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Old 01-16-13, 02:51 PM   #46
Rickster1
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Excellent work and thankyou. I like the static crewmen because it is so lifeless with out them. So static crew in for me please or an option to have them in or out. Cannot wait for release
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Old 01-16-13, 03:30 PM   #47
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Without the crew there, it is like being on a ghost sub.

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Old 01-17-13, 02:35 PM   #48
Rickster1
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I agree
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Old 01-17-13, 02:44 PM   #49
Fubar2Niner
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Stunning and beautiful work FM, really looking forward to this one

Best regards.

Fubar2Niner
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Old 01-17-13, 08:31 PM   #50
brett25
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this is just the best mod, I cant believe its coming trueFM, you are the BEST

Better a static crew than no crew! I imagine the best places are in the bunks as they would be rather still anyway

Last edited by brett25; 01-18-13 at 03:32 AM.
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Old 01-18-13, 12:46 PM   #51
flakmonkey
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This is more like a patch for the original interiors rather than a whole new mod, but for the sake of simplicity ive called it interiors V2.0. It also includes all files from v1.0 so there is no need to install over the top of the old mod.

I have included the comprehensive readme pdf from interiors v1.0 since very little has changed.

Key commands remain the same and still include commands from DivingDucks open hatch (OH) mod.
SHIFT+F2 for free camera
SHIFT+E for dymanic free camera
SHIFT+H to open hatches
Ctrl+H to close hatches
SHIFT+O to raise observation scope
Ctrl+O to lower observation scope

As with interiors V1.0, the system requirements are higher than the stock game.
For a steady 60fps i would recommend a minimum spec of:
Win7 64bit
8Gb system ram
Any modern dx10/11 card with 1Gb ram or more.
Additionally the use of the 4Gb patch is STRONGLY advised.

Changes in v2.0
Added forward torpedo room
fixed forward crew quarters (no more corner sofa)
added static crew
added collisions, prevents free camera from floating outside the interiors.
tweaked diesel sounds

Still to come,
aft torpedo room!

Feel free to modify as you see fit!
Happy modding!

In addition to the credits from the original interiors (see pdf),
this mod also uses textures from the Das Boot crew clothes mod, it is listed as author unknown in the subsim downloads section, however i have a feeling it may have been by Fubar.

Downloads...
With crew... http://www.mediafire.com/download.php?7gvn5dv7tbaaa4a
Without crew... http://www.mediafire.com/download.php?xpy9wzzb4n9xi6m

Enable with jsgme.
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Old 01-18-13, 02:36 PM   #52
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Thank you flakmonkey!!!

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Old 01-19-13, 12:57 PM   #53
Lurchi
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I wonder how did you all dl that obviously excellent mod? Whenever i click on the links it says "Invalid or Deleted File" .
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Old 01-19-13, 07:28 PM   #54
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Check this thread, he explains why part way through it.

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Old 03-10-13, 07:47 AM   #55
Rickster1
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Hi Falkmonkey, any idea when the next version of your excellent mod with the afttorp room will be released please ?
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Old 03-10-13, 09:58 AM   #56
Kelly621
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FM,
Thank you for continuing to update your excellent work. Really like the inclusion of a static crew...looking forward to your next update.

Kelly621
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Old 03-10-13, 05:07 PM   #57
javelina1
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Quote:
Originally Posted by HW3 View Post
Check this thread, he explains why part way through it.

Can you repost the thread?

thx,

-Jav
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Old 03-10-13, 06:25 PM   #58
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http://www.subsim.com/radioroom/show...=201502&page=2

Post number 20. I was answering Lurchi with my post on why he could not download the file. It has since been taken care of. This thread is actually older than the one I linked to above, it has the latest information on this great mod.

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Old 03-10-13, 10:27 PM   #59
javelina1
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Quote:
Originally Posted by HW3 View Post
http://www.subsim.com/radioroom/show...=201502&page=2

Post number 20. I was answering Lurchi with my post on why he could not download the file. It has since been taken care of. This thread is actually older than the one I linked to above, it has the latest information on this great mod.

Gracias!
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Old 03-13-13, 10:04 AM   #60
Oberleutnant nederlander
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anyone know how to install the interior mod 2.1 with gwx gold?

i assume its with Jgsme or what ever it is, lol....

but what about using the 4GB patch????
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