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Old 10-13-06, 03:43 PM   #586
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Just a tiny suggestion for GWX: If the game can't handle spaces when it comes to nationalities ("Red Cross" becomes "RedCross"), just rename it to "ICRC". It's an official abbreviation used quite often, and it looks far better considering the lack of spaces.
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Old 10-15-06, 07:22 PM   #587
NZ_Wanderer
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Coming back from a very successful patrol I decided to take the english channel since it was a lot shorter going that way...

Got right through all the enemy ships etc but imagine my shock and horror when as I was just about to leave the channel my boat was suddenly hit and started flooding with water...
Took me ages to pump all the water out of her, and get her running again, still without knowing what had hit me..

Once underway at a slow speed (1) I was hit again....

checking around me I couldn't believe what I was seeing... - A MINEFIELD at the end of the english channel.....

Correct me if I am wrong, but I don't recall there being a minefield in the english channel during the war...
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Old 10-15-06, 09:59 PM   #588
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Quote:
Originally Posted by NZ_Wanderer
checking around me I couldn't believe what I was seeing... - A MINEFIELD at the end of the english channel.....

Correct me if I am wrong, but I don't recall there being a minefield in the english channel during the war...
There were a few "MineFields in the English channel aswell as Some 170,000 mines were laid by FAA/CC, surface vessels and submarines by Britain alone.
The Germans Laid loads there to..like operation peter
In World War II, some 534 merchant vessels of 1,406,037 GRT were sunk. The only major Allied warship sunk by German mines were deployed by Italian ships, claiming the cruiser HMS Neptune. The peak success came in 1939-1940, when German aircraft, destroyers and minelayers were actively laying minefields off British harbors and no counter-measure against the magnetic mine had yet been developed. However, the greatest single success ever achieved by a minefield was by the one laid off Cape Juminda in the Gulf of Finland. Some 2,828 German and Finnish moored mines, mostly contact with some antenna types, were laid in that field. In addition, some 1,500 explosive anti-sweeping devices were also laid. This field inflicted great damage to the Soviet forces withdrawing from Tallinn (Reval) in August 1941. Out of the 195 fighting ships, transport vessels, auxiliaries and 23,000 people that left Tallinn, 53 ships and 4,000 lives were lost en route.

Also of the East coast of America...
The German effort was quite minimal: only 327 mines were laid over the entire gulf and east coasts of the U.S. and Canada. Yet on average, each mine had a 3% chance of sinking or damaging a ship, and a 12% chance of shutting down a port for a day--making these mines exceptionally effective weapons. Equally important, though less tangible, was the psychological effect that these mines had on the servicemen and merchant sailors who had to contend with them.

Type of Mines in World War 2

Contact Mines
These are the oldest types of ocean mines, consisting of a sphere with several finger-like projections sticking out of it. It was typically anchored to the ocean floor by means of a chain or wire, and was detonated when a ship struck the mine and broke one of the projections. An electricity-conduction solution was released and allowed a circuit to be completed, setting off a powerful explosion of TNT or other explosive.

Magnetic Mines
These mines were first developed in 1917, but only the Germans continued to work with them between wars. When 1939 arrived, the Nazis were ready to launch a magnetic mine campaign, but the British were just beginning to reconsider them.
The Japanese also had these types of mines, though not in as great numbers as their European counterparts.
The magnetic mine of World War 2 consisted of an electrical unit that picked up the magnetic field of a ship passing over it. When the field became strong enough, the contacts on the explosives closed, and the mine detonated.
This kind of mine could be laid by aircraft as well as by ship, so they were easy to lay secretly and in large numbers.



Acoustic Mines
The first acoustic mines were detected by the British in the Tames Estuary in October of 1940. These mines operated via a microphone that was set to react to particular sound signatures — the propellers turning in the water. The mine could be set to respond to a particular frequency of sound — thus controlling whether or not the mine would detonate when a particular kind of ship passed overhead. If it was set with a "coarse" setting, it would target more kinds of ships (since they all had different sound signatures), but they would be easier to sweep that way. A "fine" setting would not explode until a larger vessel, with its louder and lower sound signature, passed overhead



Pressure Mines
The Germans also produced mines that lay on the seabed and operated on the pressure waves of a ship passing overhead. The Japanese also used these kinds of mines, and I'm gathering information on them.
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Last edited by Pants; 10-15-06 at 10:03 PM.
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Old 10-15-06, 10:41 PM   #589
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One of the primary RN objectives early in the war was to increase the defences around the British Coast. To this end, an anti-U-boat mine barrier was constructed in the English Channel across the Straits of Dover. This was completed in October 1939 and resulted in three U-boat sinkings during October alone. Attention from *both* Britain and Germany then turned to mining the east coast of Britain. Germany was also having a go at mining the Channel.

