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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Chief of the Boat
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Rgr that and good luck....I would have suggested using the original and without any additional ship additions:
http://www.mediafire.com/?c4oakjnc3tynwk5 |
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#47 |
Sea Lord
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Jimbuna, the downloadable install .exe at Mediafire is the one linked to by the GWX website. It over-writes the stock SH3_Commander ship_names.cfg file with an older version of the file. The installer file from SubSim is date-stamped 11/11/09, while the Mediafire file was uploaded 6/9/09. (I can't recover a creation date.) I assumed that the most recent files (in both cases) would be safer to use, so I switched back from the Mediafire installer to the SubSim package. Is this a mistake? Is the Mediafire version the correct one to use? The two versions of the ship_names.cfg are quite different. There are lots of ships in the older version which aren't present in the more recent file and the organization is changed. I can imagine that using the wrong version could cause problems. (Maybe even CTDs.
![]() And, hey, thanks for all the help with this. I'm gonna get this thing working someday! |
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#48 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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Again, I suggest you play without CMDR to see if this is the problem. Almost all of my CTD have been ship, menu and/or config problems. Since CMDR alters all these files, I would look there first.
If it makes no difference, then you are going to have to go through your mods one by one to find the problem or problems.
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Irish1958 ![]() |
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#49 | ||
Chief of the Boat
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As stated above...install withot using CMDR or the cfg file....ensure everything is working fine. Should that be the case, install the newest version of CMDR plus the original cfg file....any problems try the newer file. |
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#50 |
Sea Lord
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Tried running without using Commander. Yup, seemed to work just fine. Sank a couple, saved, reloaded. OK each time. Then tried Commander with no frills - no Commander mods, no random files. Used the SubSim .cfg installer. Reloaded a save, then saved it and reloaded. Deleted the save and exited. Got a message: "invalid date encode". When I restarted SH3, without Commander, career was gone. So Commander seems to be causing the problem. I will start another career and try to use Commander with the Mediafire installer.
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#51 |
Chief of the Boat
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Hopefully you are getting there....try this Cmdr and cfg file:
GWX3_SH3Commandercfg http://www.mediafire.com/?c4oakjnc3tynwk5 SH3Commander 3.2 exe http://www.mediafire.com/?v8hgs2wkr53psmq |
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#52 |
Sea Lord
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Jimbuna, I reinstalled Commander (from my saved download, not from your recommended Mediafire link) and used the Mediafire GWX .cfg file installer. Started a new career, sank a ship, saved twice. Tried to reload the second (later) save - CTD. BUT, reloaded the first save OK, saved again, and could reload that one too. Then reinstalled Commander again, used the SubSim installer, and started a new career. Again sank a ship, double saved - both saves were OK. So it appears things are working now, and that both .cfg installers are OK.
I had been trying to use the Commander Random/ folder to load some sound files and had also installed three mods in Commander, using JSGME. These were: WB's Warning Orders (SH3 Cmdr) v1.3 WB's Mid-Patrol Radio Orders GWX (SH3 Cmdr) v1.0 (and the Atlantic submod) TDW's DC Water Disturbance v4.0 (SH3 Cmdr date) Do any of these have known problems? It seems that eliminating them has relieved my problem - although I found a least three other possible issues that may have been tripping me up too. Seems my installation was pretty polluted. Right now, I feel like the guy who fell off a ten-story building, and, as he fell past his friends on the fifth floor, called out: "OK SO FAR!" Thanks to everyone for all the help and advice. I hope I don't need any more. Watch this space. NOW I'm gonna go play the game for a while. I hope. |
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#53 | |||
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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#54 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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sorry double post can you point me to the mod DC watter desturbance mod i cant seem to locate it
edit: never mind i 5think i found it and my suspitions are correct that specific mod would need to be merged with the Date file if you wanted the random one you would have to get that one from here http://www.mediafire.com/download/wwvsl7mm2euz2wv Last edited by desertstriker; 07-21-13 at 01:11 AM. |
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#55 | |
Chief of the Boat
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That way you may be able to find out just which one it is that is causing the problem. |
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#56 |
Sea Lord
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Yes, Jimbuna, you are absolutely correct. What you suggest is the proper approach. I appreciate all your help, and your advice, which amounts to "Slow down, and start taking a logical approach."
