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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Lucky Jack
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Good Lord man! Not a wonder the developers did not do all this work for separate resolutions! First of all it is a lot of work as you know. Second I would think people would get confused on what to load when the game installs. Looking forward to using your mod!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#47 | |
Admiral
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Yes, it was surprising to me when I found the game doesn't render the periscope or TBT screens the same size for use with manual targeting, depending on which resolution a gamer chose.
I think they knew that when the game was released. That's why such an error of the Hiryu set to 20 meters in mast height wasn't a big deal for them. Only manual targeting players were going to notice it, and if you used a different resolution compared to another, the screens were not going to be rendered equally anyway. I think there was an effort to make the game less problematic (changing many of the mast heights with their patches) but the resolution/aspect ratio differences were never addressed.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#48 |
Lucky Jack
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I agree 100% with that assessement sir! Going on vacation next week but I'm sure going to load this mod when I get back. I'm interested in working with it at the 2500-3000 range.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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