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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What is most important to you as a player for the next UBI release? | |||
Add a new theather of operations (Pacific) as an addon to SHIII? |
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15 | 7.08% |
Adding obvious things to SHIII that were left out for whatever reason (Wolfpacks, milkcows, all compartments, more ship types)? |
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86 | 40.57% |
Correcting known bugs to SHIII? |
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5 | 2.36% |
Adding not so obvious things to SHIII (improved crew management, more indepth Navigaiton, more realism stuff)? |
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15 | 7.08% |
Add a new theather of operations (Pacific) as a whole new game(maybe use SHIII as a base and expand..but just for the pacific)? |
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40 | 18.87% |
It doesnt matter...the more sub sims/games the better for the communtiy |
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11 | 5.19% |
Destroyer Command 2? |
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40 | 18.87% |
Voters: 212. You may not vote on this poll |
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#46 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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Looking forward to a U.S. Pacific sim. It will be nice to sail under my own flag again. Although I do hope any updates or fixes will be grandfathered into the Atlantic.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#47 | |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
Uploads: 0
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#48 |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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[quote=Immacolata
Why are milkcows and wolfpacks so obvious? Game wasn't harmed by the lack of neither as far as I am concerned. It was the sloppy simulation model more than anything, not a shallow prestige project like wolf packs. So I voted on the "less obvious" bit.[/quote] They are obvious because they were expected to be in the game. Not just because past sims had had them, but because one of the Q and A sessions early on in the development said they would be in the game. I was about June/July of 04 time frame. When you say sloppy simulation model, do you mean things like not being able to control most aspects of the sub (like each engine...dive planes....etc) or more along the lines of how things were coded....(like AI)? I can see that I guess...though I would have to humbly disagree that the game was not harmed by not adding Friendly AI subs. Thats just crazy talk ![]() |
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