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Old 09-02-07, 10:11 PM   #46
madmike81
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Quote:
Originally Posted by Reece
Does anyone know if the hollywood effect has been removed by this version of zones.cfg?
Thanks.
If your talking about the bodies flying and large explosions..nope...they are still there.

And I will agree the lightning thing is crazy annoying.

But i think with a few treaks here and there this would rank up highly as far as an eye candy mod would go.
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Old 09-02-07, 10:12 PM   #47
lutzow
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I'm also have troubles with this damned mod. Why i'm always going into
trouble with installing any piece of s...? For what bloody hell i'm downloading this mod?
I have white rectangles over my port lighthouses, i have no my lovely textures on dock walls and surface. People in the port are half placed in the ground!!! Lighthouses are ugly and nasty - where are the beloved ones from Flakmonkey mod?
Interesting effects - good topic - VERDAMMT!
What to do now? Reinstalling whole game?
Help
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Old 09-02-07, 11:01 PM   #48
Reece
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There are parts that I like but some areas need more work:

The speed the wind is blowing the smoke on a calm day is a not right & the flag is blowing the opisite direction, also this effect persists even after ship is sunk:

I don't think this mod is GWX compatable, certainly some further editing is needed!
Definitely has potential though!
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Old 09-02-07, 11:09 PM   #49
lutzow
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You got fine blue water! Are you start game by SH3 Commander?
And you are on mediterranum mare?
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Old 09-02-07, 11:19 PM   #50
Reece
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Yes I'm in the med! Funny that what ever your playing in campaign mode is reflected in the academy & single missions as well! And I am using SH3 Commander!
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Old 09-02-07, 11:35 PM   #51
A6Intruder
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For me this mod works fine if you leave the "Libary-folder" out.
Kind regards
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Old 09-02-07, 11:36 PM   #52
lutzow
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Fine effects you have on your screens...Anyway - this graphic mod needs some corrections...Who is an author? Kruger? I found this mod on his FF page...
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Old 09-03-07, 01:22 AM   #53
wildchild
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mmmmm just seen this it look's famalier a lot of the file you see in the mod are from sh4 the zonefile was tweek with the sh3 timetraveller's some of the line in the zone file are from sh4 zone file that is how you get the smoke like it this this mod was made some time ago and i dont no how you got hold of it:hmm: o yeah. yes it dose make the lightning go away have to replase the ligthning file to get it back witch i have
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Old 09-03-07, 06:56 AM   #54
Jhereg
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Yeah I just took the texs and imported em into the GWX Materials.dat and am getting the better part of this mod.

It seems to be a Work in Progress not a complete mod as there are several test .tga's in the tex folder.

All I can say is user beware....LOL
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Old 09-03-07, 11:35 AM   #55
wildchild
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Quote:
Originally Posted by Jhereg
Yeah I just took the texs and imported em into the GWX Materials.dat and am getting the better part of this mod.

It seems to be a Work in Progress not a complete mod as there are several test .tga's in the tex folder.

All I can say is user beware....LOL
yes that is y it was not put up for down load it was upload to ff for a short time for some one to down load then delete till it was finish. there are still bugs and its not to stabel online
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