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Old 05-05-10, 12:14 AM   #46
Raptor1
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Quote:
Originally Posted by Arclight View Post
Any good sources on loadouts and such? Would really like an overview with mechs and their stats (weapon slots, armour, speed, etc).
http://trm.mektek.net/index_mechs.htm

Something like this?

I tend to go and try out what works (Well, that is, either that or grabbing the biggest Mech around and strapping as many LBX 20s as it can possibly carry), which is the reason I just went through the Solaris light circuit with about a dozen different Mechs.
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Old 05-05-10, 07:33 AM   #47
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Yeah, something like that.

Bit of a pain to see what mechs are available in campaign and then going back to main menu to compare in the lab.
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Old 05-05-10, 08:36 AM   #48
Weiss Pinguin
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Hehe, spent most of yesterday afternoon setting my joystick up ingame (Unfortunately my virtual Saitek X52 + joystick was giving me problems, so I'm stuck without my throttle quad until I get it sorted), and getting the hang of things in Instant action. Now I just gotta wait til they get MTX sorted so I can patch the devil.

By the way, for those of you who use joysticks, how do you have things setup? Right now I've got on Y-axis for pitch, X to turn, and the rudder assigned to the torso. Almost makes me wish I had pedals...
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Old 05-05-10, 08:39 AM   #49
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Quote:
Originally Posted by Weiss Pinguin View Post
Hehe, spent most of yesterday afternoon setting my joystick up ingame (Unfortunately my virtual Saitek X52 + joystick was giving me problems, so I'm stuck without my throttle quad until I get it sorted), and getting the hang of things in Instant action. Now I just gotta wait til they get MTX sorted so I can patch the devil.

By the way, for those of you who use joysticks, how do you have things setup? Right now I've got on Y-axis for pitch, X to turn, and the rudder assigned to the torso. Almost makes me wish I had pedals...
What would you wait for if it's already patched up to the latest version (Which it should be if it doesn't require you to have a disk)?

I have my joystick set up to move the torso and the keyboard to move the legs. The rudder on my joystick is broken, but even if it wasn't I don't think I would've used it, just feels better using the whole thing with 2 controllers.

Now I need to find out the most ludicrously overweaponed setups for light Mechs there are again...
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Last edited by Raptor1; 05-05-10 at 09:08 AM. Reason: Typing too fast...again...
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Old 05-05-10, 09:06 AM   #50
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Well, I got the base v.0017 torrent downloaded and unzipped, but everyone over there is still going over whether or not you can then use MTX to patch over that.
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Old 05-05-10, 09:07 AM   #51
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Strange, all the versions up to .0020 should ask you for the disk...
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Old 05-05-10, 09:17 AM   #52
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Quote:
Originally Posted by Raptor1 View Post
Strange, all the versions up to .0020 should ask you for the disk...
I guess I got off lucky
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Old 05-05-10, 09:19 AM   #53
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Or you do have .0020 and you don't know it. What does MTX say when you tell it to check for updates?

Or go to the MW4Mercs executable, right click it, go to Details and check what version it is.
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Old 05-05-10, 10:05 AM   #54
Weiss Pinguin
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The .exe file is version 51.3.1.17.

Right I can't even see MW4 in MTX. I didn't unzip Mechwarrior to the game folder, and everytime I click on Options I get a boolean error or some deal, so I can't even change the game folder.
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Old 05-05-10, 10:06 AM   #55
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Now that is quite strange...
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Old 05-06-10, 01:15 PM   #56
Weiss Pinguin
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Well, got it patched up to .0020 with a non-mtx installer, and so far so good. Just started the campaign with the Wolf Dragoons... I think I need to hit instant action a few more times
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Old 05-06-10, 01:45 PM   #57
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Run the Solaris VII matches, should get you acquainted with fighting with each weight class (And also a decent amount ComStar Bills).
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Old 05-06-10, 01:48 PM   #58
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Yep, Solaris has to be one of my favorite places in this game. I enjoy the Mech action there.
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Old 05-06-10, 03:21 PM   #59
Weiss Pinguin
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I may have to stop by there some time. Currently I'm reading up on all the manuals and fighting guides I can find, almost feels like I'm learning how to dogfight again (Actually I guess I am)
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Old 05-06-10, 06:12 PM   #60
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I've been looking at playing this once they have the self-extracting package ready. Is it a full standalone game?
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