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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Lucky Jack
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Not saying Blizzard can't make good stories, Warcraft 3 had a great story for example. My beef with SCII's story is that everything just "pops up", usually without any explanation. For SC veterans this is not too big of an issue because they know the backstory about the first war, but for those new to the series it looks like lazyness; just throw everything into a basket and throw the player in it. What's the current state of the universe? Are humans pushed back? Recovering from the first war? Or did they come out clean and have since expanded? What's the story behind the Emperor? What happened with Raynor and the Protoss in the past? Why is Doc Hanson such a whiny bitch? When I can be arsed to clean my apartment? Is filtered coffee better than MacGyver coffee? What is that black spot on my wall? Why is Arclight going away->online->away all the time on Steam? ![]() |
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#47 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
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Aye, fair enough.
![]() I agree that the characters kinda pop up out of nowhere. Start a mission, some doc starts flapping her gums and next thing you know she's settling in on your ship. ![]() The backstory is described in the manual though. First 8 pages are the usual technical stuff on how to double-click an icon to start the game and who to complain to if you can't manage that. Pages 9-19 deal with the backstory. Knew absolutely nothing about the first game, apart from the fact Koreans are really good at it. Thanks to the bit in the manual I don't feel like I missed anything. I really must say I think this is a good, even remarkable release... at least by todays standards. (yeah; which standards?)
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Contritium praecedit superbia. |
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#48 |
Rear Admiral
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Warcraft III was indeed a great story, but still you would be left in the dark if you hadn't played the previous games to understand things they where babling about. but that's blizzard for ya
![]() funny thing was when I played a bit with SCII I couldn't help to notice that SCII is based on the same engine they used for Warcraft III but heavily tuned up. Hence the low system requirement the game needs to run nicely and looks very nice too. I haven't played it that much but was intented too...but the voices are like broken glass against my ear drums ![]() HunterICX
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#49 |
Lucky Jack
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Well that was easy.
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#50 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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In Wow you can tell whos brought SCII, as you get an ingame achievement and a miniature Marine to run around with you, last night in chat thats all i read ''so and so has earn the SCII achievement'' etc., with miniature marines tagging along everywhere ingame
![]() Some have said that blizzard have copied dawn of war II in gameplay and similar story, is this right ![]() As for me i think i will give SCII a miss, I want to try it out but even though this pc ran the beta i got a funny feeling it wont run the full game - I could just imagine some player with a zerk rush of 500 units coming at me only for my pc to have a mental fit and restart ![]() |
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#51 | |
Lucky Jack
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Aaand no, the story is not copied either from what I remember from DOW II. How the campaign works is very similar to that of DOW II. The concept of the game world has been, should I say heavily influenced by that of Warhammer lore. |
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#52 |
Lucky Jack
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![]() ![]() Umm.... no we dont. ![]() ![]() |
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#53 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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#54 |
Grey Wolf
![]() Join Date: Jul 2008
Location: Sweden
Posts: 831
Downloads: 101
Uploads: 0
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Got it today, ingame the game is fine, cutscenes are all teared up, like this
![]() drivers are up to date, nvidia Gforce 8800
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#55 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Try older drivers?
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Task Force industries "Taking control of the world, one mind at a time" |
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#56 |
Lucky Jack
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@Refan
Are you forcing anything on from your Nvidia control panel? If so, try going back to "let the program decide". I had similar problems with one of the Hitman games when I tried to force stuff on. |
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#57 | |
Grey Wolf
![]() Join Date: Jul 2008
Location: Sweden
Posts: 831
Downloads: 101
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Thanks Dowly =) tried my first Multiplayer game today aswell, built up my forces for about 5 minutes then i got rushed by units i couldnt even see and lost in 2 minutes, Fun!
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![]() Liverpool is my relegion, Anfield is my church. True believers never walk alone. |
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#58 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Aaaahhh. being rushed, isnt it a great feeling...
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Task Force industries "Taking control of the world, one mind at a time" |
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#59 |
Lucky Jack
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Exactly the reason why I stopped playing these traditional RTS games online.
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#60 | |
Rear Admiral
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as in public games you'll probally find these Korean like geeks that perfom like 200 - 300 APM (action per minute) with everything binded on their keyboard...just NUTS ![]() here: your playing against ''that'' HunterICX
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