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#46 | |
Admiral
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I checked and gdogghenrikson is correct. Some of the listed controls in the 'F1 help screen' are not present in my controls list.
For example, I can't do this: Quote:
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#47 | ||
Grey Wolf
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#48 |
Ocean Warrior
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Oh, sorry!
![]() gdogghenrikson, marhkimov, You are correct. This is my personal keyboard commands for SH3. I mix files...To do the mods I always work with stock files. I don't know how I use my personal file; I mix them; it's a mystery for me too! These commands only will work with the correct 'Commands_en.cfg' file which are not part of the mod. I guess that each one here have their own modified 'Commands_en.cfg'. My file have all the go backs and a few new shortcuts for my taste. But if someone here really want it I can upload of course. I will fix this asap changing the file link for download. ![]() Rubini. |
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#49 |
Chief
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If people are installing with the mod enabler, you may find that the problem is one too many folders, i.e 2x New F1 help screen RUB
Just remove the inner folder (the one which when you open it shows the data folder) from the outer and let the mod enabler work on that. Worked for me and I have RUB, SH3Cmdr, HT and IC installed. Hope this helps. |
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#50 |
Admiral
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Yes, Rubini, I am interested in your shortcut controls...
![]() Don't plan on taking that section out of the mod. Instead, you should make it optional for anyone who might want to have it installed. Pehaps add a .txt file so that people can add the necessary lines onto their own Commands_en.cfg. Those look like some useful shotcuts, by the way... ![]()
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#51 |
Watch
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Good job Rubini .... that's absolutly unbelievable ....
![]() btw. are you still a live or your wife .... ![]() |
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#52 |
Ocean Warrior
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marhkimov,
I already update the link on the first page so the guys will no more see these shortcuts. I will send my command file to you in a PM. ![]() Rubini. |
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#53 |
Admiral
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![]() ![]() -Marhkimov |
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#54 |
The Old Man
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Rubini, could you post info how to edit menu_1024_768.ini file for use your new F1 help screen?
I use RUb 1.44 and HT, but with edited menu_1024_768.ini from RUb 1.43, because I don't like changed weather report to WO. I'd like to use menu_1024_768.ini from RUb 1.43 with new F1 help screen. |
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#55 |
Watch
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in file menu_1024_768.ini find section [G22 Ixx] and replace with this code:
Code:
[G22 I1] Name=Page help Type=1027;Menu page ItemID=0x22000000 ParentID=0x0 Pos=0,0,0,0 LoadingMode=2 [G22 I2] Name=Help list Type=1029;Static text ItemID=0x22000071 ParentID=0x22000000 Pos=450,668,480,600 Font=14 Text=0 TextFlags=0x0 [G22 I3] Name=Title Type=1029;Static text ItemID=0x22000070 ParentID=0x22000000 Pos=449,721,480,32 Color=0xE26522FF Font=0 Text=3950 TextFlags=0x4 [G22 I4] Name=Close Type=1032;Button ItemID=0x22000010 ParentID=0x22000000 Pos=54,193,340,32 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3960 TextFlags=0x4 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I5] Name=Uboats info Type=1032;Button ItemID=0x22000008 ParentID=0x22000000 Pos=54,421,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3958 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I6] Name=Warships info Type=1032;Button ItemID=0x22000007 ParentID=0x22000000 Pos=54,456,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3957 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I7] Name=Merchants info Type=1032;Button ItemID=0x22000006 ParentID=0x22000000 Pos=54,491,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3956 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I8] Name=Resupply info Type=1032;Button ItemID=0x22000005 ParentID=0x22000000 Pos=54,526,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3955 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I9] Name=Attack orders Type=1032;Button ItemID=0x22000004 ParentID=0x22000000 Pos=54,561,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3954 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I10] Name=Other controls Type=1032;Button ItemID=0x22000003 ParentID=0x22000000 Pos=54,596,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3953 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I11] Name=Station controls Type=1032;Button ItemID=0x22000002 ParentID=0x22000000 Pos=54,631,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3952 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I12] Name=Navigation controls Type=1032;Button ItemID=0x22000001 ParentID=0x22000000 Pos=54,666,340,30 Color=0xFFFFFF00 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Mat 1=data/menu/gui/layout/bkgr.tga Mat 2=data/menu/gui/layout/bkgr.tga Mat 3=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Font=0 Text=3951 TextFlags=0x0 StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF [G22 I13] Name=Bkgr capture Type=1031;Stat bmp array ItemID=0x220000FF ParentID=0x22000000 Pos=32,736,960,704 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Crop 0=0,0,4,4 MatFlags=0x1 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF Code:
;Help items 3950=HELP 3951=NAVIGATION 3952=STATIONS 3953=OTHER CONTROLS 3954=ATTACK ORDERS 3955=RESUPPLY INFO 3956=MERCHANTS INFO 3957=WARSHIPS INFO 3958=UBOATS INFO 3960=CLOSE ![]() |
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#56 |
The Old Man
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Thanks JXP!
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#57 |
Ocean Warrior
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Thanks jaxa,
Thanks JXP, the text are all right! I'm busy at my work today... ![]() Rubini. |
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#58 |
Watch
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thx, we must help, of course
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#59 |
The Old Man
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#60 |
Grey Wolf
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Can anyone please send this file to terrapins site.
It looks Coooool ![]() Thanks
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My Mods Gouldjg's Crew Ability Balancing Mod for SH5 1.2 http://www.subsim.com/radioroom/showthread.php?t=169630 |
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