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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What platform do you want to see as the next playable in DW? | |||
Arleigh Burke IIA-class |
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29 | 19.73% |
Virginia-class |
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25 | 17.01% |
Sierra III-class |
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3 | 2.04% |
Alfa-class |
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10 | 6.80% |
Sovremenny-class |
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10 | 6.80% |
Udaloy II-class |
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33 | 22.45% |
Ticonderoga III/IV-class |
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15 | 10.20% |
Other |
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22 | 14.97% |
Voters: 147. You may not vote on this poll |
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#46 |
Nub
![]() Join Date: Sep 2007
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I would like to see a T-Bt, S-Bt or possibley a Type 212a
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#47 |
Swabbie
![]() Join Date: Dec 2006
Location: Iowa
Posts: 10
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Sorry to rain on ya'lls parade the Flt IIA Burkes Can Not carry Harpoon (right now). Their is no place for the canisters to go and no electronics to fire them. Heard rumor that Harpoon could become vertical launch capable though.
James B. USS Momsen (DDG-92) USS Jefferson City (SSN-759) USS Pogy (SSN-647) |
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#48 | |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
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http://www.globalsecurity.org/milita...g-51-flt2a.htm It basically says that Harpoons were taken off to reduce costs, but provisions were made to be fitted if needed. They would only need the launchers and the electronics installed. Not too difficult at all if you ask me. And yes, the latest version of Harpoon can be launched from VLS. But sadly the USN has not made a purchase of these missiles. And it's not clear if they will later. |
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#49 |
Swabbie
![]() Join Date: Dec 2006
Location: Iowa
Posts: 10
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If there was provisions to fit the canisters on my ship I certainly never got the memo. I suppose they could have shoe horned them between the stacks of course that would have meant losing the retractable king posts that are there right now.
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#50 | |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
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#51 | ||
Navy Seal
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#52 | |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
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#53 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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I think the navy has been struggling to stay relevant in Congress' eyes ever since the cold war ended. To try to stay relevant, they've tried to change their focus from war at sea to support of forces ashore, in particular being able to respond to all those "low-intensity" conflicts and humanitarian crises that have been in the public eye since the 90s. So the budget today goes towards strike missiles and special forces. ASMs are a low priority.
It bugs me too. I read somewhere about a year ago that we passed up a chance to build some knockoffs of either the -25 or -27 to test our missile defense. This, at a time when the Brahmos is expected to be widely exported. I'm not happy about not having a replacement for the Pheonix either, although there is an ER version of the AMRAAM expected sometime in the future.
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#54 | ||
Navy Seal
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#55 |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
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If it was up to me personally and selfishly, I'd want more Soviet subs because I like them. But if I were considering improving the game generally, then Russian surface elements would be the wisest choice, so any sort of vessel that could deploy ASW helos would be best.
It would be interesting to see elements such as satellite recon and tracking in there too, as the same simulation data would probably be okay to use for either side. Similarly, the resurgence of diesel subs and their use by many nations offers yet more possibilities, especially since their capabilities have currently got the US on edge. ![]()
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#56 |
Sea Lord
![]() Join Date: Dec 2003
Posts: 1,898
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Trafalgar or a Russian surface vessel.
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#57 |
A-ganger
![]() Join Date: Apr 2007
Location: Virginia, USA
Posts: 79
Downloads: 58
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Russian Typhoon class SSBN.
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#58 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
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Trafalgar class, please
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Well, here's another nice mess you've gotten me into. |
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#59 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
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I think it's best to think of warships in terms of complimentary capabilties rather than "Awww man... this ship is the latest and greatest so it must be better than all the older stuff!" We like to think that everything is getting better and better all the time, but sometimes it's not the truth. Destroyer design is one of those situations. Even though a lot was made of warships being multi-mission, the truth is that warship designs are typically compromises intended to fill in the capability gaps left by the last series of compromises. Since each new ship is a compromise, it can do things that the last ship can't, but only at the expense of doing some things less well than the last ship. The ultimate destroyer is a cruiser, but they're too expensive to use like destroyers so they're typically on the end of a 4000yd leash from some high value unit like a CVN or LHD. Now-a-days, destroyers are too expensive to use like destroyers were intended, so they invented the LCS, which is single-mission partly as a cost cutting measure. The thing is, their cost is inflating out of control even as single mission warships, and frankly I don't think they do anything particularly well. In light of that, it's unlikely to see any surface warships operating in any groups less than a loosely formed pair, simply because no single warship can do everything it needs to on it's own. |
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#60 | |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
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I guess calling them "ultimate" may not be the best, or accurate wording for their true abilities. But they are powerful, and flexible, and seemingly have alot of warfare areas built into them. If the Navy needed them in any role, I don't see any reason why they couldn't give them any specification they needed to accomplish any mission that they intended for them. In that way, I'm highly impressed with how they were designed, and what they've evolved into. And yes, I'd love to simulate some of those capabilities in a naval game. |
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