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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
Downloads: 13
Uploads: 0
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i guess i actually never had saw it then ...man..my bust...
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#47 |
Loader
![]() Join Date: Oct 2005
Location: paintsville,Kentucky,USA
Posts: 90
Downloads: 11
Uploads: 0
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IABL, I just sent you a PM!!
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#48 | |
Silent Hunter
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#49 |
Silent Hunter
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Note to beta testers - I discovered a bug with the tanker designated T08B that causes a CTD when the ship explodes. I am going to send you a link to a new version of the ship tomorrow. It is free of the CTD and also has various improved details. Unfortunately the reflection work will have to be redone.
![]() Last edited by iambecomelife; 02-16-08 at 03:37 PM. |
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#50 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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#51 |
A-ganger
![]() Join Date: Aug 2007
Location: Russia
Posts: 73
Downloads: 62
Uploads: 0
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Report sent, herr kaleun IMBL! Check PM box!
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#52 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
Uploads: 0
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The SH III gets beter and beter thenk too moders like u and meny aders here. Thx for u hard and great work. I hope thise will came too all users and felou kaleuns. Keep up the great work.
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#53 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
Downloads: 13
Uploads: 0
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so far from encounters ..with "new" units ..they seem to sink a "little "too easy maybe an increase in the hit points or damage model?...
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#54 |
Loader
![]() Join Date: Oct 2005
Location: paintsville,Kentucky,USA
Posts: 90
Downloads: 11
Uploads: 0
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IABL, I just send you a new PM regarding the Heavy merchant 01.
Sunk after 4 torps and many hours.. ![]()
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![]() *Driving blindly on faith* |
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#55 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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![]() ![]() Not a bug, heavy merchant 01 wave is out of place. |
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#56 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 11
Uploads: 0
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Heavy merchant 1 took 3 torps to bring down. I was going to mention the bow wave being out of place as well.
Medium merchant 19 seemed good. Not too sure about the reflection tho or if it my crappy video card. 2 torps and 10 gun hits to bring down. ![]() |
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#57 | |
Silent Hunter
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emaluzer, your card does not have a bug - it is a problem with the models that another user and I will correct before the final release. |
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#58 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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Iam:
Your PM box is full, could you please make some room there? :rotfl: Thank you! CapZap
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#59 | |
Silent Hunter
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#60 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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New Merchants
I wish I could be a Beta tester for you mod as well (I have been waiting for years for this), but my laptop won't run the game well enough and I won't return home to my good computers for a couple of weeks.
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