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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
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Have you ever wanted to change the weapon loadout amounts Limits?
For example I've always wanted 50+ capacity of missile and torpedoes on the Seawolf SSN221. If you would like to know post a message. ![]()
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Britannia Rule Waves (Yet right not now ![]() ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 500GB Sansumg SATAII HDD 16MB Cache, XP Last edited by Fleet Command CC; 07-02-09 at 11:54 PM. |
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#2 |
Engineer
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Here the Original Weapon Loadout of the Seawolf SSN221.
![]() Here the New Weapon Loadout of the Seawolf SSN221. ![]() Now I know you would never get a 10066329 capacity of missiles and torpedoes on any Submarine of today, I'm not sure any one Nations has got so many Sub base weapons, may be the USA or Russia has. ![]()
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Britannia Rule Waves (Yet right not now ![]() ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 500GB Sansumg SATAII HDD 16MB Cache, XP Last edited by Fleet Command CC; 07-03-09 at 09:02 AM. |
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#3 |
Subsim Diehard
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I'ld like to know how to change the weapons loadout. Can you send me a PM?
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#4 |
Lieutenant
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Ummm.......no thanks
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#5 |
Engineer
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That's cool, I'm guessing it's something you don't want to mess with ham I right?
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#6 | |
Engineer
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![]() Quote:
All I did was I modify some of the code in one of the .dll files form the Interfaces\ssn21 folder. May I ask have you got a Hex Editor, and also do you know the basics of using it? I only know the basics myself. ![]()
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#7 |
Subsim Diehard
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I've downloaded and deleted a hex editor a couple of times, but didn't really have a knowledge of it, so erased it. Which one do you use?
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"Seek not to offend or annoy... only to speak the truth"-a wise man |
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#8 | |
Engineer
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In answer to your question I'm using Hex Editor Neo, here is the link below. ![]() http://www.hhdsoftware.com/
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#9 |
Subsim Diehard
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You wouldn't happen to have knowledge on how to change reload times would you?
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#10 | |
Commander
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![]() Quote:
What for ? Why not 1000 ?
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#11 |
Engineer
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Nexus7
Mainly because I wanted too, and also the 50+ missiles or torpedo's are on a real SSN-21 Seawolf. http://www.fas.org/programs/ssp/man/...wolf.html#spec I did get it up to 10066329, but that is a bit over and top. ![]() ![]() ![]() ![]()
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Britannia Rule Waves (Yet right not now ![]() ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 500GB Sansumg SATAII HDD 16MB Cache, XP Last edited by Fleet Command CC; 07-13-09 at 07:12 PM. |
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#12 |
Commander
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Well, actually it says
50 Tomahawk cruise missiles or 50 Harpoon antiship missiles or 50 Mark 48 ADCAP torpedoes or up to 100 mines
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#13 | |
Engineer
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Britannia Rule Waves (Yet right not now ![]() ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 500GB Sansumg SATAII HDD 16MB Cache, XP Last edited by Fleet Command CC; 07-17-09 at 10:46 PM. |
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#14 |
Nub
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Can we also change the Harpoon cap of 4 in FFG this way, and if so how?
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#15 |
Watch
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can you send me your file of ssn21?
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