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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Black Magic
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[REL] Depth charge water disturbances
This mod will cause water disturbances when depth charges explode underwater. These water disturbances will mess with the destroyers/escorts sonar and hydrophone allowing the player's sub to take more evasive maneuvers and higher speeds for a short period of time after the depth charge(s) explodes. This is to model natural effects that happen in real life in the water.
Each person may want to tweak the size (m2) that this area effects to their taste, the ilfetime (in mins), and the noise value (don't know what/how this one works in game) Can be enabled/disabled at any time To install: unzip straight to MODS folder and enable via JSGME v1.0: first release v2.0: adjusted lifetime of disturbance from 8 seconds to 45 seconds for each DC explosion http://www.gamefront.com/files/20143...ce_v2_0_SH5_7z ![]() Last edited by TheDarkWraith; 03-20-11 at 10:22 AM. |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() ![]() ![]() ![]() Thank you for this mod... now i can use again my evasion tactics like in real life... you put this game on the water line with all your mods ![]() Edit: the life time what is control? - the time that the noise persist?... you know the limits (max and min value) for this parameter? - i am supousing that noise value should be how big is the noise volume or i am wrong?... this parameter are limits (like min an max)? thank you Last edited by stoianm; 03-19-11 at 12:07 PM. |
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#3 |
Silent Hunter
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Thanks TDW for this MOD from me too !
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#4 |
Navy Dude
![]() Join Date: Feb 2009
Posts: 171
Downloads: 201
Uploads: 0
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install after IRAI ?? or no importance ?
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#5 |
Black Magic
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#6 |
Navy Seal
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This is gonna make IRAI very, very interesting indeed. Great work, looking forward to having a go at this soon!
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#7 | |
Black Magic
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![]() Quote:
The noise value I have no clue what it does/how it effects the game. The .act file says the value should be >= 0. Now if that isn't vague I don't know what is ![]() ![]() |
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#8 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() I will try to change numbers and i will repor if i will find something interesting... thanks for sharing this with us ![]() |
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#9 |
A-ganger
![]() Join Date: May 2009
Location: Hooper, UT
Posts: 80
Downloads: 89
Uploads: 0
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This a part of Magnum Opus already, or is it completely standalone? Love the idea, just dont wanna install it twice if it's already there.
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#10 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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It's completely standalone.
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#11 |
Swabbie
![]() Join Date: Dec 2007
Posts: 6
Downloads: 4
Uploads: 0
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The link on first page don't work. Any change to re upload this nice mod ?
nevermind , I was able to dl in after a while ![]() Last edited by Hypospray; 09-03-11 at 07:03 AM. |
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#12 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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I can not confirm that. Link working, just checked.
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#13 | |
Silent Hunter
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![]() Quote:
http://www.mediafire.com/?1y18d5pnt17c7cq |
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#14 |
Ace of the deep .
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Is this mod part of another mod now ?
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#15 |
Silent Hunter
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No, not yet, because I´ve enable the MOD at last in my List and it overrides no other file from a TDW-MOD (each newest versions)!
Best regards, Magic ![]() |
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