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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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it seems the more I try, the worse it gets
![]() the textures don't show ingame like I think they should, then when I mess around too much I get those "crystal invaders" in my subs.. I'm close to calling it a day.. keltos |
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#47 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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using the upc file we could set :
white/beige shirt = enlisted men blue shirts = non comm officers and officers cap for officers only keltos |
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#48 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() where can I find this guy ??? keltos for those who wanna try the WIP IJN Uniforms mod : http://www.mediafire.com/file/nhmmttyzteq/IJN Uniforms NewHat10-10.7z Last edited by keltos01; 10-13-09 at 04:32 PM. |
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#49 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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All the heads used are listed in the Crewmembers3D.upc,(unless you changed them already
![]() Also keep in mind you used two different subs to build the IJN subs, so you may get different men on each. Peabody
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#50 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
![]() keltos |
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#51 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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hey there.
i also had this problem, when editing the body meshes in sh3. what is the solution?
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#52 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#53 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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editing the mesh messes up everything : I think the animation of the body is the primary cause...
keltos |
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#54 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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might stick to just uniforms unless Iambecomelife can help me
keltos |
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#55 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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any forecoming help on this ?
keltos |
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#56 |
Planesman
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HELLO BOYS!
I'm using the Keltos IJN mod, with the other sub-mod for room, etc tc There is at the end a mod for uniforms? Some file that show japanese uniforms? Thanks! |
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