Whilst Doenitz had pondered the continued use of the Channel during October (there's a few entries in his diary on the subject, including the detailing of some rules about passage and engagement), it wasn't until December that he finally decided to "give it up" as a passageway to the Atlantic. He wrote this in his diary on 4 December 1939...

"...Letters from captured members of her crew indicate that U 40 struck a mine. This is the first proof of mines in the Channel. Air reconnaissance of the Dover-Calais Straits has not so far been carried out. Buoys and lightships have been laid off the English coast, showing that minefields have been laid, but nothing certain is known of their position and type. I must now give up this route into the Atlantic; there must not be losses on passage. With so few boats, each loss means such a considerable reduction in strength that it outweighs the disadvantages of a long and fruitless passage. With regard to the boat's operations as such, I do not see any other way of conducting them if successes are not to decrease. It will be necessary to carry on in the same way as at present and accept the inevitable losses. It is only thus that the small U-boat arm, pitted against far superior forces, can hold its own as a part of the war as a whole."

Thus, all U-boats (rather than just a select few) commenced taking the "long way around" to the Atlantic.

Last edited by JScones; 10-15-06 at 11:22 PM.
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Old 10-16-06, 01:23 AM   #590
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Thanks for the messages, I have now finally limped back to port and are taking a well deserved rest while my boat is being repaired..
Needless to say I wioll be taking the long way around from now on...
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Old 10-16-06, 02:41 PM   #591
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Last weekend, I did a complete reinstall of GW as I originally just downloaded GW and stuffed it in SH3 files. My original install had a sound mode and it sounded like metal bending etc when the merchant was going down. With the fresh install, this particular sound mod is NOT playing. Any ideas?
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Old 10-16-06, 09:57 PM   #592
Dietrich Von Reich
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Well Blow me down.....

This being my first visit, I am very impressed.....

However some questions.

1) GW Downloads - The mirror takes way to long?? & Gregwolves :hmm: ? ??
2 ) Any of Seadogs sail in the Sea Down Under??
3 ) Flotillas ???

Working on my Tan.....
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Old 10-18-06, 07:02 AM   #593
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Default So is link to DL a best map to SH3 ???

Hello sailors !!!
I would like to have a complet singlemission map (with cities and ports axis and alliens for examlpe Goten haven ,Pearlharbour Warna Constanza Penang and order).
I know that is same (or similar) .But i dont know where is .
Can you help me ,and write here a link to Download those map or mod with complet maps ????
I look forward to our answers .Thansk:p !!!!
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Old 10-20-06, 09:02 AM   #594
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Sorry but the download for the 24 hours Issue Fix has been deleted from the host site... Is there another way to download this fix?
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Old 10-20-06, 09:56 AM   #595
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Quote:
Originally Posted by Farvatus
Sorry but the download for the 24 hours Issue Fix has been deleted from the host site... Is there another way to download this fix?
The manual fix for this is on page six of this thread. An easier to follow version of how to manually fix it is also found here:

http://www.subsim.com/radioroom/show...06&postcount=7
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Old 10-20-06, 09:57 AM   #596
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Thank you Kylania.
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Old 10-20-06, 10:10 AM   #597
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Glad to help!
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Old 10-22-06, 12:14 PM   #598
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Great mod

But one thing that I miss is the nice orange directional pointer when your sub is underwater (I have a really hard time finding my sub)

I made it half-way in the english channel then 2 destoyers pinpointed me... 14 mins later I could not shake them and I had to leave (was going to restart anyways) so I decided to blow the balast and fight with my deck guns and 5 salvos of 5 torpedo's... the other one was right behind me. would of probably worked a tad better if I did not surface when the destoryer was doing a DD run..... he ran over me
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Old 10-22-06, 12:27 PM   #599
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Quote:
Originally Posted by inferno_34
Great mod

But one thing that I miss is the nice orange directional pointer when your sub is underwater (I have a really hard time finding my sub)
When you press the F12 key for external view, your camera is directly above your sub. So, if you are submerged and want to find you sub, press the F12 and go straight down.
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Old 10-23-06, 12:40 PM   #600
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Default Sorry ,but is those link .

Hello sailors !
I would like to know where are free Dl. link to colmplet Campaign_LND and Locations ??????
can you help me :p !!!???
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