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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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Not that I care or anything, but is it TOO MUCH to ask that you mention one or two names? I would totally understand your dilemma if the credits came out something like this:
The original ship was created by Jack, who modified Greg's Delta file and reskinned Howard's textures. Also, Mark added cranes to the ship and alterred the config settings. Tom and Jason remodelled the tower, and Zach added the reflections. So all in all, thank you to Jack, Greg, Howard, Mark, Tom, Jason, and Zach for making such a beautiful ship. But credits are usually never like that. I mean, at the very least you could have mentioned Sergbuto and Type941. You know, they aren't asking for a whole lot... Type36A cloned from Sergbuto's multi-skinned Type34. Tirpitz and Type36A skins by Type941. Or if that's still too much for you, you could always simply mention them... Thanks to Sergbuto and Type941 for their fine work, which I have modded. Really, they aren't asking for very much other than some recognition. For all of their hard work, they deserve at least something...
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#2 | ||
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
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the other thing I would like to know is where is this mission you are all going on about? is it d/loadable at the momment and where can I get it from. thanks |
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#3 | |
Navy Seal
![]() Join Date: Apr 2005
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![]() I'm with marhkimov et al. It's not too much to ask that you respect those that have taken the time and effort to create the original piece of work by taking the time and effort yourself to appropriately credit their work. Otherwise, well, you know what backlash a certain software company has received here... |
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#4 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#5 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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#6 | ||
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
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There's a pattern here.
![]() I think it' worth repeating my original post at the top of this thread: Quote:
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#7 | |
Pacific Aces Dev Team
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#8 | |
Pacific Aces Dev Team
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It is one thing to present screenies of 3d models from Espona collection or Battlefield 1942 and in a way to give an impression that they are made by a presenting person by ignoring direct questions from people who do not know. This only causes a smile from people who are aware of the model origin. And it is another thing to take advantage of somebodyelse's work and actually release that as presenter's own creation and when pointed out to blame own memory like the material used is not available any more and it is impossible to look up the info about authors. |
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#9 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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I'm not here to bust your chops about what you've done in the past, because quite frankly that doesn't even matter. I just hope that in the future you would consider writing a short reference to certain people and mods. It really shouldn't matter if you took directly or just took their ideas, just leave them a thank you note... Honestly, Gibbs, I don't even know why I care so much... ![]() Oh, that's right... Some bastard in real life took some "ideas" from one of my thesis papers, and needless to say, he gained some acclaim... Also needless to say, I got didly squat for it. Not even a worthless thank you...
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#10 | |
Navy Seal
![]() Join Date: Apr 2005
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You see, the difference is, Harry realised that having his window too similar to Tom’s may create friction, so he modified it sufficiently, so that the thought of merely copying Tom was not as obvious. Remember Bright Tunes Music Corp. v. Harrisongs Music, Ltd. et al, 420 F. Supp 177 (1976)? Or, more commonly, My Sweet Lord v He's So Fine? Here’s all that is needed (taken from the next release of SH3 Commander): - Added ability to randomise gramophone tracks (based on original concept of JXP's) - Added ability to adjust wave height (based on original concept of TimeTraveller's) Clear conscience. |
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#11 |
Swabbie
![]() Join Date: Sep 2005
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i have a clean vanilla version of sh3 and i've been modding it with our team with no other peoples mods, because we wanted to add new ships and skins merchant and warships.so far we have ship pack 1 with 15 new ships.
Well i was going to release our mod..but with all this back biting and complaining i dont think i'll bother now ![]() |
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#12 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
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Gibs = Unless you credit me properly for the skins I made - you do not have a permission to use them.
This is as simple as they come. Either respect my request or make it on your own. |
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#13 | ||
Pacific Aces Dev Team
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#14 | |
Pacific Aces Dev Team
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OR Why would anyone be afraid of back biting and complaning with respect to credits and author rights after a mod realease where somebodyelse's work is appropriately credited? |
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#15 |
Crusty
![]() Join Date: Apr 2005
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Excuse me, but I see an extreme lack of politeness and respect on all sides here.
Modders seem to think that because cdr gibs forgot / was careless about credits in a readme, that he's the new X1 Software and deserves to be flamed to hell and back. This is lame. While credit should be given where it's due, whatever happened to just asking in a polite tone to add the credit? Or via PM? Instead of having a ****ing ridiculous flame war and creating huge divisions? Some modders here seem to forget that unless you make a wholly original work (like a new texture, sound, or text), Ubisoft owns your work, you do NOT. This is why no-one has sued X1 Software and never will. Therefore if someone forgets to credit you for discovering say, multiple skin textures or some fatigue tweak, it's not a legal issue. It's a moral one, if you feel you deserve recognition. But the way to sort this out is privately and with respect, in a spirit of cooperation etc. But I am not seeing this here. This reminds me precisely why mod communities are at the end of the day a bad idea - people have the illusion of ownership and get the idea that they're some sort of real game developers. They're not - they're fiddlers and tweakers with somebody elses game and to develop flaming egos as a result is pathetic. I'm sure people have noted that I try to be constructive around here. But if some people here are stirring the pot in order to suit their own personal agendas, I simply will not work in such an environment. |
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