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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Navy Dude
![]() Join Date: Oct 2004
Posts: 171
Downloads: 20
Uploads: 0
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It's quite funny seeing how mindlessly optimistic everyone was a week ago. Now SH4 is here, and many people can't play it at 100% realism since the Stadimeter causes a CTD (not to mention fuel burn rates, air monitoring, damage - or the lack of it, reduced crew comms, depth control probs - oh you know the list by now).
A week is a long time in politics they say... r. |
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#47 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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If you check a realism point like for instance check on "no to dud torpedoes" what does that exactly mean.Or anything that says no to it.
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#48 |
Swabbie
![]() Join Date: Mar 2007
Posts: 8
Downloads: 0
Uploads: 0
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100% here: hitting ships isn't a problem, get in close and let loose (<1 km.). My TDC works fine....
Played a couple of (no reload!) careers so far, survived every piece of direct fire the Japs threw at me: I died from hitting crush depth (after torpedoing a BB!), and ploughing into a DD at night in a storm (we both went to the locker). |
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