SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-15-07, 09:26 AM | #661 |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
|
I got a bit bored with my campaigning and need a break. I'd be happy to help with GWX by beta testing, if possible. Any chance?
PS To the GWX team... Ekhm... Any chance that we could make the Polish translation we discussed some time ago for the next version? Still no info about files.
__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
02-15-07, 09:29 AM | #662 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
Quote:
__________________
http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
02-15-07, 10:45 AM | #663 | ||
Chief of the Boat
|
Quote:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
||
02-15-07, 11:10 AM | #664 | ||
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
|
Quote:
__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
||
02-15-07, 07:46 PM | #665 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
Hang five Abd_von_Mumit. You'll hear from either Ref or myself over the next few days.
|
02-17-07, 07:28 PM | #666 |
Watch
Join Date: Jan 2002
Posts: 25
Downloads: 0
Uploads: 0
|
I must be getting old.
I just did a fresh install of sh3/1.4/GWX with no problems. I download the dec 23 file. It's a **.7z file? I put it in the MODS folder and JSGME doesn't recognize it. Do I need to make a folder for it or somehow open it? What extracts a .7z file? thanks in advance |
02-17-07, 07:30 PM | #667 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
|
02-17-07, 07:31 PM | #668 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
Quote:
The Dec-23 Update needs to be put into the MODS folder and then JSGME will see it. If you cannot unpack it click on the link in my signature and get the Dec-23 update in a rar format
__________________
http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
02-17-07, 07:32 PM | #669 |
Watch
Join Date: Jan 2002
Posts: 25
Downloads: 0
Uploads: 0
|
Thank you! Getting it now.
|
02-19-07, 01:22 PM | #670 |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
Quick question, I have GWX running no problems, I did not utilize JGSME to install the Dec23 update, just installed directly and overwrote the files. Did I do a BOOBOO. Just curious its running well no funny business.
Thanks! Wilcke |
02-19-07, 01:34 PM | #671 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
Posts: 304
Downloads: 276
Uploads: 0
|
Will this correct the CTD that so many people have been having during multi-play? I love what ya'll have done, my only complaint is that I never had a CTD in multi untill I started using GWX. One more quick question. Do we need to redownload all 5 of the files again and reinstall over 1.4? It does get a bit old needing to delete everything out than reinstall again.
|
02-19-07, 01:45 PM | #672 |
Sea Lord
Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
|
@ Wilcke... No, shouldn't be a problem. In fact it's a good thing to have the patch firmly planted into the game. It could cause problems if you already had other mods enabled before.
@ Zinmar... No idea about the CTDs in multiplay... but the original GWX download files DO NOT have to be deleted redownloaded. This would be like snapping your SH3 DVD in half and going to the store and buying a new copy. If someone tells you to delete everything, they mean all the installed content: ie the SH3 install directory, and the SH3 directory in my documents, nothing else. The only reason to redownload the files is if you had reason to believe that they're corrupt. In most cases the installer would not work if this is the case. |
02-19-07, 01:46 PM | #673 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
Quote:
Obviously if you just want to play GWX with the Dec patch you should be OK. If you had other mods installed as well you might face some problems
__________________
http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
02-19-07, 03:46 PM | #674 |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
Thank you for the response....that is why I backed up a fresh install of SHIII patched to 1.4b, I am new to this and there is much to learn!
|
02-19-07, 03:53 PM | #675 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
Quote:
1. Have multiple installations (http://www.subsim.com/radioroom/show...e+installation) 2. Always enable mods via JSGME 3. Always enable mods while you're in port and NEVER at sea 4. Always Rollback SH3Cmd before enabling the mods.
__________________
http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
|
|