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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: May 2012
Location: Netherlands
Posts: 67
Downloads: 63
Uploads: 0
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Hi guys,
Ten years ago, I got a copy of "Command Aces of the Deep" from a colleague. I enjoyed it for a while but the graphics were outdated to my other computer games. My interest in U-boats stayed. Subsim was already around back then. Recently I saw a copy from SH4 on a flee market and the interest started to grow again. I googled a bit and found a lot of information on this site. SH3 would be the best choice for me. So I bought a new copy for a fair price and joined the Subsim community. In the beginning downloaded some tutorials and videos, watched some Let's Play and decided to go for GWX3 Gold as supermod. I keep it fairly simple, just installed GWX with some small addons like Das Boot clothes. I don't want to stress my computer to much. Finally decided to go for the Magui Final, because I wanted to go for manual targeting, and SH3 Commander to startup and control this wonderful sim. My first career started with a type IIA from Kiel just before the beginning of the war. I am now running on a 86% realism. The event camera is on for extra eye candy and the WO helps me identifying the target. I cheat a little bit because map update is unticked and I installed a mod called GWX Contact Color. Please forgive me for this, after all its my first career in SH3. I started my fourth patrol yesterday and already sunk two ships in previous patrols. Almost made a mistake to sink a neutral one. My crew already earned some renown, medals and qualifications. Just noticed my radioman has already 56 out of 50 experience, what should I do with him? Can I give him a higher rank ? He already has two stripes. In the mean time I will enjoy SH3 and divide my time between this and my other sim interest, namely Grand Prix Legend. A racing game covering Formula one in 1967. Also coming with a lovely community, who made several mods and a lot of tracks. This racing simulation game was released in 1998!! Kind regards, Marcel Last edited by MLGathome; 08-27-12 at 08:07 AM. |
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#2 | |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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![]() Welcome to Subsim.
Quote:
The higher rank , the better perfomance. You can promote him , either through the game or SH3 Commander. Gute Jagd Herr Kaleun. |
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#3 |
Officer
![]() Join Date: Jul 2012
Location: Australia
Posts: 240
Downloads: 9
Uploads: 0
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You shall do fine with conatact updates I have played for while and still omnly play on 54 realism
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#4 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I think it has been a great start for you getting those ships sank as a new captain with a type II and manual targeting
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__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#5 |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
Posts: 1,093
Downloads: 267
Uploads: 0
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Welcome Aboard...
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__________________
"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
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#6 |
Bosun
![]() Join Date: May 2012
Location: Netherlands
Posts: 67
Downloads: 63
Uploads: 0
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Thx for the advice, I will promote him when were back in Kiel. Or is it possible during a patrol?
Manual targeting isn't so hard if you know a little math and stick to the 90 degree angled attack. You just have to know the speed of your target, watch the tables Magui Final listed, and hope he is not changing that, which happened on my third patrol. He speeded up from 6 to 8,5 knots, so two torpedos missed. I hunted him down and gave it another shot, he was still zigzagging but I got him anyway. The hydrophone is a good friend to follow a target without getting noticed. |
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#7 | |
Bosun
![]() Join Date: Jul 2013
Location: Mansfield, Notts. UK
Posts: 69
Downloads: 521
Uploads: 0
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#8 |
Chief of the Boat
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SH3 Commander allows promotions.
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#9 |
Bosun
![]() Join Date: May 2012
Location: Netherlands
Posts: 67
Downloads: 63
Uploads: 0
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And that is what I did, promote some sailors and transfer the ones that reach there maximum performance. Qualify the crew to make it more realistic.
My Chief Engineer is qualified for repair, this means the Watch Offcer takes over his duty while he is fixing the U-boat. SH3 Commander is a must have. Greetings, Marcel |
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#10 |
Bosun
![]() Join Date: May 2012
Location: Netherlands
Posts: 67
Downloads: 63
Uploads: 0
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On my way back to Kiel in U24. This was a very succesfull patrol. With my 5 torps, type II U-boat, sunk 4 cargo ships.
One torpedo missed because I made a mistake in my manual targetting. All ships we're sunk around the islands north off the UK. It is still a long way home but I am convinced we make it. Then I know, how the list of sunken ships looks like, aiming for top 3 and break the 100K mark. The date is september 1940 and we are still alive. Greetings, Marcel |
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#11 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
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My first career started with a type IIA from Kiel just before the beginning of the war. I am now running on a 86% realism
you can change this to 100% ![]() |
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#12 |
Chief of the Boat
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BE MORE AGGRESSIVE!!
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#13 |
Bosun
![]() Join Date: May 2012
Location: Netherlands
Posts: 67
Downloads: 63
Uploads: 0
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Before I started my seventh patrol, I saw my crew is up for promotion. my officers are 401/400 and all my sailors have 21/20.
The promotion for my officers was granted but is in my oppinion not realistic. Maybe it is better to dismiss a few next time and hire some new blood. My U-boat gets overexperienced. What are your thoughts? So far my seventh patrol, march 1940, is going fine. Sunk a coastal freighter on my way to grid AN14. Four torpedos left. Greetings, Marcel |
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#14 |
Swabbie
![]() Join Date: Oct 2012
Location: North Atlantic
Posts: 14
Downloads: 1
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We have an Ace in the making!!!
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Sinking His Majesty's Ships! Sincerely Lord Admiral |
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#15 |
Bosun
![]() Join Date: May 2012
Location: Netherlands
Posts: 67
Downloads: 63
Uploads: 0
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I would not call myself an Ace unless I finished my first career at the end of the war.
I am just a guy who keeps it simple: - mark 2 positions, lets say 10 minutes from each other - draw an extended line through the markers - position myself for a 90 degrees attack - calculate speed between the two mark points - check the torpedo speed table when to fire on target (MAGUI) - identify target (WO) - FIRE at target when it is on the right angle - watch inpact when target reaches 0 degrees You can see, it is not rocket science! |
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