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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Chief of the Boat
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#2 |
Soundman
![]() Join Date: Jul 2008
Posts: 143
Downloads: 220
Uploads: 0
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hi all , just wondering which is the largest convoy mission in SH3 or GWX3 .
you know the one with the most ships in it . thanks . ![]() |
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#3 |
Engineer
![]() Join Date: May 2010
Location: Unknown
Posts: 202
Downloads: 87
Uploads: 0
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In game, the largest convoy I came across was about a little over 20 ships.
Historically, average size convoys were about 40 ships: Some as small as 2 ships only; commonly around 10-20; the largest was said to be 150, but I think the game will crash if you got a convoy that big in front of you. The 'Greatest convoy battle' to have taken place was said to be that of Convoys HX 229/SC 122. HX 229 had about 40 ships and SC 122 had 60. 38 U-boats were reported to have engaged these two convoys in immediate area. anyway, hope this helped,
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-Kapitänleutnant Richard L. Römer ![]() |
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#4 |
Soundman
![]() Join Date: Jul 2008
Posts: 143
Downloads: 220
Uploads: 0
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thank`s for that info, sorry I took so long to reply .
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#5 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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this old trad looks the right place for the question.
If i took campaing files from WAC to make a restricted campaing (emplying it in the same wac version). I mean, i go to mission editor x2, take for example scripted file. One of 2, or i select units in indic sea and mediterrean and erase it or i select units designed only earliers 1941 (this is not so simple). Any way i chose one by one and erase it. ok? i know the editor ir tricky and as all the things shoud fail. But is posible to make a massive erase of units from files without of making a broken file?
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#6 |
Sea Lord
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@Aquelarrefox
Of course it is possible to delete as many units as you want and then save the campaign as campaign for a restricted timeline or a special area. |
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