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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
A-ganger
![]() Join Date: Nov 2005
Location: New Zealand
Posts: 74
Downloads: 106
Uploads: 0
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Hi am wondering if anyone actually succeeded in running the XXI earlier in the war, I tried hard enought with the material available some time ago but achieved nothing but crashes and failure to load the game. I think it would be a lot of fun to cruise around in say 1941 or 2 with this machine.
So has anyone got or can they make a XXI mod that is JGSME capable, I am sure it would be well used. at present any venturing out in late 44 or early 45 with the XXI seems to be suicide. |
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#48 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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small teaser, typeXXI in July'44:
![]() Been on a Murmansk-raid in this thing!...to hit our true and oldest enemy. Have to say, the long way in was hazzardous, mostly because of the 2m of water under our keel....at schnorkel-depth! But we pretty much cleaned up the entire harbor: first got rid of 2 DD's that were lying there stationary, then the rest was an easy prey. Sank all targets but one, with 1 magn.torp, set at 1.1m below keel...the fish were zipping along the harbor-floor, great sight! ![]() ![]() *edit* these 2 screens show the forw.planes-bug again. ![]() I wonder if the closeness of the floor helped to increase the impact of the explosions...if rock, maybe?...if mud, maybe not?: ![]() It was all finished in 15mins...gotta love that 2min-reload, lol. ![]() Also decided to leave the 3 fishing-boats alone...allthough it was tempting to start using our 20mm flak-guns on them. Now we just left the Murmansk-channel...and look what was sailing nearby. Left of the next ship in line, the coastline can still barely be seen: ![]() A HUGE convoy of big cargos, all-American, with this in the middle... ![]() How nice...still have loads of torpedoes, including 9 Zaunkönig-II's (G7es, acoustic homing at >10kts), and 6 LuT-I (G7a, ladder search pattern). I love those LuT's...you can set them in the weirdest patterns you can dream of, from any direction. Shame they are gas/steam driven, though. Next SH3-evening will be a long one, I'm pretty sure. ![]() First, we have to keep this on our (GWX 16k-) stern for a couple of hours, so that we can setup for a submerged attack...at 49m. That's about the max that this boat can launch ![]() ![]()
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![]() Last edited by Paajtor; 05-24-07 at 04:18 PM. |
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#49 | |
Loader
![]() Join Date: Jan 2007
Location: Austria. Far away from any port or shore.
Posts: 87
Downloads: 0
Uploads: 0
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#50 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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Oops, my bad...post edited.
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