SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-24-06, 02:27 PM   #46
chris911
Chief
 
Join Date: Oct 2005
Posts: 312
Downloads: 0
Uploads: 0
Default

I think its not ready yet.
chris911 is offline   Reply With Quote
Old 09-24-06, 02:36 PM   #47
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default

I forgot to comment on that tanker. And I should have, because it is by far the greatest ship that Iambecomelife has yet completed. Take a look around UBoat.net if you have the time, and see some of the 7-9000 GRT tankers there. This tanker looks exactly like most of them - if this was in the game then I would cease to care about the T3 at all - it could replace it as far as I'm concerned. What especially amazes me is that it is was built from the very different Liberty Ship.

But this thread isn't for commentary - it is for adding to the library listing and that is what I intend to do.

Chris911, you may wish to add my lightship to the WIP list - I may have a picture ready tonight, but I have a lot of university work to do. I have also started a Heavy Whale Factory Ship earlier (I forgot about it) but don't have a picture yet - maybe you already have that one listed but I forget.

Also, Germone_73 has announced that he has an Admiral Scheer and Lutzow/Deutchland ready as well, although they need to be textured. And he has stated that his next ship after that will be one of the County class CAs.:hmm:
__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 09-24-06, 02:36 PM   #48
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

It probably is but Iambecome is going to release all of his new ones as a merchant mod
Or he was :rotfl:
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 09-26-06, 05:34 AM   #49
chris911
Chief
 
Join Date: Oct 2005
Posts: 312
Downloads: 0
Uploads: 0
Default

Will be away for some days.Please contact Bigboywooly if u have questions or news.
chris911 is offline   Reply With Quote
Old 09-26-06, 05:57 PM   #50
WilhelmSchulz.
The Old Man
 
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
Default

Hey AG124 Where can I download the Caribou Passenger/Cargo? Its not on your Filefront.
__________________
"Some ships are designed to sink… others require our assistance."

WilhelmSchulz. is offline   Reply With Quote
Old 09-26-06, 06:07 PM   #51
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default

It is still a Work in Progress, so it can't be downloaded yet. It will almost definitely cause a CTD when it breaks in two - it's a physics inconsistency that I haven't figured out yet.
__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 09-27-06, 02:36 PM   #52
WilhelmSchulz.
The Old Man
 
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by AG124
It is still a Work in Progress, so it can't be downloaded yet. It will almost definitely cause a CTD when it breaks in two - it's a physics inconsistency that I haven't figured out yet.
Im no modder but maby you can try using the same numbers that the Liberty ship uses?:hmm:

P.S what about the Lake ships?
__________________
"Some ships are designed to sink… others require our assistance."


Last edited by WilhelmSchulz.; 09-27-06 at 09:18 PM.
WilhelmSchulz. is offline   Reply With Quote
Old 09-29-06, 05:08 PM   #53
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default

WIP Lightship. Still needs a tarp over the stern, and some objects need to be moved. Also, the bow tarp is currently part of the hull, and needs to be made into a separate object - it will take some time but is no problem to do.

Does anyone see any objects here that will cause a physics inconsistency? There are no cranes touching the superstructure but many,many CTDs have made me paranoid...

__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 10-01-06, 05:45 AM   #54
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,445
Downloads: 63
Uploads: 13


Default

Looks bloody lovely AG...GIMME GIMME GIMME
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 10-01-06, 03:45 PM   #55
WilhelmSchulz.
The Old Man
 
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by jimbuna
Looks bloody lovely AG...GIMME GIMME GIMME
RFP:Read the Friking post! He said it aind ready he keeps CTD'ing
__________________
"Some ships are designed to sink… others require our assistance."

WilhelmSchulz. is offline   Reply With Quote
Old 10-01-06, 04:13 PM   #56
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default

No, the lightship doesn't crash the game as far as I know. I am still working on it and it should be ready within a week if all goes according to plan.

When I made references to CTDs, I meant other ships - the Small Japanese Tanker, Submarine Depot, Belize Freighter, Lake Ship, and Fleet Tanker.
__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 10-01-06, 06:27 PM   #57
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,706
Downloads: 300
Uploads: 0


Default



Here's one of the generic cargo ships for my mod. There are more screenshots of it and other ships on the "Request for New Ships" thread:

http://www.subsim.com/radioroom/show...=84673&page=54
iambecomelife is offline   Reply With Quote
Old 10-01-06, 07:09 PM   #58
WilhelmSchulz.
The Old Man
 
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
Default

When will it be ready?
__________________
"Some ships are designed to sink… others require our assistance."

WilhelmSchulz. is offline   Reply With Quote
Old 10-01-06, 07:42 PM   #59
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,706
Downloads: 300
Uploads: 0


Default

Quote:
Originally Posted by WilhelmSchulz.
When will it be ready?
All of the merchant ships are scheduled for release by December 2006-January 2007.
iambecomelife is offline   Reply With Quote
Old 10-01-06, 07:46 PM   #60
WilhelmSchulz.
The Old Man
 
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by iambecomelife
Quote:
Originally Posted by WilhelmSchulz.
When will it be ready?
All of the merchant ships are scheduled for release by December 2006-January 2007.
__________________
"Some ships are designed to sink… others require our assistance."

WilhelmSchulz. is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:17 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.