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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#646 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
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#647 | |
Watch
![]() Join Date: May 2009
Posts: 20
Downloads: 16
Uploads: 0
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![]() Quote:
Modern subs don't attack with torpedos (unless another enemy sub is out there), they just get near the surface, lob a few SA missles at a target 700k away then withdraw. Boring to make into a game IMO. I still want a WW1 sim, take on the High Seas Fleet ![]() |
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#648 |
Chief of the Boat
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![]() ....or what you know about who you know ![]() |
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#649 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
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Yeah, it would. Seeing as the Devs have effectively released SH3 twice. I think a Cold-war set Silent Hunter would be an interesting experiment.
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***THE GENERAL*** |
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#650 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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Ok if anyone really knows anything I want to ask him what he knows 'cause I need to design a damn game!
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With strength I burn... |
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#651 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Long time no hear, good to see you're still around.
![]() Though that comment isn't very reassuring. :rotfl:
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Contritium praecedit superbia. |
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#652 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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![]() ![]() ![]() ![]() ![]() ![]() I second Mr Arclight, it's good to see you here, Dan. ![]() ![]()
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#653 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
Uploads: 0
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If this forum has so many people posting please check this other SubSim forum, for posting ideas for SH5
http://www.subsim.com/radioroom/showthread.php?t=150720 |
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#654 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I think the devs are well aware of both threads, no worries there.
![]() This is the place for speculation, shouldn't clutter the other one with that. ![]()
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Contritium praecedit superbia. |
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#655 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
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If the GWX team publishes GWX 4.0 earlier then Ubi can publish SH V then they are pretty fkd, atleast I would first download 4.0 and play it for a very long time, except IF UBISOFT COULD START RELEASING SOME INFO, even a couple of screenshots or a little information on where the game takes place. As I said before the 4.0 interior trailer...
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#656 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
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I know just wanted to show people that are viewing this topic maybe wanted to take a look at that other forum (my bad)
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#657 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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![]() Quote:
![]() Working periscope? SH4 has that. Lots more too. Remember, it's 2 years old (that's old in computer terms), and build on the SH3 engine. Complaints about graphics not being up to par seem a little misplaced; most people, me included, actually think it looks great. Not everyone has quad-cores and multi-gpu setups. IMHO recommended hardware for the next one should be around GF9600/9800 with 2.4GHz CPU. Anything above that and they will leave people in the cold (even with that they will), not a good strategy considering the market for these games is rather small. ![]() I remember reading comments from people who are (or at least were) running it on GF7600GT, still on an AGP board. If at all possible, I'd like to see those people to be able to play it as well, but I'm not quite sure that's still feasable. ![]()
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Contritium praecedit superbia. |
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#658 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
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Working periscope... I tried to say that when u wanted it to go up u couldn't see anything happen inside the sub, its hard to explain this way, just go and take a look at the interior trailer for GWX 4.0
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#659 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I know what you mean, mate. :rotfl:
Yes, see the things raising and lowering in the interior. Both SH3 and 4 have it. With 3, the obs scope is visable in the CR and the attack scope in the CT. In 4, both can be seen in the CT. (*actually it varies with the model of the boat) I did play them, you know. ![]()
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Contritium praecedit superbia. |
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#660 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
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me 2 I had some great time with them but I never saw that happen
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