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Old 06-12-10, 12:48 AM   #1
kylania
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Default XIV Milk Cow in game!

Privateer released a test version of the XIV Milk Cow U-boat for Silent Hunter 5 tonight, a major first step to successfully importing ships. During testing I realized this big and beautiful girl needed to be filmed!!



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Old 06-12-10, 12:53 AM   #2
Gato76
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Nice
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Old 06-12-10, 01:11 AM   #3
convoy hunter
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nice one. What type of u-boot it is?
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Old 06-12-10, 01:40 AM   #4
Aufklarer
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very impressive, with refinement (like removing the bow wave appearing through deck) this will be a great addition to SH5. Very well done!

I would very much like to see a Type VII along side for size comparrison.
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Old 06-12-10, 04:11 AM   #5
Phantom453
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Sweet!!! Great work.

Yes, a side by side comparison would be nice.
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Old 06-12-10, 05:18 AM   #6
robbo180265
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Looking really good and it's also really good news for the game.

If this can be added then I would assume that more targets can too. At that point I may just start playing again.

Awesome work - big thanks to all the modders working on the game.
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Old 06-12-10, 05:18 AM   #7
Noren
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Now thats a pregnant submarine!

Lookin sweet!!!!
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Old 06-12-10, 07:48 AM   #8
JU_88
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Side by side shots under water, im not sure why, but the Milchow appears quite blury.... one for Privateer to look at.





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Old 06-12-10, 09:28 AM   #9
TwistedFemur
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Quote:
Originally Posted by JU_88 View Post
Side by side shots under water, im not sure why, but the Milchow appears quite blury.... one for Privateer to look at.

MIP mapping problem?
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Old 06-12-10, 09:44 AM   #10
Madox58
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The Occlusion and Normal mapping is not done on this version.
It was mostly built pre-1.2 patch.

I also can rarely test the work in Game.
System is to old.


So I posted it up for others.
There is a bit more to finish and adjust granted.
But it works!
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Old 06-12-10, 10:47 AM   #11
Aufklarer
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At what stage is this model actually at, especially in regards to AI.

For example if added to the game will it act like a harbour where you get the option to dock and refit? or does it actually react to the enemy by diving and operate under its own patrol orders sending reports of its position to the Type VII's?

I especially like the screenshots for size compare, would love to see some on the surface! It really is a big beast, exceptional work and gives hope to the community, bravo..
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Old 06-12-10, 12:58 PM   #12
Madox58
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It does dive and avoid enemy contact.
So it does use the imperfect AI Sub scripting.
It carried no offensive torps in real life, so this one doesn't carry them.
BBW did some work on the campaign files and resupplied from it.

So that works also.

Not sure about radio contact and all that.
There's much more important work to do first.
All the effects of current in-Game Subs needs to be finished,
the occlusion and normal mapping stuff,
and new crew for the deck.
(The old SH3 models just don't cut it in SH5)

ref, ju_88, and Icneumon did the original XIV for GWX.
So don't forget to credit them!
I've only been doing the conversion to SH5
with a few updated 3D parts thrown in.
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Old 06-12-10, 09:51 PM   #13
Capt Jack Harkness
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Quote:
Originally Posted by JU_88 View Post
Side by side shots under water, im not sure why, but the Milchow appears quite blury.... one for Privateer to look at.





If you look at the streams of bubbles coming off the VII's deck when submerged the streams get blurry as soon as they are no longer over the VII's "silhouette." Not sure why the game operates like this, but it appears that it makes things blurry underwater (as they should be) except for the submarines themselves, which are left clear and sharp...
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Old 06-15-10, 07:35 AM   #14
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Quote:
Originally Posted by JU_88 View Post
Side by side shots under water, im not sure why, but the Milchow appears quite blury.... one for Privateer to look at.
Great work !

That underwater blur is caused by the Depth of Field effect. If that sub was actually a .gr2 file from the SH5 pipeline, it would look OK. Haven't you found a way yet to convert .dat to .gr2 ?
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Old 06-15-10, 08:18 AM   #15
AVGWarhawk
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Quote:
But you will have what was promised by the Devs.
A highly Moddable Game!
They did deliver that!
I'm going to show you the proof.
Thats the spirit Privateer!
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