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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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I love that you have created GWX3. But...I will NOT allow you to treat me as a second class citizen of this group just because I don't understand what you are doing...and ask for explanations! Do you get tired of these types of posts? Do you wish everyone was as smart as you? Well, my friend, a detailed explanation, install instructions, etc. would have obviated this entire conversation. I'm really sorry I'm not as SH3, modding, and all around savvy as you are...and who's being "arrogant" now? Expecting modders to provide concise and detailed instructions is something I do not consider "arrogant". I consider it required so that that these types of questions are never asked. And yet, here we are with these types of questions being asked. Keep in mind, I didn't start this thread, some other poor, confused soul did. Until today I always thought of this as the greatest forum ever. I see now that I was completely mistaken. I'll go elsewhere for my answers. I will NOT allow you to insinuate that I'm an ignorant fool and I will NOT allow you to denigrate those who are new to SH3. Last edited by prowler3; 12-29-08 at 01:09 AM. |
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#47 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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If your as crazy as me then just overwrite the files directly into your data folder.
So mod fix data folder copy paste to your installed game data folder. Bingo.. Then just use JSGME traditionally for the regular mods already installed. GWX 3.0 will be updated. Problem is if GWX team comes out with a patch 3.1 then we're screwed... sorta... So only if your as crazy as me you should attempt this. Otherwise follow as best as possible as the instruction say. But as I said I'm crazy so I don't read manuals... I like trial and error better.... ![]() |
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#48 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Erm, prowler, two things:
1) I had absolutely nothing to do with GWX3, or even this mod. Not sure where you got that idea from. 2) The maker of this particular mod started this thread, not some "poor, confused soul" as you put it. In this instance, much like you, I am simply a user of both mods, following the same instructions as you are... Last edited by JScones; 12-29-08 at 01:29 AM. |
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#49 | |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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Good luck. my fellow Kapitans! |
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#50 | ||
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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![]() I fly 757/767 as well. I am in Oslo right now about to head home. Fly safe. Lanzfeld |
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#51 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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There's always help available here on subsim, as I found out after many botched installs.
![]() Everyone here is still learning to some extent, even the "level 3" guys, and you can only learn by making mistakes. As one of my bosses once said to me: "Screw up once and you're learning from your mistakes. Screw up the same thing a second time and you're taking the mickey". The problem comes when the conversation degrades to insults - that is when it is best to PM or just walk away. ![]()
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#52 |
Stowaway
Posts: n/a
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Well I can imagine how hard it was for lets say a total noob to make first steps from stock SH3 to GWX 2.1. Install procedure might show really complicated especially when you do this for the first time and your mind just crys for a detail lead through
![]() Anyway when we already have the install of GWX 3 things became more easier and saves some time ![]() Thank God we have JSGME! Without it, messing with mods would be a total hell ![]() |
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#53 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#54 |
Admiral
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hello BBW,
when I activate your Addon "GWX3-St-Naziere-Schleuse" WITH included AOTD-Ships and after that activate the (modified) "lite harbour traffic" mod, then the single mission "Brake" crashes. not tested other single missions. the "GWX3-St-Naziere-Schleuse" without AOTD-ships does not lead to a crash. happy new year to you and thanks.... h.sie |
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#55 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#56 | |||
Lieutenant
![]() Join Date: Sep 2006
Location: UK England
Posts: 264
Downloads: 55
Uploads: 0
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I agree 100% As a nearly seventy year old player i need all the help i can get with the MODS, i only use the one's that i can enable with JSGME. The othere i am lost with i will be the first to admit that. |
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#57 | ||||
Admiral
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#58 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Still looking but cant find anything The Brake mission is just your sub in the right place to pick up events on the campaign files |
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#59 | |||||
Lieutenant
![]() Join Date: Sep 2006
Location: UK England
Posts: 264
Downloads: 55
Uploads: 0
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#60 |
Admiral
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no prob for me. don't really need AOTD ships and so use the St.Naziare+Schleuse only and I'm happy with it.
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