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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Born to Run Silent
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Spoilers will be hidden for this review.
Watched this last night. I was handicapped by a subtitles track that showed a line of dialogue 7 seconds before it was uttered on the screen, which was a little confusing at times. Some day I need to learn how to synch an srt file with the video, but oh well. So, the French do have a few nuclear submarines, both fast attack and boomers, which makes them capable partners for NATO and the US. The movie mixes a little Dr. Strangelove with Hunt for Red October into a big budget film ($23 million), for France, and it looks really good. The plot is over the top and the main character finds a way to stay at the the center of the action in several scenes that stretch plausibility. And one other narrative device that anyone who knows anything about modern submarine warfare will find hard to swallow--everything is sped up 8x. Torpedoes really fly, subs can get from one area to another in a few hours when it would take much longer. The main character ("Socks") is a young Acoustic Warfare Analyst who has a mythical ability to hear and classify anything on sonar, a little like Jonesy on HFRO. His sub the Titan is retrieving a SpecOps team off the coast of Syria and they run into a super quiet entity that he cannot classify, a mystery sub. The Titan returns to base, from Syria to France. News prominently announces the Russians are invading Finland, without going into detail as for why. France is threatening Russia, the US is uninterested in getting involved (really? Come on ![]() The French admiral dispatches the Titan's captain to sea on the SSBN Formidable to provide a nuclear deterrent to the Russkies and his XO D'orsy takes command of the fast attack Titan to provide cover. Off they go to some undisclosed underwater area to stand by. The mysterious unclassified sub now seems to be in the Barents Sea, and unless there are two of them, this is a long way from the Mediterranean. It makes its presence known The protocol leads the Admiralty to send a launch code to Formidable, and once sent, there is no recall. The captain of the Formidable will launch and nothing, not even a recall or abort code exists to stop him. It's explained that any attempt to recall the order could be due to spies, hackers, panicky government officials, the enemy, etc. So for the deterrent to be credible and effective, the protocol must be followed. In a flurry of unlikely activity, Socks sneaks into the underground bunker where the decision makers are. They fly Socks and the Admiral out to sea, board the the fast attack to stop the Formidable from launching. So much happens in the final 20 minutes, most of it totally impossible, but it is a fitting climax for The Wolf's Call.
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SUBSIM - 26 Years on the Web Last edited by Onkel Neal; 12-18-19 at 06:34 PM. |
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#47 |
Ace of the Deep
![]() Join Date: Jun 2004
Location: Paris/France
Posts: 1,135
Downloads: 255
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\"Le Triomphant\" listens you ! |
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#48 | |
Bilge Rat
![]() Join Date: Mar 2020
Posts: 1
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The accuracy of a submarine-launched ICBM is determined by several factors, one of which is the precision to which the submarine's own position is known at the time of launch. Submarines can't detect GPS while underwater and the errors in the boat's inertial navigation system have a noticeable effect. One solution is to go to place (such as a seamount) whose position has been mapped to high precision and stored in a database in the submarine. While not necessary, the use of a 'magic point' will noticeable improve the accuracy of the missile launch. |
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#49 |
Gefallen Engel U-666
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Blaise!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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