The problem was that there wasn't just ONE problem. I had - and found - multiple problems, and putting in one piece at a time was slow work because, once I found one problem, there were still others to be found. But what got me in the end was the assumption that there couldn't be anything wrong with Commander - everyone uses it and no one has problems. ![]() I confess that a big part of my struggle was due to assuming a single problem. I tried to be too quick and did not perform a disciplined fault tree evaluation. And the result was frustration and more corner-cutting. I should have known better. Actually, I do know better, I just didn't want to do the long, dull work. I wanted to get back to playing the game! An amateurish mistake by a long-time professional. I am rattling on like this because there is a valuable lesson here. Hope someone picks up on it and saves themselves a lot of wasted effort. Last edited by BigWalleye; 07-21-13 at 10:35 AM. |
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#57 |
Chief of the Boat
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Never forget....None of us is as clever as all of us.
I'm pleased your making progress ![]() |
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#58 |
Sea Lord
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So I believe (and hope!) that I have tracked down and eliminated all my problems. It seems I can once again save a game in mid-patrol and reload the save without a CTD. (I say “seem” because there is that old conundrum about trying to prove a negative. I can’t be 100% certain.)
I would like to thank - in addition to St Isidore of Sevilla - brett25, Desertstriker, Fitzcarraldo, irish1958, Jimbuna, Myxale, and everyone else who offered assistance and encouragement. I really apprecaite the great support. ![]() Now for some lessons learned: First, there was not one problem, but many. I never pinned down a specific source for my CTDs, but by eliminating a lot of problems, due mostly to operator error, the CTDs appear to be gone. The first and most egregious problem was a corrupt installation, due to some very sloppy practices in the use of JSGME and Commander. I sometimes neglected to roll back Commander, I removed mods out of sequence, and I changed mods in mid-patrol. I had to completely uninstall everything and clean the registry, then carefully reinstall. (Twice, actually.... ![]() I found an interaction between Seabed Repair Mod and Urfisch’s Modstrike that is a subkiller. Must install Urfisch’s mod first if you use both. And SRM seems to be built into GWX3, so the mod is superfluous. I made a “tiny” error in using h.sie’s and Stiebler’s patchers. After patching with h.sie’s .bat file, I was implementing the patches with the selector, then using Stiebler’s patcher. Must put in all patches before activating any. (It’s in the documantation – I just missed it.) It appears that trying to activate “TDW's DC Water Disturbance v4.0 (SH3 Cmdr date)” in Commander using JSGME causes me problems (CTDs). Currently, I am living without any mods in Commander. BTW, I never ironed out the issue of the two versions of Commander .cfg files for GWX. I am currently using the 7Zipped package (more recent) and all seems to be working. But I don't know that there is any problem with the earlier version, or any reason not to use it. They are different though. Finally, I have removed all application-specific settings from my nVidia control panel. I am running only the default settings. Apparently, my puny GeForce 540M is happier that way. And I can see no discernible change in my display quality. This may say more about my eyes than the graphics, but I’m OK with it. My current mod list (in install order): GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 GWX - 20km Atmosphere (Unofficial Mod) GWX - Enhanced Damage Effects GWX - No Medals on Crew GWX Turm Lights fix TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships OLC's Modified Searchlight Beams for GWX3 Pascal_Port_People Waterstream+Exhaust Combi V2.3 for GWX3 Waterstream+Exhaust Combi - Single Exhaust for TypeII Sober's Darker Smoke Torpedo damage Final ver2.0 Scirè-Tikigod- repeated order TorpedoTubesFfireFinal vGW Capt. Teach's SH3 Color Icons for GWX 3.0 (Standard) NeuUZO&PeriV.2 Carotio_SH3_ClothesHatsFacesSkilledCrew FM_NewInterior v2.1D BritishAsdicMkIFinal SHIII Internal Life Mod v1.2 SH-5 Water for SH-3 20 Km V84 sobers waves mod V12 27032013 Realistic contacts with Sub icons 1.4b Assisted Plotting Mod No continuous 'Ship spotted' V1.2 for GWX3 Spirit of machines - BW Supplement to V16B1 - GWX Stiebler4B_Addon_for_V16B1 - GWX O2-Gauges v2 widescreen_GWX3.0 BW Mod 1.1 And I’m back to playing the game! ![]() Good hunting, all! Last edited by BigWalleye; 07-27-13 at 07:12 AM. |
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#59 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
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Excellent news BW!Really pleased you have it sorted at last, welcome back to the wolfpack Kaleun. Now go get soe tonnage
![]() Best regards. Fubar2Niner |
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#60 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
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good job on figuring that out an thanks for the report and info
Every little bit helps in expanding our knowledge of this dreaded CTD on save issue ![]() |
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