last edited by Madox58; 11-14-08 at 07:36 PM.
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Old 11-14-08, 07:42 PM   #669
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And after almost four years the game just keeps getting better!

Privateer, did you get my PM?
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Old 11-14-08, 07:51 PM   #670
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Got it Mate.
Still shakey my end.
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Old 12-26-08, 04:51 PM   #671
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So will this mod be OK to use with GWX 3.0? I know privateer said in Nov it would be...but just want to be sure.

Looks freakin SWEET!
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Old 12-26-08, 05:43 PM   #672
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Im using it with out any problems
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Old 12-26-08, 08:04 PM   #673
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thanks mr chris.....downloading now to add when Im in port next time!
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Old 12-26-08, 08:29 PM   #674
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Same seems to be working fine with GWX 3.0
Using the no bodies version...........
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Old 12-28-08, 11:56 AM   #675
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I really wonder why this mod was not included with GWX 3.0 Gold.

Maybe because it is a work in progress??? Such a great addition!
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