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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Fleet Admiral
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And even if he or she did, I don't think it would enable any changes I can just imagine the conversation between the program manager and the Senior Management of Ubi. Manager: I think we need to re-look at your decision for DRM, it might affect sales. Senior Uber Vice President: And why do you think it would affect sales? Manager: Uh I read some anonymous comments on an internet website. SUVP: ![]() CEO of Ubi: I hope you enjoy your promotion as the head program manager for Ubi operations on Pitcarn Island. Pack your bags. Manager: But it is a pretty important internet website! SUVP: ![]() CEO: ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#47 |
Sonar Guy
![]() Join Date: Feb 2005
Posts: 377
Downloads: 20
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Nothing personal but those numbers seem awfully low to me. I can't believe with sales like that they would even bother founding this game anymore.
Those numbers have to be off. When you sell a game for 40 dollar you guys are thinking wrong. Your think UBI gets all that money. Your wrong. You have the cost of making the boxes, DVDS, manuals, advetisments! Then you have the shops like Gamestop or wallmart. They don't sell a game for 40 dollars and give that money to UBI. They take a share of that money too. So if you figure in 80K sold, and actual take in money of maybe 20 ( I read an acticle few years ago the estimate was more like 12-14 dollars for a 40 dollar game after all expenses of making the game, not including Develpment) Dollars if your lucky. Those sale numbers look like loses to me, and no way they would continue the franchise after SHIII with numbers like those. Sorry. |
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#48 | |
Stowaway
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isnt it possible they already had all the stuff used for the game and just repackaged it wearing new clothes so to speak? sh5 may not have cost very much to make in terms of time or money, im just sayin |
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#49 | |
Commodore
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#50 |
Sonar Guy
![]() Join Date: Feb 2005
Posts: 377
Downloads: 20
Uploads: 0
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Yes but you guys are thinking that im just talking about SHV. The problem is that neal posted numbers going back to SHII. And they never sold over 100K titles in the US.
Can't be right. They might use the same engine. But they still have development cost to update it, pay the Developers a years salery etc. Then production cost, advertisments, forums, manuals. ETC. It cost more then you guys think. They have to be making money though, becuase they keep making the games. Thats why I don't think the numbers are any good. |
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#51 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#52 | |
Commodore
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Oh, I absolutely agree. I'm sure the budget for this game was similar to the average game. But if they had to start from scratch, the cost would have been doubled, at least. They couldn't even sell enough copies to break even, let alone make a profit. The only reason it is being made at all is it has a mature engine to build on.
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